comment tidbit
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@@ -1908,8 +1908,8 @@ int orc_count; /* new count (warn_obj_cnt is old count); -1 is a flag value */
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glow_verb(Blind ? 0 : g.warn_obj_cnt, TRUE));
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} else if (newstr > 0 && newstr != oldstr) {
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/* goto_level() -> docrt() -> see_monsters() -> Sting_effects();
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if "you materialize on another level" is pending, give it
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now so that start-glowing message comes after it */
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if "you materialize on a different level" is pending, give
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it now so that start-glowing message comes after it */
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maybe_lvltport_feedback(); /* usually called by goto_level() */
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/* 'start' message */
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2
src/do.c
2
src/do.c
@@ -1628,7 +1628,7 @@ boolean at_stairs, falling, portal;
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[it might have already been delivered via docrt() -> see_monsters()
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-> Sting_effects() -> maybe_lvltport_feedback(), in which case
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'dfr_post_msg' has already been reset to Null];
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if 'dfr_post_msg' is "you materialize on another level" then
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if 'dfr_post_msg' is "you materialize on a different level" then
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maybe_lvltport_feedback() will deliver it now and then free it */
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if (g.dfr_post_msg)
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maybe_lvltport_feedback(); /* potentially called by Sting_effects() */
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