+1
-2
@@ -4837,8 +4837,7 @@ damageum(
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struct attack *mattk, /* hero's attack */
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int specialdmg) /* blessed and/or silver bonus against various things */
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{
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/* { damage, hitflags, done, permdmg, specialdmg, dieroll } */
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struct mhitm_data mhm = { 0, 0, FALSE, FALSE, 0, 0 };
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struct mhitm_data mhm;
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mhm.damage = d((int) mattk->damn, (int) mattk->damd);
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mhm.hitflags = M_ATTK_MISS;
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