Commit Graph

103 Commits

Author SHA1 Message Date
nhmall
ab74019dcb another fetch-lua follow-up 2023-12-20 22:04:22 -05:00
nhmall
e9bd28d0d8 fetch-lua follow-up 2023-12-20 21:31:58 -05:00
nhmall
a18333633f fetch-lua update
Try the mirror if the primary fails
2023-12-20 21:17:13 -05:00
nhmall
8b821d0e00 follow-up for Lua mirror target
Use a variable
2023-12-09 12:11:27 -05:00
nhmall
70c21cda51 alternative make target using Lua's mirror
In the rare event that

        make fetch-lua

is not working because the primary Lua site is not available,
provide another target

        make fetch-lua-mirror

that uses the official lua mirror site documented at:
     https://www.lua.org/mirrors.html
2023-12-09 12:07:00 -05:00
nhmall
571de1528d some doc updates
add a 'distrib' target to the top level Makefile so that the
distribution doc/*.txt files can be created via 'make distrib'
from the top directory.  It utilizes the existing 'distrib'
target in the doc/Makefile.

Have hints/linux.370 specify the correct directory for Linux
man pages of /usr/share/man/man6, so that 'sudo make manpages'
works on that platform,
2023-11-28 22:49:31 -05:00
nhmall
4a08f20090 do the Makefile checking using make itself 2023-11-20 22:14:22 -05:00
nhmall
5c8b36e95a Revert "don't build in support for obsolete makedefs options"
This reverts commit 13f49bdd92.
2023-11-19 17:36:25 -05:00
nhmall
13f49bdd92 don't build in support for obsolete makedefs options
unless OLD_MAKEDEFS_OPTIONS is defined during the compile of makedefs.c
2023-11-19 10:05:01 -05:00
nhkeni
b75bc87662 Improve run fetch-lua required message - it has to be run in top. 2023-09-07 12:17:53 -04:00
nhkeni
385d860bef Merge branch 'keni-crashweb3' into NetHack-3.7 2023-09-06 12:39:17 -04:00
nhkeni
8c095b009a Add CRASHREPORT, show contact form on panic/impossible
When calling panic() or impossible(), create the option
of opening a browser window with most of the fields
already populated.  Code for MacOS and linux is included;
other ports are affected by argument change to early_init
which are done but not tested.

To enable, define CRASHREPORT in config.h and set
CRASHREPORTURL in sysconf to (for the moment at least)
http[s]://www.nethack.org/common/contactcr.html

Adds --grep-defined option to makedefs for Makefiles.

Adds "bid" (binary identifier), an MD4 of the main nethack
binary.  This is ONLY for helping (in the future) contact.html
to set the "NetHack from" field automatically for our own
binaries.  This can be faked, but the user can lie so nothing
lost.  There's nothing magic about MD4; other ports can use
anything that prodcues a long apparently random string we can
match against.

- new option --bidshow for us to get the MD4 of a
  released binary so I can add it to the website.
  Only available in wizard mode and not in nethack.6.
- typo macos -> macosx in hints file

No support for packaging builds as I'm not sure what that
would look like.

Adds a javascript helper for MacOS.
Adds a lua helper for linux (and builds and installs
 nhlua).
2023-09-06 12:27:13 -04:00
nhkeni
1a2836577b check the checksum for Lua in "make fetch-lua"
Works for MacOS and linux.
2023-09-06 12:15:54 -04:00
nhmall
2bba306348 default fetch-lua to https
Also add an alternative fetch-lua-http target to use http (via port 80)

Resolves #1074
2023-07-05 19:18:48 -04:00
nhmall
81dedbe298 stick with submodule commit defined in repository
Use the submodule commit already defined in the repository
on submodule update, rather than pulling the most recent commit
in Makefiles.
2023-07-03 11:27:40 -04:00
nhmall
b35d8a34ed update Lua version supported 2023-05-28 22:58:47 -04:00
Pasi Kallinen
fc7a32b86e Tutorial level
Add a tutorial level to teach commands to new players.
Very much a WIP.

Breaks save and bones compat.
2023-03-01 14:00:29 +02:00
Pasi Kallinen
4af086be73 More interesting Gehennom levels
Instead of just plain old boring mazes, spice up Gehennom by
occasionally adding lava, iron bars, or even mines-style levels
(with lava, of course).

Of the fixed Gehennom levels, only Asmodeus' lair has been changed
to add some random lava pools.

Also some lua fixes and changes:
- Fixed a selection negation bounding box being wrong.
- Fixed a selection negated and ORed returning wrong results.
- des.map now returns a selection of the map grids it touched.
- When using des.map contents-function the commands following the
  map are not relative to it.
2023-01-10 12:20:21 +02:00
PatR
9a7f8418ee 'nethack --usage' and '?' menu
Write up a description of how the command line works on UNIX and put
that in new file dat/usagehlp.  Add support for
|nethack --usage | --help | -? | ?
to display it and exit.

Also add a menu entry for nethack's help command to show it during
play.  That can be suppressed by uncommenting new '#define HIDE_USAGE'
in config.h since it won't be useful on servers that don't give
players access to command lines.

New genl_display_file() just writes to stdout.  opt_usage(), which
calls it, might need some suid/sgid handling to make sure the output
is done as the player rather than as nethack.

doc/nethack.6 is already out of date again.
2022-11-18 16:07:15 -08:00
Ray Chason
daf18eac91 Build the PSF fonts in the cross-compile 2022-10-03 20:22:11 -04:00
nhmall
1d46fad717 some documentation-related changes
add a command-line pdf option to Makefile for use in CI.
fix .tex file errors.
2022-06-18 13:32:17 -04:00
nhmall
98a4673a0c Guidebook datestamping
Allow the hints file to apply a correct timestamp to
the Guidebooks prior to use.

Detect the NH_DATESUB in the Guidebook.mn or Guidebook.tex
files and replace the datestamping line that follows.

If git is available, it determines the hash of the last commit
applied to doc/Guidebook.mn, and then determines the date of
that commit.  The interim Guidebook.dated.mn (or
Guidebook.dated.tex) gets the datestamp applied.

If git isn't available or doesn't correctly provide the hash
for doc/Guidebook.mn, it should just continue to use whatever
hard-coded date in the Guidebook.mn source file (it uses it
instead of the interim file).
2022-06-18 10:29:15 -04:00
nhmall
27119907a7 use updated lua library name in make spotless 2022-05-19 08:18:52 -04:00
nhmall
f57555ae6b differentiate lua object library names by Lua ver 2022-05-19 07:44:29 -04:00
nhmall
439087ec6d remove a commented out test line from Makefile.utl 2022-03-13 11:37:00 -04:00
nhmall
2234cc256d some parallel Make glitches noticed
observed: parallel build attempts of makedefs that trampled over
one another.

attempted workaround: Add a dependency as per Pat R's suggestion.

observed: Concurrent header file movement collisions were sometimes
causing file busy errors and build failures.

workaround: Eliminate tile.h header file movement from the
Makefile build so that the collisions won't occur with that
particular file. Leave the header file tile.h in win/share as it
is in the distribution and just adjust the include path in the
rule for the specific files that use it.

observed: tiletxt.c created on-the-fly from Makefile echo statements
sometimes resulted in garbled and duplicate content in it when
parallel makes were involved, and that caused a build failure.

workaround: Instead of creating a tiletxt.c on-the-fly via echo
statements in the Makefile, simplify things and use that
same #include "tilemap.c" approach but make it an actual file
in the distribution. That makes it available for other platforms
too.
2022-03-13 11:06:45 -04:00
Pasi Kallinen
1e90f89203 Chronicle of major events, and livelog
Log game events, such as entering a new dungeon level, breaking
a conduct, or killing a unique monster, in a new "Major events"
chronicle. The entries record the turn when the event happened.
The log can be viewed with #chronicle -command, and the entries
also show up in the end-of-game dump, if that is available.

This feature is on by default, but can be disabled by
defining NO_CHRONICLE compile-time option.

This also contains "live logging", writing the events as they
happen into a single livelog-file. This is mostly useful for
public servers. The livelog is off by default, and must be
compiled in with LIVELOG, and then turned on in sysconf.

Mostly this a version of livelogging from the Hardfought server,
with some changes.
2022-02-09 22:49:25 +02:00
nhmall
6af710bc97 provide a Makefile target to clean the Lua submodule 2022-02-04 17:11:09 -05:00
nhmall
b8489de8eb support use of git submodules with the Makefiles
git=1 when invoking make will use the submodule submodules/lua.

On windows, it will also use the submodule submodules/pdcurses.
2022-02-04 14:48:29 -05:00
nhmall
13ee03be1f support for build with current Lua version 5.4.4
On some platforms this may require:
       re-using a sys/unix/hints file to generate updated Makefiles
       make spotless
       make fetch-lua
2022-01-27 18:23:17 -05:00
PatR
5f14f0ff57 options help one more time...
Move the help text for the 'O' command from the code into its own file
and allow that to be accessed from the '?' menu as well as by choosing
entry '?' in the 'O' menu.

sys/unix/Makefile.top has been updated to handle new 'optmenu', others
need to catch up.  The game will still build and run without the file
but asking for options menu help won't work until they do.
2022-01-19 14:22:21 -08:00
PatR
acfbf20958 unix/Makefile.top fetch-Lua bit
% make spotless
% sh sys/unix/setup.sh sys/unix/hints/macOS.2020
% make fetch-Lua

worked, but the last ended with

|rm include/nhlua.h
|rm: include/nhlua.h: No such file or directory
|make: [fetch-Lua] Error 1 (ignored)

which might frighten skittish users (like me).  Check whether the
constructed header file exists (so is assumed to be for an earlier
Lua version) and only delete it in that case.  No more scary report
of benign failure when it isn't there (after 'make spotless' or for
brand new source setup).

Also, some time ago we came to the conclusion that 'if [ ]' was an
extension for GNU 'bash' and wouldn't work with some older actual
'sh' implementations.  This replaces the one post-3.6 instance of
|if [ ! -d foo ] then bar; fi
in Makefile.top with
|if test -d foo; then true; else bar; fi
Testing was successful but done with bash rather than an old sh. :-}
2021-06-02 17:13:56 -07:00
nhmall
5c95603a82 Makefile command echo suppression 2021-06-02 19:21:37 -04:00
nhmall
e69808987e support for build with current Lua version 5.4.3
On some platforms this may require:
	make spotless
	make fetch-lua

I did attempt to force a reminder message about the latter to
Makefile.top this time, and hope that works correctly for everyone.
2021-06-02 19:12:47 -04:00
PatR
0cdb91aa50 Unix 'make update'
Revise Makefile.top to remove the obsolete commands which change
the last modified date of save and bones files during 'make update'.
Using file dates to validate save files against nethack hasn't been
useful for many years.

Also, update assorted comments.
2021-05-23 18:14:13 -07:00
Pasi Kallinen
29868036f1 Lua: nhcore script with function callbacks
Adds possible callbacks for "start_new_game", "restore_old_game",
"moveloop_turn", and "game_exit" which when defined, will be called
from core code at the appropriate time.

Adds lua hooks for dump_fmtstr (only if DUMPLOG), dnum_name, u.moves,
u.uhave_amulet, and u.depth.
2021-05-21 21:24:59 +03:00
PatR
62ba302851 Unix 'make clean' and 'make spotless'
Provide a reasonably straightforward way to leave lua alone when
changing git branches (which I precede with 'make spotless').
 make clean-keep-lib
and
 make spotless-keep-lib
are new alternate forms of top level 'make clean' and 'make spotless'
that won't touch lib/lua/.
2021-01-03 11:27:17 -08:00
PatR
31ed7f6896 unix/Makefile.top vs tiles2bmp
Add a missing update to sys/unix/Makefile.top.  Makefile.dat
only requires that tiles2bmp exist, without knowing anything
about whether it needs to be rebuilt.  So force Makefile.top to
make sure that it's up to date, similar to how tiles2x11 gets
handled.
2020-12-27 05:01:39 -08:00
nhmall
1a369f1af0 ensure a rebuild of include/nhlua.h after fetching Lua source 2020-12-13 10:40:02 -05:00
PatR
bc7fb05dcf Makefile vs lua fix
I've been ignoring submodules so far.  For the old method of
dealing with lua, the instructions

You might need to do
  make spotless
  make fetch-lua

aren't adequate.  They should be

When lua version has changed in Makefile.top, before running
setup.sh to put that new Makefile in place, do
  make spotless
then
  sys/unix/setup.sh [hints/...]
  make fetch-lua

otherwise it will try to clean up the not yet fetched new lua
version instead of the old one.
2020-12-12 14:10:18 -08:00
nhmall
affb60dd97 support for build with current Lua version 5.4.2
This may require
    	make spotless
    	make fetch-lua
for some platforms.
2020-12-11 09:20:26 -05:00
nhmall
9ea45d7a1f remove some trailing whitespace 2020-11-25 07:23:23 -05:00
nhmall
f965d187b8 support for build with current Lua version 5.4.1
This may require
	make spotless
	make fetch-lua
for some platforms.
2020-11-15 11:08:10 -05:00
nhmall
0adb64e384 get this working: "make wasm" 2020-10-11 10:51:46 -04:00
nhmall
eaa8b99eea follow-up bit
remove an unnecessary dependency for top Makefile wasm
2020-10-11 09:16:23 -04:00
nhmall
75f852f277 cross-compiles need not build host native lua library
Because some Makefile.top dependencies triggered the build
of the host native lua library, the cross-compiles were
building it needlessly.

Make it a make variable so that it can be overridden by
cross-compile recipes in sys/unix/hints/include/cross-*.2020
2020-10-11 09:08:27 -04:00
nhmall
dc47c46314 more wasm cross-compiling follow-up 2020-10-06 01:47:19 -04:00
Adam Powers
dc2d757399 libnethack pr385
roll parts of pr385 into source tree

This does not take the PR as is.

Unlike the PR, this streamlines and minimizes the integration somewhat:

- use hints/include mechanism instead of creating alternative
  Makefile.dat, Makefile.src, Makefile.top, Makefile.utl in sys/lib;
  those would have been a maintenance nightmare.

- don't have alternative mkmkfile.sh and setup.sh in sys/lib.

- sys/lib/libnethackmain.c differed from sys/unix/unixmain.c by
  very little, so just place a small bit of conditional code at the
  top of sys/unix/unixmain.c instead.

- changed the conditional code bits from __EMSCRIPTEN__ to
  CROSS_TO_WASM.

- You should be able to build the wasm result by:
    cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
    make fetch-lua    (<-one time)
    make WANT_LIBNH all

- You should be able to build LIBNBH by:
    cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
    make fetch-lua    (<-one time)
    make CROSS_TO_WASM=1 all

As it is currently coded, winshim.c requires C99.
2020-10-04 14:46:32 -04:00
nhmall
b9b4755fe3 expand sys/unix Makefiles scope
Expand the use of the sys/unix Makefiles to be used for both normal
local builds and installs, as well as cross-compiles for other
platforms/targets.

Up until now, the primary unix Makefiles have treated util/host-side
component compiles, links and target object files just the same as
the game component compiles, links, and target object files.

Unfortunately, that meant that cross-compile effort typically had
to re-invent Makefiles specific to the cross-compile, creating a
maintenance burden and deviation from the typical local unix build
and providing a daunting obstacle to those that want to establish
build for a target environment/platform.

This change distinguishes between util/host-side component builds,
links, and component builds and targets object files destined for
the game (and other target platforms) in the Makefiles.

In theory, this will ease the effort for people that want to try to
resurrect NetHack perhaps on an old platform where it is no longer
viable to build NetHack-3.7 on the platform itself using old, outdated
compile tools, possibly with an old, outdated C dialect.

Some details:

-  Game-related targets in the Makefiles (as opposed to util/host-side
   targets that will be executed on the host), which could be destined
   for another platform in a cross-compile scenario are prefixed with
   $(TARGETPFX) so that they are distinguished.

   The default scenario where no cross-compiler is involved, is to
   define TARGETPFX to nothing, and therefore meant to have no effect.

-  Game-related compile and link commands in the Makefiles and their
   associated command line flags are distinguished from util/host-side
   compile and link commands in the Makefiles by using $(TARGET_CC),
   $(TARGET_CFLAGS), $(TARGET_LINK), $(TARGET_LFLAGS), $(TARGET_CXX),
   $(TARGET_CXXFLAGS), $(TARGET_LIBS).

   Those are used in the Makefile in place of $(CC), $(CFLAGS), $(LINK),
   $(LFLAGS), $(CXX), $(CXXFLAGS), $(LIBS).

   The default scenario where no cross-compiler is involved, defines
   the TARGET_ version of those Makefile variables to match their
   typical non-TARGET_ ounterparts.

-  The dependency lists in the Makefiles includes the $(TARGETPFX)
   prefix for stuff that would potentially be produced from a
   cross-compile build.

-  It adds pregame targets and $(PREGAME) variable, so that hints files
   can add some additional stuff if required for a cross-compile
   scenario.

   The default scenario where no cross-compiler is involved doesn't
   do anything for $(PREGAME).

-  It adds $(BUILDMORE) target and variable, so that hints files
   can add some additional things to be built for a cross-compile
   scenario.

-  It adds a "package" target and $(PACKAGE) variable, so that hints files
   can add steps for the target platform in a cross-compile
   scenario.

   The "install" target assumes local build and placement and
   isn't really applicable to a cross-compile scenario where the results
   really just need to be bundled up for transport to the target platform.

-  Also, this adds a pair of include files that can be updated with some
   cross-compile recipes as they evolve. They are named "cross-pre.2020"
   (for stuff to be included in the PRE section) and "cross-post.2020"
   for stuff to be included in the POST section via sys/unix/setup.sh.

   Those are included in sys/unix/hints/linux.2020 and
   sys/unix/hints/macOS.2020 hints files.
2020-09-28 16:25:31 -04:00
nhmall
084d1a8773 Use the same compiler for Lua as specified for NetHack
It tried to use gcc for Lua when no gcc was available and failed.
2020-08-09 23:54:15 -04:00