random numbers on linux

Switch the default Linux build behavior to use random instead of lrand48,
since lrand48 exhibits some obviously non-random behavior.  random() has
been in glibc for a long time.  Even if no other changes are made to
nethack's random number generator, this will improve the Linux behavior.
This commit is contained in:
cohrs
2003-06-30 04:18:29 +00:00
parent b633b91875
commit fc40ccd7d2
3 changed files with 3 additions and 2 deletions

View File

@@ -116,6 +116,7 @@ tiles: bad pixels in Croesus and Yeenoghu tiles
FreeBSD: incorrect srandom declaration
unix: don't autosave if hangup occurs after game is over
linux: add example use of nroff on recent Linux distros
linux: use random() by default instead of lrand48()
General New Features