Commit Graph

10 Commits

Author SHA1 Message Date
RainRat
a3658f85ac fix typos 2024-02-28 20:15:56 -08:00
nhkeni
068a460d05 fix various typos in NHDT lines 2023-08-28 16:17:41 -04:00
nhmall
ec9d3cb88e keep external identifiers under 31 characters length 2023-05-13 13:49:57 -04:00
nhmall
fbd9a7bae8 another update to the soundlib interface
sound_verbal(char *text, int32_t gender, int32_t tone, int32_t vol,
             int32_t moreinfo);
    -- NetHack will call this function when it wants to pass text of
       spoken language by a character or creature within the game.
    -- text is a transcript of what has been spoken.
    -- gender indicates MALE or FEMALE sounding voice.
    -- tone indicates the tone of the voice.
    -- vol is the volume (1% - 100%) for the sound.
    -- moreinfo is used to provide additional information to the soundlib.
    -- there may be some accessibility uses for this function.

It may be useful for accessibility purposes too.

A preliminary implementation has been attempted for macsound to test
the interface on macOS. No tinkering of the voices has been done.

Use of the test implementation requires the following at build time with make.
    WANT_SPEECH=1
That needs to be included on the make command line to enable the test code,
otherwise just the interface update is compiled in.

I don't know for certain when AVSpeechSynthesizer went into macOS, but older versions
likely don't support it, and would just leave off the WANT_SPEECH=1.

If built with WANT_SPEECH=1, the 'voices' NetHack option needs to be enabled.

It was a bit strange, when I first started up the test, to hear Asidonhopo,
the shopkeeper, talking to me as I entered his shop and interacted with him.
2023-02-07 00:44:36 -05:00
nhmall
9931d05fc2 follow-up: a couple of documentation errors 2023-02-03 13:40:13 -05:00
nhmall
2acd8e7b29 update soundlib interface
Add SOUND_TRIGGER_AMBIENCE
2023-02-03 13:32:44 -05:00
nhmall
90895330c5 soundlib terminology update - sound_triggers
Switch to using the term "sound triggers" for things that
result in a call to one of the soundlib routines.

SNDCAP_* renamed to SOUND_TRIGGER_*
sndcap field in the sound_procs struct changed to sound_triggers
2023-01-27 22:21:53 -05:00
nhmall
90425082ca counting to 10 2023-01-27 17:01:17 -05:00
nhmall
afb4d90989 typo fix 2023-01-27 16:58:45 -05:00
nhmall
f57f31335c document doc/sound.txt 2023-01-27 16:48:37 -05:00