Sparkle shield effect and accessibility
When sparkle is turned off, there are some places where a monster resisting the effect did not give any message. This fixes some of those.
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@@ -1782,6 +1782,7 @@ extern void mimic_hit_msg(struct monst *, short);
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extern void adj_erinys(unsigned);
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extern void see_monster_closeup(struct monst *) NONNULLARG1;
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extern void see_nearby_monsters(void);
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extern void shieldeff_mon(struct monst *) NONNULLARG1;
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/* ### mondata.c ### */
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