Commit Graph
432 Commits
Author SHA1 Message Date
Pasi Kallinen f019d03a2f X11: fix menu windows being taller than the screen
Menu windows with lots of entries (such as #optionsfull) were taller
than the screen, making them awkward to use.

The widget needs to be realized before we can get the size.
Also, we need to set the size of the parent popup, not the
acting widget.
2026-08-11 11:46:24 +03:00
Ray Chason c50f9d8176 Draw the hitpoint bar in the hitpoint colors 2026-08-10 09:28:04 +03:00
Ray Chason b9bf823100 Implement a hit point bar 2026-08-10 09:28:04 +03:00
Ray Chason ac169e7100 Clean up, and block out with STATUS_HILITES 2026-08-10 09:28:04 +03:00
Ray Chason ba2c99f28c Remove old code 2026-08-10 09:28:04 +03:00
Ray Chason b763944fb4 Implement three line status 2026-08-10 09:28:04 +03:00
Ray Chason 7521e7120a Implement blink 2026-08-10 09:28:04 +03:00
Ray Chason 8137f6cf3d Remove some debug code 2026-08-10 09:28:03 +03:00
Ray Chason 0f39437315 Implement underline and italic 2026-08-10 09:28:03 +03:00
Ray Chason a7eb50fb36 Query font for status window height 2026-08-10 09:28:03 +03:00
Ray Chason 647fd71a2d Implement bold and dim attributes 2026-08-10 09:28:03 +03:00
Ray Chason 5dd1673678 Implement colors 2026-08-10 09:28:03 +03:00
Ray Chason 725bb3d05f Display gold symbol as Unicode if so configured
Some Unicode bits from winmap.c are moved to winX.c, so that winstat.c
can also use them.
2026-08-10 09:28:03 +03:00
Ray Chason c2b4ee53e5 Begin reimplemented TTY-style status 2026-08-10 09:28:03 +03:00
nhmall 6808e87869 yet more 3.7 cleanup 2026-06-20 18:55:28 -04:00
nhmall 198ac655e5 more 3.7 vestiges
A little later than this probably should have been committed.
2026-06-20 18:26:43 -04:00
Pasi Kallinen eb4d098717 X11: Obey timed_delay
I noticed a strange thing where the X11 windowport didn't show the tethered
thrown aklys animation correctly.  Interestingly, other stuff, such as zapped
wands did show the path.  I didn't bother trying to figure out what the core
was doing differently, as the animation worked in all the other windowports,
so instead fix the issue in X11, so it behaves the same as all the others.

The issue seems to be that the event loop exited on any(?) event, instead
of our specific timed event.  So, create our event with a magic id number,
and exit only when we encounter that.

Also: Obey the timed_delay option, and change the delay from 30ms to 50ms,
like in other windowports.
2026-06-03 23:06:30 +03:00
nhmall 26e6775591 more 3.7 to 5.0 in win files 2026-04-28 12:22:51 -04:00
PatR e0e87b0aa4 update X11/nh32icon and nh56icon
Updated and previewed with the X11 bitmap program but not with nethack
itself.
2026-04-26 20:47:22 -07:00
nhmall 0e10f82856 update sys win 2026-04-26 12:42:38 -04:00
nhmall 2a6e7c47ec leave outdated files as 3.6; more to 5.0 2026-04-26 09:29:50 -04:00
PatR d6bff63025 X11 comment thinko
Fix a phrasing mistake that was introduced when unmatched apostrophies
were removed from the sample NetHack.ad file.
2026-03-08 03:17:42 -07:00
nhmall d5658018ac alternative to display_inventory for window-port
Several window ports that support perm_invent were
using a call back to the core display_inventory()
function.

While calling from the window port back to core functions
is arguably not ideal in the first place, it was recently
brought to light that code NetHack-3.7 code changes to
display_inventory() actually caused it to stop repopulating
the perm_invent window as intended under certain circumstances.

For now, provide an alternative function, repopulate_perminvent(),
that hopefullshould still work the way it did previously.

There will likely be some additional changes after this to
further improve things, at some point.

For now though, this
Resolves #1454
2025-11-08 14:26:07 -05:00
nhmall 93803de413 work around an X11 build issue under C23 2025-08-07 21:41:25 -04:00
nhmall fed5be6943 another follow-up bit for X11 2025-06-30 09:21:17 -04:00
nhmall 1ece615eb2 fixes3-7-0.txt catch-up; also replace some magic hex numbers 2025-06-30 09:04:41 -04:00
nhmall a93397e286 follow-up bit
This may not be required, but it won't hurt.
2025-06-29 20:43:28 -04:00
nhmall 459a339a95 X11: strip extra bits off color when used as index 2025-06-29 13:31:02 -04:00
PatR 02885dfccf X11 xrdb complaints
Three instances of "'s" were triggering warnings due to unmatched
apostrophe in the X11 application defaults file.  Reword the affected
comments.
2025-06-21 22:16:35 -07:00
nhmall 50e5715ca5 fix X11 warning with gcc-15
../win/X11/winX.c: In function ‘init_standard_windows’:
../win/X11/winX.c:2769:46: warning: passing argument 2 of ‘XtAppSetErrorHandler’ makes ‘__attribute__((noreturn))’ qualified function pointer from unqualified [-Wdiscarded-qualifiers]
 2769 |     (void) XtAppSetErrorHandler(app_context, X11_error_handler);
      |                                              ^~~~~~~~~~~~~~~~~
In file included from ../win/X11/winX.c:27:
/usr/include/X11/Intrinsic.h:1771:5: note: expected ‘__attribute__((noreturn)) void (*)(char *)’ but argument is of type ‘void (*)(char *)’
 1771 |     XtErrorHandler      /* handler */ _X_NORETURN
      |     ^
2025-05-30 21:17:07 -04:00
nhmall 1b8bc6fc29 finished CI testing; put things back 2025-01-13 13:12:40 -05:00
nhmall fd919c1560 Revert "Revert "Revert "eliminate a couple of build warnings (noticed with clang)"""
This reverts commit 6dad19a4f6.
2025-01-13 12:13:06 -05:00
nhmall 6dad19a4f6 Revert "Revert "eliminate a couple of build warnings (noticed with clang)""
This reverts commit 1a8395002f.
2025-01-13 11:48:46 -05:00
nhmall 1a8395002f Revert "eliminate a couple of build warnings (noticed with clang)"
This reverts commit 7e8a04b35a.
2025-01-13 11:47:57 -05:00
nhmall 7e8a04b35a eliminate a couple of build warnings (noticed with clang)
2025-01-12T19:08:53.4759829Z ../win/curses/cursinvt.c:191:5: warning: unannotated fall-through between switch labels [-Wimplicit-fallthrough]
2025-01-12T19:08:53.4760198Z   191 |     case KEY_RIGHT:
2025-01-12T19:08:53.4767986Z       |     ^
2025-01-12T19:08:53.4967354Z ../win/curses/cursinvt.c:191:5: note: insert '__attribute__((fallthrough));' to silence this warning
2025-01-12T19:08:53.4967860Z   191 |     case KEY_RIGHT:
2025-01-12T19:08:53.4968026Z       |     ^
2025-01-12T19:08:53.4968219Z       |     __attribute__((fallthrough));
2025-01-12T19:08:53.4968404Z ../win/curses/cursinvt.c:191:5: note: insert 'break;' to avoid fall-through
2025-01-12T19:08:53.4968583Z   191 |     case KEY_RIGHT:
2025-01-12T19:08:53.4968709Z       |     ^
2025-01-12T19:08:53.4968820Z       |     break;
2025-01-12T19:08:53.5099063Z 1 warning generated.

2025-01-12T19:08:53.8002074Z ../win/X11/winX.c:995:5: warning: unannotated fall-through between switch labels [-Wimplicit-fallthrough]
2025-01-12T19:08:53.8008155Z   995 |     case NHW_TEXT:
2025-01-12T19:08:53.8008513Z       |     ^
2025-01-12T19:08:53.8032511Z ../win/X11/winX.c:995:5: note: insert '__attribute__((fallthrough));' to silence this warning
2025-01-12T19:08:53.8032899Z   995 |     case NHW_TEXT:
2025-01-12T19:08:53.8033057Z       |     ^
2025-01-12T19:08:53.8033219Z       |     __attribute__((fallthrough));
2025-01-12T19:08:53.8033395Z ../win/X11/winX.c:995:5: note: insert 'break;' to avoid fall-through
2025-01-12T19:08:53.8033644Z   995 |     case NHW_TEXT:
2025-01-12T19:08:53.8033783Z       |     ^
2025-01-12T19:08:53.8033912Z       |     break;
2025-01-12T19:08:53.8800783Z 1 warning generated.
2025-01-13 09:36:48 -05:00
nhmall be5143bb74 window-port updates
Remove start_screen() and end_screen() from the
Window-port interface.

They were only ever used by tty, and there was a comment
carried to several window-ports about how they "really
should go away. They are tty-specific"

term_start_screen() and term_end_screen() are part of
terminal/NO_TERMS supporting routines now.
2025-01-04 23:38:34 -05:00
nhmall 45b2a6c49a more C standard progress
There was a transcription error in the comments in cstd.h for
the standard list of header files, where only the description
remained for <stdlib.h>, not the name of the file itself.

Remove several extraneous inclusions of the standard C99 headers.

Tested on the following afterwards:
Linux (using hints/linux.370) including tty, curses, qt6, and X11
macOS (using hints/macOS.370) including tty, curses, qt5, and X11
Windows MSYS2 using sys/windows/GNUmakefile
Windows Visual Studio using sys/windows/Makefile.nmake
msdos cross-compile on Ubuntu using djgpp cross-compiler
2024-12-20 10:32:38 -05:00
nhmall 0eb7f109e0 follow-up, program_state 2024-07-13 16:31:35 -04:00
nhmall 6c0ae092c6 distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
2024-07-13 14:57:50 -04:00
PatR 05cbbc7181 fix PR #1254 - avoid signed integer overflow
Pull request from mkuoppal:  avoid integer overflow when user types
digits and they're combined into a number by successively multiplying
intermediate value by 10 and adding new digit.  Needed to avoid
triggering undefined behavior if the value overflows the largest
signed integer (actually long int).

This is a much more general fix than the code in the pull request,
which imposed an arbitrary limit for one aspect of tty input.

I'm not convinced that integer.h was the right place to add the new
AppendLongDigit() macro.  I may not have caught all the places where
it is needed.  files.c accumulates a value from digits but uses
unsigned int, so overflow won't trigger undefined behavior (although
it presumably ends up with a different value than what was intended).
options.c and coloratt.c accumulate smaller integers and have a limit
on the number of digits they'll use, so can't overflow.

Fixes #1254
2024-06-09 14:17:14 -07:00
RainRat e7aaf8dc1c fix typos 2024-04-26 08:10:10 -04:00
RainRat 7656804ae9 fix typos 2024-04-10 00:46:21 -07:00
nhmall e3409fd4af reinstate 256 color 2024-03-24 23:47:24 -04:00
nhmall 750cf7f619 rename glyphmap nhcolor field to customcolor 2024-03-24 11:04:31 -04:00
nhmall ba00dc9066 sever extracolors from utf8map and ENHANCED_SYMBOLS
move the custom color data into its own field in the glyphmap
and disassociate it from the unicode/utf8 stuff.

move the glyphcache stuff during options processing and parsing
into new file glyphs.c and out of utf8map.c, and make it
general, and not part of ENHANCED_SYMBOLS.

Do the groundwork for allowing glyph color customizations to
work when any symset is loaded and not restrict it only to
the enhanced1 H_UTF8 symsets.

The customizations in effect are still affiliated with a particular
symset.

Also closes #1224, but the PR itself references a data structure
made obsolete by this commit. The curses comment from the PR was
added into the code.

The PR also made several suggestions, but only the first
one has been included in this commit (and no longer based on
the handler), that being:
"allow defining colors if other symbol handling modes are used
(possibly limited to the standard 16 colors)."

FredrIQ also wrote the following suggestions in PR#1224:

Something I was also contemplating, unrelated to implementation of this
support in curses, would be the ability for the following:

allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors)
allow defining attributes (for example: glyph:G_pet_female_kitten:U+0066/red/underline)
allow specifying glyphs as wildcards for defining global color/attribute changes

Something I also want to see are keywords for "don't change the current defined data". If this
were to be added, you could for example do this:
OPTIONS=glyph:G_*_fox:U+0064/blue
OPTIONS=glyph:G_statue_*:basechar/gray/underline
for "make all foxes use a blue color, make all statues gray with underline" without needing
to specify the relevant character for every statue. This ("basechar", "basefg", etc)
should perhaps also be added for MENUCOLORS and statushilites, so that you can, for
example, underline all items being worn without needing to specify a bunch of
near-duplicate rules for combining BUC colors + underline worn items
as per #1064
2024-03-23 15:36:22 -04:00
nhmall 6619d10d90 ENHANCED_SYMBOLS: store all CLR_ colors specially
The 0x1000000 bit (NH_BASIC_COLOR bit) was used to mark
CLR_BLACK when storing it in u->ucolor. Now, all of the basic CLR_*
colors are stored that way.

The NH_BASIC_COLOR bit indicates that the value in u->ucolor is
not an rgb value, rather it is one of the 0-15 basic NetHack colors.
The window-ports need to strip the NH_BASIC_COLOR bit off before using
it for color changes.
2024-03-03 18:31:11 -05:00
Pasi Kallinen 53778ee507 Use single define for max message history
... instead of having every windowport define their own variant.
Affects tty, curses, X11, and Windows GUI.
2024-03-03 11:34:59 +02:00
RainRat a3658f85ac fix typos 2024-02-28 20:15:56 -08:00
PatR 41a5565403 new 'showvers' option
Add options 'showvers' (boolean) and 'versinfo' (numeric mask) to
show nethack's version on the status lines during play.  It won't be
particularly interesting to ordinary players but should be useful
when making screenshots or video to be streamed, or for someone who
switches between git branches or between nethack and variants.

I worked on this several months back but it was combined with
unfinished changes to 'hitpointbar'.  I've separated it out so that
it can be put into use.  When enabled, one or more components of
"<name> <branch> <version>" will be shown right justified after
status conditions.  At present the default is "<branch>" if that is
available and overall status isn't 'released', or "<version>" if
'released' or if branch isn't available.  That might need some
refinement.

It works as intended for tty and curses, although some abbreviation
mechanism would be useful if/when the program resorts to abbreviating
status conditions to make things narrow enough to fit.

For X11, it works ok for fancy_status:True (the default, controlled
via NetHack.ad settings) but is messed up for tty-style status.  The
text is positioned correctly but there are gaps in it, making it
appear garbled, similar to what I saw when I tried and failed to
implement statuslines:3 for X11.  [It might be due to having empty
condition widgets be 1 pixel wide instead of being totally removed
but I don't think the situation is that simple.]

For Qt, if the text needs to be truncated in order to fit, the center
portion of the string will be shown, discarding parts from the left
and right.  That ought to discard from left and retain rightmost
portion instead.

For win32|mswin|Win GUI, no attempt to support it has been included.
Things should be ok when 'showvers' is left as False (the default)
but I don't know what will happen if that gets toggled to True.  At a
minimum, the version info won't be right justified.  The information,
or at least some of it, is displayed in the game window's title bar
so there isn't any pressing need to add it to status, but toggling
the option will need to behave sensibly if it doesn't already.
2024-02-28 11:47:16 -08:00
nhmall b4f578495c more pointer style consistency 2024-02-20 13:04:32 -05:00