Commit Graph

458 Commits

Author SHA1 Message Date
nethack.allison
359957ddbc One of the beta testers asked if the win32 scrolling
offset could be configured.  This allows it to be
set from the config file using:
	win32_map_cliparound_margin.
2002-01-27 04:36:39 +00:00
cohrs
35edad47ab unused variables 2002-01-27 04:19:44 +00:00
nethack.allison
8389fb1f29 >B1014 <Someone> [reported] change request - disclosure default
>
>	I'd like the default for "Would you like to see your <whatever>"
>	at the end of a game to be "y" instead of "n". I haven't asked
>	for full disclosure in order to have it skipped if I press the
>	space bar once too often by mistake.

This changes the way the flags.end_disclose array is used to
allow what this request is asking for.  It should be backward
compatible with previous "disclose" options.

The order that the end_disclore options are stored:
inventory, attribs, vanquished, genocided, conduct
There is an array in flags:
	end_disclose[NUM_DISCLOSURE_OPT];
with option settings for the each of the following:
iagvc [see disclosure_options in decl.c]:
Legal setting values in that array are:
	DISCLOSE_PROMPT_DEFAULT_YES  ask with default answer yes
	DISCLOSE_PROMPT_DEFAULT_NO   ask with default answer no
	DISCLOSE_YES_WITHOUT_PROMPT  always disclose and don't ask
	DISCLOSE_NO_WITHOUT_PROMPT   never disclose and don't ask

Those setting values can be used in the option
string as a prefix to each disclosure option
to get the desired behaviour for that option.

For backward compatibility, no prefix is actually required,
and the presence of a i,a,g,v, or c without a prefix sets
the corresponding value to DISCLOSE_YES_WITHOUT_PROMPT;

The actual prefixes used are controlled by the following in flag.h:
#define DISCLOSE_PROMPT_DEFAULT_YES	'y'
#define DISCLOSE_PROMPT_DEFAULT_NO	'n'
#define DISCLOSE_YES_WITHOUT_PROMPT	'+'
#define DISCLOSE_NO_WITHOUT_PROMPT	'-'

As far as the docs go, I don't know if I've got the *roff
stuff right.   The TeX stuff looks okay when I converted it to .pdf.

This increments EDITLEVEL.  If that is a problem, I can
add a routine to restore.c to perform a conversion of the old
values in flags. Let me know.
2002-01-27 01:26:59 +00:00
nethack.allison
2d5361e389 From <Someone>,
Fixes:
- menu shortcuts implemented
- most windows close on space (except for menus with
  PICK_ANY style)
- "hilite_pet" option is implemented
- map scrolling is improved somewhat (it now scrolls if
  the char is within 5 spaces from the edge of the map -
  configurable by #define CLIPAROUND_MARGIN)
- added 3  winhack-specific options:

 win32_map_mode:[tiles|ascii4x6|ascii6x8|ascii8x8
                 |ascii16x8|ascii7x12|ascii8x12|ascii15x12
                 |ascii12x16|ascii10x18|fit_to_screen]=20
 win32_align_status:[left|top|right|bottom]
 win32_align_message:[left|top|right|bottom]

Note: aligning status window to left or right edge of the screen does
not look good.
2002-01-22 00:30:58 +00:00
cohrs
7a634884b4 starting the game without a pet
Incorporate a slightly cleaned up version of <Someone>'s patch to enable a
"pettype:none" startup option that allows one to start the game without a pet.
2002-01-20 21:05:29 +00:00
arromdee
4b6b5d7b8c This adds in <Someone>'s autodig patch. 2002-01-15 02:50:36 +00:00
cohrs
c77073be31 sync changes since last snapshot 2002-01-07 02:12:04 +00:00
jwalz
f2dafeca43 *** empty log message *** 2002-01-05 21:05:52 +00:00