Commit Graph
63 Commits
Author SHA1 Message Date
cohrs d0d0cde8e7 leashed steed dying of starvation
- prefer the regular "dies from hunger" message over "leash goes slack"
in this case.
2002-03-25 06:29:43 +00:00
cohrs 88f0680567 restore support for non-square XPM-based tiles (X11 & Gnome)
- change the way the tile sizes are calculated, based on the image size,
so non-square tiles can once again be supported.
- fix Gnome port so it can actually display non-square tiles, several
height/width uses were backwards
- update Install.X11 to note the number of tiles per row in the XPM image
2002-03-24 00:04:41 +00:00
nethack.allison 87a86749ff win32gui: make error() work
- in 3.4.0 it was useless in the graphical port.
2002-03-23 22:47:44 +00:00
cohrs f777aceb74 wall symbol not replaced when digging while blind and levitating
- this was reported to the mailing list just before 3.4.0 shipped
- treat in a manner similar to chopping a boulder while blind and levitating
2002-03-23 22:27:54 +00:00
cohrs d66603827b only get gems from kicking thrones
- this was a betabug I think, but not recorded as such
- if you kicked a throne, any GEM_CLASS item could be generated, including rocks
- changes behavior to be consistent with gems from fountains
2002-03-23 22:11:07 +00:00
nethack.allison 3041cea5c8 win32tty: use_inverse option
respect use_inverse and default to ATR_BOLD if disabled
2002-03-23 19:49:07 +00:00
arromdee 399b801315 bad wizkit items
Format multiple bad wizkit items a little better.  It will scroll off the screen
if there are more than a screen of bad items, but that's probably not too
likely.
2002-03-23 18:30:38 +00:00
nethack.allison 7dcaa4d54b The spellbook fadefades.
<email deleted>
<email deleted>
Sent: Saturday, March 23, 2002 6:01 AM
Subject: Bug in 3.4.0: spellbook fading


> Dip a spellbook in a fountain:
> "The spellbook fadefades."
>
> In get_wet (potion.c), otense is used, which returns "fades",
> redundantly, as a suffix to "fade".
2002-03-23 12:43:11 +00:00
nethack.rankin 42a0285fa0 conduct bit
Document the way to decline a wish or genocide, and allow both
actions to accept both "none" and "nothing" so that players don't
have to remember which response goes with which prompt.
2002-03-23 12:08:19 +00:00
nethack.rankin 365a76ca28 annoying shop bug
The shop billing code assumes that food marked partly eaten
is worthless, but the eating code was changed to make sure that any
eating attempt will never leave food marked as not partly eaten.
The end result is that non-corpse food which is consumed in a
single byte can be eaten off shop floors for free, and if eaten
from inventory--so already on shop bill--the "Ix" display of used
up goods lists the item as partly eaten (with right price though).

     This fix makes single-byte food be handled the same as other
food:  the first byte taken causes the food to be auto-purchased
immediately instead of waiting until it's used up to add it to the
shopping bill.
2002-03-23 06:53:09 +00:00
nethack.rankin db95c38e20 Mjollnir fix
Fix one of the problems From a bug report:  Mjollnir is only
giving the intended feedback when it is thrown.  Against ordinary
monsters the problem isn't too bad--you get a lightning message
without the preceding hit message--but against resistant ones there
is no message at all when you hit hand-to-hand.  (There is a similar
bug for artifacts which add magic missile damage, but since no such
artifacts exist that isn't much of a problem. :-)
2002-03-23 04:37:02 +00:00
nethack.allison fba4cbd6af #R650: Game crash (Panic - obj not free)
> <email deleted>
> Oops! [...]
> Suddenly, the dungeon collapses.
> place_object: obj not free
>
> The crash is reproducible in wizmode by wishing for a landmine, arming it and
> pushing a wished-for boulder onto it.
2002-03-23 01:35:59 +00:00
nethack.allison 16a783a8b3 New file: fixes34.1
Note that this is not tagged as part of 3.4.0.
2002-03-18 00:24:19 +00:00