warwick
d82393d891
Apelike creatures now have a sensible category.
2002-10-31 08:39:17 +00:00
cohrs
3738c42da2
B12008: more stoning quest nemeses
2002-09-30 17:22:10 +00:00
cohrs
c0f63425df
R920: Weird message when stoning quest nemesis
...
Make all the quest nemesis monsters resist stoning so their death messages
make sense. Some already did resist. Stoning seems like such a trivial
way to overcome a quest nemesis anyway. If it were to be allowed, multiple
death messages would be needed in the quests.
2002-06-26 15:19:05 +00:00
cohrs
5e94392acc
tweak dowhatis description of the "Y" monster symbol
...
- "or other large beast" could be interpretted as meaning that all "Y"
monsters are large, but monkeys are not large
2002-03-31 07:23:36 +00:00
arromdee
06b7862906
air elementals
...
This reduces the damage of those unreasonably deadly air elementals.
2002-02-16 03:50:55 +00:00
kmhugo
38e91a320d
Twoweapon update
...
Make two-weapon combat dependant on the hero's current form.
Adds the macro could_twoweap() and performs some housekeeping
in monst.c.
2002-02-13 17:31:07 +00:00
cohrs
5b242aafce
Vlad wants the Candelabrum
...
Since Vlad starts with the Candelabrum, he should want it back
2002-02-13 03:37:51 +00:00
cohrs
60fd75bbfd
vampire bats breath
...
if bats are not undead, they breath
2002-02-11 05:05:42 +00:00
nethack.allison
06528d1002
3.3.2 to 3.4.0
2002-02-04 16:06:00 +00:00
cohrs
c77073be31
sync changes since last snapshot
2002-01-07 02:12:04 +00:00
jwalz
b3c47fa998
*** empty log message ***
2002-01-05 21:05:49 +00:00