shop statues & boulders
Fix a buglist entry: fracturing a boulder or statue owned by a shop was ignored by the shopkeeper. The existing vague fixes entry of "some shop thefts weren't charged" covers this.
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@@ -58,8 +58,6 @@ STATIC_DCL void FDECL(rouse_shk, (struct monst *,BOOLEAN_P));
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STATIC_DCL void FDECL(remove_damage, (struct monst *, BOOLEAN_P));
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STATIC_DCL void FDECL(sub_one_frombill, (struct obj *, struct monst *));
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STATIC_DCL void FDECL(add_one_tobill, (struct obj *, BOOLEAN_P));
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STATIC_DCL boolean FDECL(billable, (struct monst **,struct obj *,
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CHAR_P,BOOLEAN_P));
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STATIC_DCL void FDECL(dropped_container, (struct obj *, struct monst *,
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BOOLEAN_P));
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STATIC_DCL void FDECL(add_to_billobjs, (struct obj *));
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@@ -2140,7 +2138,7 @@ const char *arg;
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}
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/* decide whether a shopkeeper thinks an item belongs to her */
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STATIC_OVL boolean
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boolean
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billable(shkpp, obj, roomno, reset_nocharge)
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struct monst **shkpp; /* in: non-null if shk has been validated; out: shk */
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struct obj *obj;
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