Give spellcast attack to monster priest and wizard
Acolytes grow up to priests, apprentices to wizards, but they did not cast spells after they grew up. Give the monster priests and wizards the same spellcasting attack as all the other priest and wizard -type monsters. This lack of magical ability goes back at least to 3.3.1; I didn't bother checking back further.
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@@ -1591,6 +1591,7 @@ change some command keys, 'v' is now chronicle, 'V' is versionshort,
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one orc-town shaman has a higher level, affecting spellcasting
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hero has a small chance of catching items thrown at them
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wizard mode: history menu for #wizwish and WIZKIT
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monster priests and wizards did not cast spells
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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@@ -3395,8 +3395,8 @@
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/* monster priests are separate monsters (above; "aligned cleric") */
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MON(NAMS("priest", "priestess", "cleric"), S_HUMAN,
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LVL(10, 12, 10, 2, 0), G_NOGEN,
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A(ATTK(AT_WEAP, AD_PHYS, 1, 6),
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NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_CLRC, 0, 0),
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NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
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M1_HUMANOID | M1_OMNIVORE,
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M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT,
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@@ -3451,8 +3451,8 @@
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12, HI_DOMESTIC, VALKYRIE),
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MON(NAM("wizard"), S_HUMAN,
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LVL(10, 12, 10, 3, 0), G_NOGEN,
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A(ATTK(AT_WEAP, AD_PHYS, 1, 6),
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NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0),
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NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
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M1_HUMANOID | M1_OMNIVORE,
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M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT | M2_MAGIC,
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