comment typo fix...
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@@ -1243,7 +1243,7 @@ slip_or_trip(void)
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combined move appear to be a single diagonal step. */
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if (!NODIAG(u.umonnum))
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confdir(TRUE); /* sets u.dx and u.dy */
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/* Only hurtle if the random directon won't move hero back
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/* Only hurtle if the random direction won't move hero back
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to same spot where this move started. */
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if (u.ux + u.dx != u.ux0 || u.uy + u.dy != u.uy0)
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hurtle(u.dx, u.dy, 1, FALSE);
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