linux.370 and macOS.370 pass the name of the hints file
and the list of included files, that they use, to Makefile.check.
The name of the hints file is in variable HINTSFILE, the
definition of which is now inserted by setup.sh
The list of hints include files is in variable HINTSINCLFILES.
../lib/pdcursesmod/dos/../common/dosutil.c:36:15: warning: comparison of integer expressions of different signedness: 'long int' and 'long unsigned int' [-Wsign-compare]
36 | while( ms > MAX_NAP_SPAN)
| ^
It isn't something that we can actually resolve within NetHack,
so just suppress the submodule build warning.
This commit will trigger the CI to carry out a test of the build.
There could be some follow-up after the results.
String definitions were being used with a pointless leading double
quote. This syntax is used only to define strings containing leading
space characters. (You might also use it defensively if you're defining
one string whose contents start with the interpolation of another, and
the latter might interpolate leading space--but that is not the case
here.)
Remove unnecessary leading quotes from string definitions.
* doc/Guidebook.mn: Do it. Also annotate empty strings with comment.
* sys/unix/hints/include/gbdates-post.370: Don't put them back.
https://www.gnu.org/software/groff/manual/groff.html.node/Strings.html
This does not fix the actual problem that is causing the warnings.
It merely suppresses the hundreds of warnings until the actual
problem is corrected.
If there is no NROFF_FLAGS defined in a hints file, there should be
no change in behavior.
At this time, only sys/unix/hints/linux.370 sets NROFF_FLAGS.
When calling panic() or impossible(), create the option
of opening a browser window with most of the fields
already populated. Code for MacOS and linux is included;
other ports are affected by argument change to early_init
which are done but not tested.
To enable, define CRASHREPORT in config.h and set
CRASHREPORTURL in sysconf to (for the moment at least)
http[s]://www.nethack.org/common/contactcr.html
Adds --grep-defined option to makedefs for Makefiles.
Adds "bid" (binary identifier), an MD4 of the main nethack
binary. This is ONLY for helping (in the future) contact.html
to set the "NetHack from" field automatically for our own
binaries. This can be faked, but the user can lie so nothing
lost. There's nothing magic about MD4; other ports can use
anything that prodcues a long apparently random string we can
match against.
- new option --bidshow for us to get the MD4 of a
released binary so I can add it to the website.
Only available in wizard mode and not in nethack.6.
- typo macos -> macosx in hints file
No support for packaging builds as I'm not sure what that
would look like.
Adds a javascript helper for MacOS.
Adds a lua helper for linux (and builds and installs
nhlua).
There was an error:
../win/Qt/qt_main.cpp:767:37: error: attempt to use a deleted function
action->setData(actchar);
^
/usr/include/x86_64-linux-gnu/qt6/QtCore/qvariant.h:199:5: note: 'QVariant<char *, false>' has been explicitly marked deleted here
QVariant(T) = delete;
^
1 error generated.
I'm hoping the fix applied is the correct one for the error.
The curses interface was using genl_putmixed() which doesn't
preserve the symbol actually used for a glyph on the display.
This is a first-attempt at implementing curses_putmixed().
On Linux you'll need to distribute the Makefiles again
sh sys/unix/setup.sh sys/unix/hints/linux.370
On macOS, you'll need to distribute the Makefiles again
sh sys/unix/setup.sh sys/unix/hints/macOS.370
A bunch of new warnings appeared by default on macOS compiler provided with Xcode,
including on every usage of sprintf(). Suppress those for now.
The issues with utilizing WANT_ASAN=1 on the make command line with macOS seem
to be resolved in this latest version, so allow it to be specified. Don't specify
it if using a problematic clang version.
When the address sanitizer is in use for gcc, clang, or visual studio,
(-fsanitize=address) define the NetHack preprocessor symbol USING_ADDRESS_SANITIZER.
make[1]: *** No rule to make target `../util/uudecode', needed by `/Users/testuser/nethack/NHsource/bundle/NetHackTerm.app/Contents/Resources/NetHackTerm.icns'. Stop.
make: *** [bundle] Error 2
In addition to C99=1 on the make command line, also allow
C89=1 or C11=1 or C23=1.
NOTE: Those won't all lead to a successful build of NetHack,
and the use of C23=1 (-std=c2x) will only be valid on recent
compiler versions (clang-15, for one, accepts it).
CSTD can be manually set near the top of src/Makefile, util/Makefile
or by including c99=1 or C99=1 on the build make command line if
using the linux.370 or macOS.370 hints files.
This iteration:
Places the resulting bundle folder off the top of the tree, rather than as a subdirectory of src.
Leaves the Applescript files out for now.
Builds the Info.plist (for now) via hard-coded values in the Makefile.
Builds the bundle launch script on the fly at make-time.
I think this revision may be working, at lease on my test machine.
There are more improvements to be done.
This creates a new target 'bundle' for make on macOS, when using
sys/hints/macOS.370.
The 'bundle' recipe:
- creates a subdirectory of src called 'bundle', and creates
a bundle (nethack.app/ etc) below that.
- the executable that is placed inside the bundle
(bundle/nethack.app/Contents/MacOS/nethack) will find resources
within the bundle, including the sounds, so a manual placement
of the sounds into your '~/Library/Sounds' is no longer
required when using the executable that's inside the bundle.
- the sounds are included in the bundle if a soundlib option is
chose at build time (for example 'make WANT_MACSOUND=1'), such
that the bundled executable supports sounds.
- the executable inside the bundle seems to find the resources
it needs, even if invoked through a symlink elsewhere that points
to the executable that's inside the bundle (only limited testing of that
has been done).
- at some point, its probably appropriate to add a
'mv bundle/nethack.app <proper location>', possibly under
a subsequent 'make install' step.
- right now, the bundle step has a dependency on 'update'. I don't
know if that's the right ordering or not, yet.
make WANT_MACSOUND=1 update
make WANT_MACSOUND=1 bundle
or, you can probably get away with:
make WANT_MACSOUND=1 bundle
if the nethack bundle is the goal anyway.
make clean
will clear the bundle subdirectory and everything below it.
sound_verbal(char *text, int32_t gender, int32_t tone, int32_t vol,
int32_t moreinfo);
-- NetHack will call this function when it wants to pass text of
spoken language by a character or creature within the game.
-- text is a transcript of what has been spoken.
-- gender indicates MALE or FEMALE sounding voice.
-- tone indicates the tone of the voice.
-- vol is the volume (1% - 100%) for the sound.
-- moreinfo is used to provide additional information to the soundlib.
-- there may be some accessibility uses for this function.
It may be useful for accessibility purposes too.
A preliminary implementation has been attempted for macsound to test
the interface on macOS. No tinkering of the voices has been done.
Use of the test implementation requires the following at build time with make.
WANT_SPEECH=1
That needs to be included on the make command line to enable the test code,
otherwise just the interface update is compiled in.
I don't know for certain when AVSpeechSynthesizer went into macOS, but older versions
likely don't support it, and would just leave off the WANT_SPEECH=1.
If built with WANT_SPEECH=1, the 'voices' NetHack option needs to be enabled.
It was a bit strange, when I first started up the test, to hear Asidonhopo,
the shopkeeper, talking to me as I entered his shop and interacted with him.