Merge branch 'NetHack-3.6'
This commit is contained in:
12
Files
12
Files
@@ -273,12 +273,12 @@ stat.h
|
||||
|
||||
sys/winnt:
|
||||
(files for Windows 7/8.x/10 version)
|
||||
Install.nt Makefile.gcc Makefile.msc console.rc
|
||||
defaults.nh nethack.def nh340key.c nhdefkey.c
|
||||
nhico.uu nhraykey.c nhsetup.bat ntsound.c
|
||||
nttty.c porthelp stub-pdcscrn.c stubs.c
|
||||
sysconf win10.c win10.h win32api.h
|
||||
windmain.c winnt.c winos.h
|
||||
Install.nt Makefile.gcc Makefile.msc console.rc
|
||||
.nethackrc.template nethack.def nh340key.c nhdefkey.c
|
||||
nhico.uu nhraykey.c nhsetup.bat ntsound.c
|
||||
nttty.c porthelp stub-pdcscrn.c stubs.c
|
||||
sysconf.template win10.c win10.h win32api.h
|
||||
windmain.c winnt.c winos.h
|
||||
|
||||
util:
|
||||
(files for all versions)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.324 $ $NHDT-Date: 1572690738 2019/11/02 10:32:18 $
|
||||
.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.325 $ $NHDT-Date: 1572735924 2019/11/02 23:05:24 $
|
||||
.\"
|
||||
.\" This is an excerpt from the 'roff' man page from the 'groff' package.
|
||||
.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
|
||||
@@ -2625,16 +2625,17 @@ and Mac OS X it is \(lq.nethackrc\(rq in the user's home directory.
|
||||
The file may not exist, but it is a normal ASCII text file and
|
||||
can be created with any text editor.
|
||||
.pg
|
||||
On Windows, if you manually installed from the zip file,
|
||||
it is \(lqdefaults.nh\(rq
|
||||
in the same folder as nethack.exe or nethackW.exe.
|
||||
If you installed using the Microsoft Store, it is
|
||||
\(lqdefaults.nh\(rq in the following folder:
|
||||
\(lq\\%USERPROFILE%\\NetHack\(rq. There, a starting template is
|
||||
provided for you to use to create your \(lqdefaults.nh\(rq
|
||||
configuration file. It is \(lqdefaults.tmp\(rq also in the following
|
||||
folder:
|
||||
\(lq\\%USERPROFILE%\\NetHack\(rq
|
||||
On Windows, it is \(lq.nethackrc\(rq in
|
||||
\(lq\\%USERPROFILE%\\NetHack\\3.6\(rq. The file may not exist,
|
||||
but it is a normal ASCII text file can can be created with any
|
||||
text editor.
|
||||
.pg
|
||||
After running NetHack for the first time, you should find a default
|
||||
template for the configuration file named \(lq.nethackrc.template\(rq
|
||||
in \(lq\\%USERPROFILE%\\NetHack\\3.6\(rq.
|
||||
.pg
|
||||
If you had not created the configuration file, NetHack will create
|
||||
the configuration file for you using the default template file.
|
||||
.pg
|
||||
On MS-DOS, it is \(lqdefaults.nh\(rq in the same folder as nethack.exe.
|
||||
.pg
|
||||
@@ -4605,10 +4606,10 @@ z S_zruty (zruty)
|
||||
.\" don't hyphenate file name across lines
|
||||
.hw sysconf
|
||||
.pg
|
||||
Notes: several symbols in this table appear to be blank. They are the
|
||||
space character, except for S_pet_override and S_player_override which
|
||||
don't have any default value and can only be used if enabled in the
|
||||
\(lqsysconf\(rq file.
|
||||
Notes: several symbols in this table appear to be blank.
|
||||
They are the space character, except for S_pet_override
|
||||
and S_player_override which don't have any default value
|
||||
and can only be used if enabled in the \(lqsysconf\(rq file.
|
||||
.pg
|
||||
S_rock is misleadingly named; rocks and stones use S_gem.
|
||||
Statues and boulders are the rock being referred to, but since
|
||||
@@ -5158,7 +5159,7 @@ miscreants in this, the list of Dungeoneers:
|
||||
.
|
||||
.TS S
|
||||
center;
|
||||
c c c.
|
||||
c2 c2 c.
|
||||
.\"TABLE_START
|
||||
Adam Aronow J. Ali Harlow Mikko Juola
|
||||
Alex Kompel Janet Walz Nathan Eady
|
||||
|
||||
@@ -2875,16 +2875,19 @@ directory. The file may not exist, but it is a normal ASCII text file and
|
||||
can be created with any text editor.\\
|
||||
|
||||
%.lp ""
|
||||
On Windows, if you manually installed from the zip file,
|
||||
it is \mbox{``defaults.nh''} in the same folder as
|
||||
\mbox{{\it nethack.exe\/}} or \mbox{{\it nethackW.exe\/}}.
|
||||
If you installed using the Microsoft Store, it is \mbox{``defaults.nh''} in
|
||||
the following folder:
|
||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack''}}.
|
||||
There, a starting template is provided for you to use to create your
|
||||
\mbox{``defaults.nh''} configuration file. It is \mbox{``defaults.tmp''}
|
||||
also in the following folder:
|
||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack''}}.\\
|
||||
On Windows, it is \mbox{``.nethackrc''} in the foler
|
||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}. The
|
||||
file may not exist, but it is a normal ASCII text file and can be created
|
||||
with any text editor.\\
|
||||
|
||||
%.lp ""
|
||||
After runing {\it NetHack\/} for the first time, you should find a default
|
||||
template for ths configuration file named \mbox{``.nethackrc.template''} in
|
||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}.
|
||||
|
||||
%.lp ""
|
||||
If you had not created the configuration file, {\it NetHack\/} will create
|
||||
the configuration file for you using the default template file.
|
||||
|
||||
%.lp ""
|
||||
On MS-DOS it is \mbox{``defaults.nh''} in the same folder as
|
||||
@@ -5039,7 +5042,8 @@ Default & Symbol Name & Description\\
|
||||
\verb+@+ & S\verb+_+ss3 & (magic shield 3 of 4)\\
|
||||
\verb@*@ & S\verb+_+ss4 & (magic shield 4 of 4)\\
|
||||
\verb@^@ & S\verb+_+statue\verb+_+trap & (statue trap)\\
|
||||
\verb@ @ & S\verb+_+stone & (dark part of a room)\\
|
||||
\verb@ @ & S\verb+_+stone & (solid rock or unexplored terrain\\
|
||||
& & \,or dark part of a room)\\
|
||||
\verb@]@ & S\verb+_+strange\verb+_+obj & (strange object)\\
|
||||
\verb@-@ & S\verb+_+sw\verb+_+bc & (swallow bottom center)\\
|
||||
\verb@\@ & S\verb+_+sw\verb+_+bl & (swallow bottom left)\\
|
||||
@@ -5054,7 +5058,7 @@ Default & Symbol Name & Description\\
|
||||
\verb@\@ & S\verb+_+throne & (opulent throne)\\
|
||||
\verb@-@ & S\verb+_+tlcorn & (top left corner)\\
|
||||
\verb@|@ & S\verb+_+tlwall & (wall)\\
|
||||
\verb@(@ & S\verb+_+tool & (useful item (pick-axe\, key\, lamp...))\\
|
||||
\verb@(@ & S\verb+_+tool & (useful item (pick-axe, key, lamp...))\\
|
||||
\verb@^@ & S\verb+_+trap\verb+_+door & (trap door)\\
|
||||
\verb@t@ & S\verb+_+trapper & (trapper or lurker above)\\
|
||||
\verb@-@ & S\verb+_+trcorn & (top right corner)\\
|
||||
@@ -5083,16 +5087,30 @@ Default & Symbol Name & Description\\
|
||||
\verb@w@ & S\verb+_+worm & (worm)\\
|
||||
\verb@~@ & S\verb+_+worm\verb+_+tail & (long worm tail)\\
|
||||
\verb@W@ & S\verb+_+wraith & (wraith)\\
|
||||
\verb@x@ & S\verb+_+xan & (xan or other mythical/fantastic insect)\\
|
||||
\verb@x@ & S\verb+_+xan & (xan or other extraordinary insect)\\
|
||||
\verb@X@ & S\verb+_+xorn & (xorn)\\
|
||||
\verb@Y@ & S\verb+_+yeti & (apelike creature)\\
|
||||
\verb@Z@ & S\verb+_+zombie & (zombie)\\
|
||||
\verb@z@ & S\verb+_+zruty & (zruty)\\
|
||||
\verb@ @ & S\verb+_+pet\verb+_+override & (any pet if sysconf accessibility is set)\\
|
||||
\verb@ @ & S\verb+_+player\verb+_+override & (hero if sysconf accessibility is set)
|
||||
\verb@ @ & S\verb+_+pet\verb+_+override & (any pet if ACCESSIBILITY=1 is set)\\
|
||||
\verb@ @ & S\verb+_+player\verb+_+override & (hero if ACCESSIBILITY=1 is set)
|
||||
\end{longtable}%
|
||||
}
|
||||
|
||||
\hyphenation{sysconf} %no syllable breaks => don't hyphenate file name
|
||||
%.pg
|
||||
Notes: several symbols in this table appear to be blank.
|
||||
They are the space character, except for S\verb+_+pet\verb+_+override
|
||||
and S\verb+_+player\verb+_+override which don't have any default value
|
||||
and can only be used if enabled in the ``sysconf'' file.
|
||||
|
||||
%.pg
|
||||
S\verb+_+rock is misleadingly named; rocks and stones use S\verb+_+gem.
|
||||
Statues and boulders are the rock being referred to, but since
|
||||
version 3.6.0, statues are displayed as the monster they depict.
|
||||
So S\verb+_+rock is only used for boulders and not used at all if
|
||||
overridden by the more specific S\verb+_+boulder.
|
||||
|
||||
%.pg
|
||||
%.hn 2
|
||||
\subsection*{Configuring {\it NetHack\/} for Play by the Blind}
|
||||
@@ -5140,7 +5158,9 @@ See the previous section for the special symbols S\verb+_+pet\verb+_+override
|
||||
to force a consistent symbol for all pets and S\verb+_+player\verb+_+override
|
||||
to force a unique symbol for the player character if {\it accessibility\/}
|
||||
is enabled in the {\it sysconf\/} file.
|
||||
The most crucial settings to make the game accessible are:
|
||||
|
||||
%.pg
|
||||
The most crucial settings to make the game more accessible are:
|
||||
%.pg
|
||||
\blist{}
|
||||
%.lp
|
||||
|
||||
@@ -350,6 +350,9 @@ unix: sysconf CHECK_PLNAME=1 wouldn't work if attempt to obtain unix username
|
||||
unix+curses: startup error only reset terminal for tty; one noticeable
|
||||
example was answering 'n' to "Destroy old game?"
|
||||
Windows: some startup error messages were not being delivered successfully
|
||||
WindowsGUI: player selection dialog box layout was not being adjusted for DPI
|
||||
Windows: signifiant changes to default directory choices. see documentation
|
||||
for details.
|
||||
|
||||
|
||||
General New Features
|
||||
|
||||
@@ -78,9 +78,8 @@
|
||||
* objects being thrown when the hangup occurs. \
|
||||
*/
|
||||
|
||||
#define MAIL
|
||||
#define CONFIG_FILE "defaults.nh"
|
||||
#define CONFIG_TEMPLATE "defaults.template"
|
||||
#define CONFIG_FILE ".nethackrc"
|
||||
#define CONFIG_TEMPLATE ".nethackrc.template"
|
||||
#define SYSCF_TEMPLATE "sysconf.template"
|
||||
#define SYMBOLS_TEMPLATE "symbols.template"
|
||||
#define GUIDEBOOK_FILE "Guidebook.txt"
|
||||
|
||||
@@ -21,10 +21,8 @@
|
||||
* Note: 3.6.x was not verified with Symantec C.
|
||||
*/
|
||||
|
||||
#if defined(MSDOS)
|
||||
#define CONFIG_FILE "defaults.nh"
|
||||
#define GUIDEBOOK_FILE "Guidebook.txt"
|
||||
#endif
|
||||
|
||||
/*
|
||||
* The following options are somewhat configurable depending on
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# NetHack 3.6 Makefile.gcc $NHDT-Date: 1546174698 2018/12/30 12:58:18 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.71 $
|
||||
# NetHack 3.6 Makefile.gcc $NHDT-Date: 1572748375 2019/11/03 02:32:55 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.80 $
|
||||
# Copyright (c) 2010 by Michael Allison
|
||||
# NetHack may be freely redistributed. See license for details.
|
||||
#
|
||||
@@ -764,11 +764,11 @@ else
|
||||
$(subst /,\,copy $(DAT)/*.lev $(GAMEDIR))
|
||||
$(subst /,\,if exist $(GAMEDIR)/makefile del $(GAMEDIR)/makefile)
|
||||
endif
|
||||
$(subst /,\,if not exist $(GAMEDIR)/sysconf copy $(MSWSYS)/sysconf $(GAMEDIR))
|
||||
$(subst /,\,if exist $(DAT)/symbols copy $(DAT)/symbols $(GAMEDIR))
|
||||
$(subst /,\,if exist $(MSWSYS)/sysconf.template copy $(MSWSYS)/sysconf.template $(GAMEDIR))
|
||||
$(subst /,\,if exist $(DAT)/symbols copy $(DAT)/symbols $(GAMEDIR)/symbols.template)
|
||||
$(subst /,\,if exist $(DOC)/guidebook.txt copy $(DOC)/guidebook.txt $(GAMEDIR)/Guidebook.txt)
|
||||
$(subst /,\,if exist $(DOC)/nethack.txt copy $(DOC)/nethack.txt $(GAMEDIR)/NetHack.txt)
|
||||
$(subst /,\,if not exist $(GAMEDIR)/defaults.nh copy $(MSWSYS)/defaults.nh $(GAMEDIR)/defaults.nh)
|
||||
$(subst /,\,if exist $(MSWSYS)/.nethackrc.template copy $(MSWSYS)/.nethackrc.template $(GAMEDIR))
|
||||
$(subst /,\,-if not exist $(GAMEDIR)/record. echo.>$(GAMEDIR)/record.)
|
||||
#
|
||||
#
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# NetHack 3.7 Makefile.msc $NHDT-Date: 1554784482 2019/04/09 04:34:42 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.153 $ */
|
||||
# NetHack 3.6 Makefile.msc $NHDT-Date: 1572748386 2019/11/03 02:33:06 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.167 $ */
|
||||
# Copyright (c) NetHack PC Development Team 1993-2019
|
||||
#
|
||||
#==============================================================================
|
||||
@@ -702,13 +702,13 @@ $(O)install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\dungeon \
|
||||
copy $(DAT)\*.lev $(GAMEDIR)
|
||||
if exist $(GAMEDIR)\makefile del $(GAMEDIR)\makefile
|
||||
! ENDIF
|
||||
if not exist $(GAMEDIR)\sysconf copy $(MSWSYS)\sysconf $(GAMEDIR)
|
||||
if exist $(DAT)\symbols copy $(DAT)\symbols $(GAMEDIR)
|
||||
if exist $(MSWSYS)\sysconf.template copy $(MSWSYS)\sysconf.template $(GAMEDIR)
|
||||
if exist $(DAT)\symbols copy $(DAT)\symbols $(GAMEDIR)\symbols.template
|
||||
if exist $(DOC)\guidebook.txt copy $(DOC)\guidebook.txt $(GAMEDIR)\Guidebook.txt
|
||||
if exist $(DOC)\nethack.txt copy $(DOC)\nethack.txt $(GAMEDIR)\NetHack.txt
|
||||
@if exist $(GAMEDIR)\NetHack.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHack.PDB to conserve space
|
||||
@if exist $(GAMEDIR)\NetHackW.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHackW.PDB to conserve space
|
||||
-if not exist $(GAMEDIR)\defaults.nh copy $(MSWSYS)\defaults.nh $(GAMEDIR)\defaults.nh
|
||||
if exist $(MSWSYS)\.nethackrc.template copy $(MSWSYS)\.nethackrc.template $(GAMEDIR)
|
||||
-if not exist $(GAMEDIR)\record. goto>$(GAMEDIR)\record.
|
||||
echo install done > $@
|
||||
|
||||
|
||||
@@ -9,6 +9,21 @@
|
||||
|
||||
#include "hack.h"
|
||||
|
||||
typedef DPI_AWARENESS_CONTEXT(WINAPI *GetThreadDpiAwarenessContextProc)(VOID);
|
||||
typedef BOOL(WINAPI *AreDpiAwarenessContextsEqualProc)(
|
||||
DPI_AWARENESS_CONTEXT dpiContextA, DPI_AWARENESS_CONTEXT dpiContextB);
|
||||
typedef UINT(WINAPI *GetDpiForWindowProc)(HWND hwnd);
|
||||
typedef LONG (WINAPI *GetCurrentPackageFullNameProc)(UINT32 *packageFullNameLength,
|
||||
PWSTR packageFullName);
|
||||
|
||||
typedef struct {
|
||||
BOOL Valid;
|
||||
GetThreadDpiAwarenessContextProc GetThreadDpiAwarenessContext;
|
||||
AreDpiAwarenessContextsEqualProc AreDpiAwarenessContextsEqual;
|
||||
GetDpiForWindowProc GetDpiForWindow;
|
||||
GetCurrentPackageFullNameProc GetCurrentPackageFullName;
|
||||
} Win10;
|
||||
|
||||
Win10 gWin10 = { 0 };
|
||||
|
||||
void win10_init()
|
||||
@@ -37,7 +52,7 @@ void win10_init()
|
||||
HINSTANCE hKernel32 = LoadLibraryA("kernel32.dll");
|
||||
|
||||
if (hKernel32 == NULL)
|
||||
panic("Unable to load user32.dll");
|
||||
panic("Unable to load kernel32.dll");
|
||||
|
||||
gWin10.GetCurrentPackageFullName = (GetCurrentPackageFullNameProc) GetProcAddress(hKernel32, "GetCurrentPackageFullName");
|
||||
if (gWin10.GetCurrentPackageFullName == NULL)
|
||||
|
||||
@@ -7,21 +7,6 @@
|
||||
|
||||
#include "win32api.h"
|
||||
|
||||
typedef DPI_AWARENESS_CONTEXT(WINAPI *GetThreadDpiAwarenessContextProc)(VOID);
|
||||
typedef BOOL(WINAPI *AreDpiAwarenessContextsEqualProc)(
|
||||
DPI_AWARENESS_CONTEXT dpiContextA, DPI_AWARENESS_CONTEXT dpiContextB);
|
||||
typedef UINT(WINAPI *GetDpiForWindowProc)(HWND hwnd);
|
||||
typedef LONG (WINAPI *GetCurrentPackageFullNameProc)(UINT32 *packageFullNameLength,
|
||||
PWSTR packageFullName);
|
||||
|
||||
typedef struct {
|
||||
BOOL Valid;
|
||||
GetThreadDpiAwarenessContextProc GetThreadDpiAwarenessContext;
|
||||
AreDpiAwarenessContextsEqualProc AreDpiAwarenessContextsEqual;
|
||||
GetDpiForWindowProc GetDpiForWindow;
|
||||
GetCurrentPackageFullNameProc GetCurrentPackageFullName;
|
||||
} Win10;
|
||||
|
||||
typedef struct {
|
||||
double scale; // dpi of monitor / 96
|
||||
int width; // in pixels
|
||||
@@ -30,12 +15,9 @@ typedef struct {
|
||||
int left; // in desktop coordinate pixel space
|
||||
} MonitorInfo;
|
||||
|
||||
extern Win10 gWin10;
|
||||
|
||||
void win10_init();
|
||||
int win10_monitor_dpi(HWND hWnd);
|
||||
double win10_monitor_scale(HWND hWnd);
|
||||
void win10_monitor_size(HWND hWnd, int * width, int * height);
|
||||
void win10_monitor_info(HWND hWnd, MonitorInfo * monitorInfo);
|
||||
BOOL win10_is_desktop_bridge_application(void);
|
||||
|
||||
|
||||
@@ -304,23 +304,23 @@ void copy_config_content()
|
||||
/* Keep templates up to date */
|
||||
/* TODO: Update the package to store config file as .nethackrc */
|
||||
update_file(g.fqn_prefix[CONFIGPREFIX], CONFIG_TEMPLATE,
|
||||
g.fqn_prefix[DATAPREFIX], CONFIG_FILE, FALSE);
|
||||
g.fqn_prefix[DATAPREFIX], CONFIG_TEMPLATE, FALSE);
|
||||
update_file(g.fqn_prefix[SYSCONFPREFIX], SYSCF_TEMPLATE,
|
||||
g.fqn_prefix[DATAPREFIX], SYSCF_FILE, FALSE);
|
||||
g.fqn_prefix[DATAPREFIX], SYSCF_TEMPLATE, FALSE);
|
||||
|
||||
/* If the required early game file does not exist, copy it */
|
||||
/* NOTE: We never replace .nethackrc or sysconf */
|
||||
copy_file(g.fqn_prefix[CONFIGPREFIX], CONFIG_FILE,
|
||||
g.fqn_prefix[DATAPREFIX], CONFIG_FILE);
|
||||
g.fqn_prefix[DATAPREFIX], CONFIG_TEMPLATE);
|
||||
copy_file(g.fqn_prefix[SYSCONFPREFIX], SYSCF_FILE,
|
||||
g.fqn_prefix[DATAPREFIX], SYSCF_FILE);
|
||||
g.fqn_prefix[DATAPREFIX], SYSCF_TEMPLATE);
|
||||
|
||||
/* Update symbols and save a copy if we are replacing */
|
||||
/* TODO: Can't HACKDIR be changed during option parsing
|
||||
causing us to perhaps be checking options against the wrong
|
||||
symbols file? */
|
||||
update_file(g.fqn_prefix[HACKPREFIX], SYMBOLS,
|
||||
g.fqn_prefix[DATAPREFIX], SYMBOLS, TRUE);
|
||||
g.fqn_prefix[DATAPREFIX], SYMBOLS_TEMPLATE, TRUE);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -334,7 +334,7 @@ copy_hack_content()
|
||||
|
||||
/* Keep templates up to date */
|
||||
update_file(g.fqn_prefix[HACKPREFIX], SYMBOLS_TEMPLATE,
|
||||
g.fqn_prefix[DATAPREFIX], SYMBOLS, FALSE);
|
||||
g.fqn_prefix[DATAPREFIX], SYMBOLS_TEMPLATE, FALSE);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -113,8 +113,8 @@
|
||||
<Content Include="Images\Wide310x150Logo.scale-125.png" />
|
||||
<Content Include="Images\Wide310x150Logo.scale-150.png" />
|
||||
<Content Include="Images\Wide310x150Logo.scale-200.png" />
|
||||
<Content Include="$(BinDir)defaults.nh">
|
||||
<Link>NetHackW\defaults.nh</Link>
|
||||
<Content Include="$(BinDir).nethackrc.template">
|
||||
<Link>NetHackW\.nethackrc.template</Link>
|
||||
</Content>
|
||||
<Content Include="$(BinDir)Guidebook.txt">
|
||||
<Link>NetHackW\Guidebook.txt</Link>
|
||||
@@ -128,11 +128,11 @@
|
||||
<Content Include="$(BinDir)opthelp">
|
||||
<Link>NetHackW\opthelp</Link>
|
||||
</Content>
|
||||
<Content Include="$(BinDir)symbols">
|
||||
<Link>NetHackW\symbols</Link>
|
||||
<Content Include="$(BinDir)symbols.template">
|
||||
<Link>NetHackW\symbols.template</Link>
|
||||
</Content>
|
||||
<Content Include="$(BinDir)sysconf">
|
||||
<Link>NetHackW\sysconf</Link>
|
||||
<Content Include="$(BinDir)sysconf.template">
|
||||
<Link>NetHackW\sysconf.template</Link>
|
||||
</Content>
|
||||
<Content Include="Images\Wide310x150Logo.scale-400.png" />
|
||||
<None Include="NetHackPackage_StoreKey.pfx" />
|
||||
|
||||
@@ -3,13 +3,12 @@
|
||||
<Import Project="files.props"/>
|
||||
<!-- TODO not copying record -->
|
||||
<Target Name="Build"
|
||||
Inputs="$(SysWinntDir)defaults.nh;$(DocDir)Guidebook.txt;$(DatDir)license;$(SysWinntDir)sysconf;$(DocDir)nethack.txt;$(DatDir)symbols;$(WinWin32Dir)record;$(DatDir)opthelp"
|
||||
Outputs="$(BinDir)defaults.nh;$(BinDir)Guidebook.txt;$(BinDir)license;$(BinDir)sysconf;$(BinDir)symbols;$(BinDir)record;$(BinDir)opthelp">
|
||||
|
||||
<Copy SourceFiles="$(SysWinntDir)defaults.nh;$(DocDir)Guidebook.txt;$(DatDir)license;$(SysWinntDir)sysconf;$(DocDir)nethack.txt;$(DatDir)symbols;$(WinWin32Dir)record;$(DatDir)opthelp" DestinationFolder="$(BinDir)"/>
|
||||
|
||||
</Target>
|
||||
Inputs="$(SysWinntDir).nethackrc.template;$(DocDir)Guidebook.txt;$(DatDir)license;$(SysWinntDir)sysconf.template;$(DocDir)nethack.txt;$(DatDir)symbols;$(WinWin32Dir)record;$(DatDir)opthelp"
|
||||
Outputs="$(BinDir).nethackrc.template;$(BinDir)Guidebook.txt;$(BinDir)license;$(BinDir)sysconf.template;$(BinDir)symbols.template;$(BinDir)record;$(BinDir)opthelp">
|
||||
<Copy SourceFiles="$(SysWinntDir).nethackrc.template;$(DocDir)Guidebook.txt;$(DatDir)license;$(SysWinntDir)sysconf.template;$(DocDir)nethack.txt;$(DatDir)symbols;$(WinWin32Dir)record;$(DatDir)opthelp"
|
||||
DestinationFiles="$(BinDir).nethackrc.template;$(BinDir)Guidebook.txt;$(BinDir)license;$(BinDir)sysconf.template;$(BinDir)nethack.txt;$(BinDir)symbols.template;$(BinDir)record;$(BinDir)opthelp" />
|
||||
</Target>
|
||||
<Target Name="Clean">
|
||||
<Delete Files="$(BinDir)defaults.nh;$(BinDir)Guidebook.txt;$(BinDir)license;$(BinDir)sysconf;$(BinDir)nethack.txt;$(BinDir)symbols;$(BinDir)record;$(BinDir)opthelp"/>
|
||||
<Delete Files="$(BinDir).nethackrc.template;$(BinDir)Guidebook.txt;$(BinDir)license;$(BinDir)sysconf.template;$(BinDir)nethack.txt;$(BinDir)symbols.template;$(BinDir)record;$(BinDir)opthelp"/>
|
||||
</Target>
|
||||
</Project>
|
||||
|
||||
Reference in New Issue
Block a user