shop statues & boulders
Fix a buglist entry: fracturing a boulder or statue owned by a shop was ignored by the shopkeeper. The existing vague fixes entry of "some shop thefts weren't charged" covers this.
This commit is contained in:
@@ -469,6 +469,7 @@ E int FDECL(omon_adj, (struct monst *,struct obj *,BOOLEAN_P));
|
||||
E int FDECL(thitmonst, (struct monst *,struct obj *));
|
||||
E int FDECL(hero_breaks, (struct obj *,XCHAR_P,XCHAR_P,BOOLEAN_P));
|
||||
E int FDECL(breaks, (struct obj *,XCHAR_P,XCHAR_P));
|
||||
E void FDECL(breakobj, (struct obj *,XCHAR_P,XCHAR_P,BOOLEAN_P,BOOLEAN_P));
|
||||
E boolean FDECL(breaktest, (struct obj *));
|
||||
E boolean FDECL(walk_path, (coord *, coord *, boolean (*)(genericptr_t,int,int), genericptr_t));
|
||||
E boolean FDECL(hurtle_step, (genericptr_t, int, int));
|
||||
@@ -1881,6 +1882,7 @@ E long FDECL(contained_cost, (struct obj *,struct monst *,long,BOOLEAN_P, BOOLEA
|
||||
E long FDECL(contained_gold, (struct obj *));
|
||||
E void FDECL(picked_container, (struct obj *));
|
||||
E long FDECL(unpaid_cost, (struct obj *));
|
||||
E boolean FDECL(billable, (struct monst **,struct obj *,CHAR_P,BOOLEAN_P));
|
||||
E void FDECL(addtobill, (struct obj *,BOOLEAN_P,BOOLEAN_P,BOOLEAN_P));
|
||||
E void FDECL(splitbill, (struct obj *,struct obj *));
|
||||
E void FDECL(subfrombill, (struct obj *,struct monst *));
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* SCCS Id: @(#)dothrow.c 3.5 2004/12/21 */
|
||||
/* SCCS Id: @(#)dothrow.c 3.5 2005/03/18 */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -13,7 +13,6 @@ STATIC_DCL int FDECL(gem_accept, (struct monst *, struct obj *));
|
||||
STATIC_DCL void FDECL(tmiss, (struct obj *, struct monst *));
|
||||
STATIC_DCL int FDECL(throw_gold, (struct obj *));
|
||||
STATIC_DCL void FDECL(check_shop_obj, (struct obj *,XCHAR_P,XCHAR_P,BOOLEAN_P));
|
||||
STATIC_DCL void FDECL(breakobj, (struct obj *,XCHAR_P,XCHAR_P,BOOLEAN_P,BOOLEAN_P));
|
||||
STATIC_DCL void FDECL(breakmsg, (struct obj *,BOOLEAN_P));
|
||||
STATIC_DCL boolean FDECL(toss_up,(struct obj *, BOOLEAN_P));
|
||||
STATIC_DCL boolean FDECL(throwing_weapon, (struct obj *));
|
||||
@@ -1567,13 +1566,15 @@ xchar x, y; /* object location (ox, oy may not be right) */
|
||||
* Unconditionally break an object. Assumes all resistance checks
|
||||
* and break messages have been delivered prior to getting here.
|
||||
*/
|
||||
STATIC_OVL void
|
||||
void
|
||||
breakobj(obj, x, y, hero_caused, from_invent)
|
||||
struct obj *obj;
|
||||
xchar x, y; /* object location (ox, oy may not be right) */
|
||||
boolean hero_caused; /* is this the hero's fault? */
|
||||
boolean from_invent;
|
||||
{
|
||||
boolean fracture = FALSE;
|
||||
|
||||
switch (obj->oclass == POTION_CLASS ? POT_WATER : obj->otyp) {
|
||||
case MIRROR:
|
||||
if (hero_caused)
|
||||
@@ -1606,7 +1607,16 @@ boolean from_invent;
|
||||
if (hero_caused && obj->spe && obj->corpsenm >= LOW_PM)
|
||||
change_luck((schar) -min(obj->quan, 5L));
|
||||
break;
|
||||
case BOULDER:
|
||||
case STATUE:
|
||||
/* caller will handle object disposition;
|
||||
we're just doing the shop theft handling */
|
||||
fracture = TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (hero_caused) {
|
||||
if (from_invent) {
|
||||
if (*u.ushops)
|
||||
@@ -1632,7 +1642,7 @@ boolean from_invent;
|
||||
}
|
||||
}
|
||||
}
|
||||
delobj(obj);
|
||||
if (!fracture) delobj(obj);
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -58,8 +58,6 @@ STATIC_DCL void FDECL(rouse_shk, (struct monst *,BOOLEAN_P));
|
||||
STATIC_DCL void FDECL(remove_damage, (struct monst *, BOOLEAN_P));
|
||||
STATIC_DCL void FDECL(sub_one_frombill, (struct obj *, struct monst *));
|
||||
STATIC_DCL void FDECL(add_one_tobill, (struct obj *, BOOLEAN_P));
|
||||
STATIC_DCL boolean FDECL(billable, (struct monst **,struct obj *,
|
||||
CHAR_P,BOOLEAN_P));
|
||||
STATIC_DCL void FDECL(dropped_container, (struct obj *, struct monst *,
|
||||
BOOLEAN_P));
|
||||
STATIC_DCL void FDECL(add_to_billobjs, (struct obj *));
|
||||
@@ -2140,7 +2138,7 @@ const char *arg;
|
||||
}
|
||||
|
||||
/* decide whether a shopkeeper thinks an item belongs to her */
|
||||
STATIC_OVL boolean
|
||||
boolean
|
||||
billable(shkpp, obj, roomno, reset_nocharge)
|
||||
struct monst **shkpp; /* in: non-null if shk has been validated; out: shk */
|
||||
struct obj *obj;
|
||||
|
||||
22
src/zap.c
22
src/zap.c
@@ -1,4 +1,4 @@
|
||||
/* SCCS Id: @(#)zap.c 3.5 2004/12/21 */
|
||||
/* SCCS Id: @(#)zap.c 3.5 2005/03/18 */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -3891,8 +3891,23 @@ void
|
||||
fracture_rock(obj) /* fractured by pick-axe or wand of striking */
|
||||
register struct obj *obj; /* no texts here! */
|
||||
{
|
||||
xchar x, y;
|
||||
boolean by_you = !context.mon_moving;
|
||||
|
||||
if (by_you && get_obj_location(obj, &x, &y, 0) && costly_spot(x, y)) {
|
||||
struct monst *shkp = 0;
|
||||
char objroom = *in_rooms(x, y, SHOPBASE);
|
||||
|
||||
if (billable(&shkp, obj, objroom, FALSE)) {
|
||||
/* shop message says "you owe <shk> <$> for it!" so we need
|
||||
to precede that with a message explaining what "it" is */
|
||||
You("fracture %s %s.", s_suffix(shkname(shkp)), xname(obj));
|
||||
breakobj(obj, x, y, TRUE, FALSE); /* charges for shop goods */
|
||||
}
|
||||
}
|
||||
|
||||
/* A little Sokoban guilt... */
|
||||
if (obj->otyp == BOULDER && In_sokoban(&u.uz) && !context.mon_moving)
|
||||
if (by_you && obj->otyp == BOULDER && In_sokoban(&u.uz))
|
||||
change_luck(-1);
|
||||
|
||||
obj->otyp = ROCK;
|
||||
@@ -3922,6 +3937,7 @@ register struct obj *obj;
|
||||
/* [obj is assumed to be on floor, so no get_obj_location() needed] */
|
||||
struct trap *trap = t_at(obj->ox, obj->oy);
|
||||
struct obj *item;
|
||||
boolean by_you = !context.mon_moving;
|
||||
|
||||
if (trap && trap->ttyp == STATUE_TRAP &&
|
||||
activate_statue_trap(trap, obj->ox, obj->oy, TRUE))
|
||||
@@ -3931,7 +3947,7 @@ register struct obj *obj;
|
||||
obj_extract_self(item);
|
||||
place_object(item, obj->ox, obj->oy);
|
||||
}
|
||||
if (Role_if(PM_ARCHEOLOGIST) && !context.mon_moving && (obj->spe & STATUE_HISTORIC)) {
|
||||
if (by_you && Role_if(PM_ARCHEOLOGIST) && (obj->spe & STATUE_HISTORIC)) {
|
||||
You_feel("guilty about damaging such a historic statue.");
|
||||
adjalign(-1);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user