Sparkle shield effect and accessibility
When sparkle is turned off, there are some places where a monster resisting the effect did not give any message. This fixes some of those.
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@@ -1137,7 +1137,7 @@ mon_poly(struct monst *magr, struct monst *mdef, int dmg)
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if (resists_magm(mdef)) {
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/* Magic resistance */
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if (gv.vis)
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shieldeff(mdef->mx, mdef->my);
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shieldeff_mon(mdef);
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} else if (resist(mdef, WAND_CLASS, 0, TELL)) {
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/* general resistance to magic... */
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;
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