whipping hidden mimic displays mimic name too early
rather than the "flick" message, just go directly to stumble_onto_mimic
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@@ -430,6 +430,7 @@ cannot reflect back an invisible umber hulk or medusa's attack
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monsters with M3_WANTSBOOK often couldn't move in the Wizard-level
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Vlad should want the Candelabrum
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if you float_down on a trap in which you're already trapped, don't retrap
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applying whip toward hidden mimic displays mimic name before "Wait!" message
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Platform- and/or Interface-Specific Fixes
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@@ -2233,7 +2233,10 @@ struct obj *obj;
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}
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wakeup(mtmp);
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} else {
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You("flick your bullwhip towards %s.", mon_nam(mtmp));
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if (mtmp->m_ap_type &&
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!Protection_from_shape_changers && !sensemon(mtmp))
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stumble_onto_mimic(mtmp);
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else You("flick your bullwhip towards %s.", mon_nam(mtmp));
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if (proficient) {
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if (attack(mtmp)) return 1;
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else pline(msg_snap);
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