Instead of a menu listing
a - hero1
b - hero2
n - New game
q - Quit
show
a - hero1-role1-race1-gend1-algn1
b - hero2-role2-race2-gend2-algn2
n - New game
q - Quit
or
a - - hero1-role1-race1-gend1-algn1
b - X hero2-role2-race2-gend2-algn2
c - D wizard-role3-race3-gend3-algn3
n - New game
q - Quit
when any game in the list wasn't saved during normal play. (Those
are sorted by character name; the playmode is just coincidence.)
The dash for 'normal' doesn't look great but -/X/D are codes used in
entries written to paniclog. The whole playmode prefix doesn't look
particularly good but I suspect that most players relying on restore
via menu won't see it.
It should work when the character name has dashes in it but that
hasn't been properly tested.
The gender and alignment suffices reflect their value at the time of
save rather than at the start of the game. That might be considered
a bug but it was easiest.
Increments EDITLEVEL; existing save and bones files are invalidated.
sys/windows/windsys.c(419): warning C6387: 'hMod' could be '0':
this does not adhere to the specification for the function 'GetProcAddress'.
sys/windows/windsys.c(437): warning C28159:
Consider using 'GetTickCount64' instead of 'GetTickCount'.
Reason: GetTickCount overflows roughly every 49 days. Code that does not
take that into account can loop indefinitely.
GetTickCount64 operates on 64 bit values and does not have that
problem
sys/windows/consoletty.c: warning C6388: '&reserved' might not be '0':
this does not adhere to the specification for the function 'WriteConsoleA'.
sys/windows/consoletty.c(2514): warning C28159:
Consider using 'IsWindows*' instead of 'GetVersion'. Reason: Deprecated.
Use VerifyVersionInfo* or IsWindows* macros from VersionHelpers.
...some of them, at any rate. We shut off (1) warnings provoked by Matt
Bishop's "mn" macro package, and (2) warnings spuriously emitted by
groff 1.23 and previous when "-wall" (or "-ww") is specified.
Also update explanatory comments.
make it clearer how to change the fetch try order
avoid odd output if more than one lua .gz file exists
make it clearer if we don't have a checksum for a fetched file
The g? structs had a mix of variables that were written to
the savefile, and those that were not.
For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.
This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.
Details:
gb.bases -> svb.bases
gb.bbubbles -> svb.bbubbles
gb.branches -> svb.branches
gc.context -> svc.context
gd.disco -> svd.disco
gd.dndest -> svd.dndest
gd.doors -> svd.doors
gd.doors_alloc -> svd.doors_alloc
gd.dungeon_topology -> svd.dungeon_topology
gd.dungeons -> svd.dungeons
ge.exclusion_zones -> sve.exclusion_zones
gh.hackpid -> svh.hackpid
gi.inv_pos -> svi.inv_pos
gk.killer -> svk.killer
gl.lastseentyp -> svl.lastseentyp
gl.level -> svl.level
gl.level_info -> svl.level_info
gm.mapseenchn -> svm.mapseenchn
gm.moves -> svm.moves
gm.mvitals -> svm.mvitals
gn.n_dgns -> svn.n_dgns
gn.n_regions -> svn.n_regions
gn.nroom -> svn.nroom
go.oracle_cnt -> svo.oracle_cnt
gp.pl_character -> svp.pl_character
gp.pl_fruit -> svp.pl_fruit
gp.plname -> svp.plname
gp.program_state -> svp.program_state
gq.quest_status -> svq.quest_status
gr.rooms -> svr.rooms
gs.sp_levchn -> svs.sp_levchn
gs.spl_book -> svs.spl_book
gt.timer_id -> svt.timer_id
gt.tune -> svt.tune
gu.updest -> svu.updest
gx.xmax -> svx.xmax
gx.xmin -> svx.xmin
gy.ymax -> svy.ymax
gy.ymin -> svy.ymin
Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
gf.ftrap, gl.light_base, gt.timer_base
This may be useful for some build environments to avoid parallel make
issues, and artificially-concocted order dependencies, leaving the ordering
up to that specified in the Makefile.
The related makedefs options are now:
‐s Generate the bogusmon , engrave and epitaph files.
‐1 Generate the epitaph file.
‐2 Generate the engrave file.
‐3 Generate the bogusmon file.
Also resolves an existing issue encountered in doc/makedefs.6 where "and epitaphfiles"
was being produced in the result.
One to link with the stuff that needs to be built and executed on
the build host during the build, such as makedefs.
One to link with the stuff that will run on the target platform.
consoletty.o : error LNK2005: _tty_change_color already defined in wintty.o
consoletty.o : error LNK2005: _tty_get_color_string already defined in wintty.o