fix #H4426 - shapeshifted vampires vs stoning
and vs digestion. minstapetrify() was previously changed to explicitly revert a shape-shifted vampire back to vampire form when it was turned to stone. This does the same for monstone(). It also causes shape-shifted vampires to revert to vampire form immediately when swallowed, so subsequent death via digestion or engulfing damage doesn't have to deal with reverting changed shape. I'm not convinced this is the right fix for either stoning or being digested. Unlike with ordinary damage, where multiple hits are usually needed to kill a vampire after it reverts to 'V' form, here the vampire will be killed by the next successful stoning or digestion attack in one hit. It ought to least try to flee.
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@@ -318,6 +318,8 @@ if a visible monster becomes invisible, mark its spot with the 'remembered,
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unseen monster' glyph ('I' character or '?' tile)
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monsters can throw cockatrice eggs at hero, but there was no handling for eggs
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when the missile hit an intervening monster
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clarify that shape-shifted vampires revert to vampire form when petrified or
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digested; when back in 'V' form, they're vulnerable to such damage
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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