Noticed after building a curses-only binary; configuration setting
"terminal info library" is only of interest as an optional feature
when the build includes tty. There were several other settings that
apply to some interfaces and not others but would be listed if the
feature was defined (possibly after building for an interface which
supported it, then left in place when switching to another which
doesn't).
I left most of those with commented out conditionals in case other
interfaces start supporting them. So you might still get something
like "tiles file in XPM format" for a binary that doesn't support
tiles if USE_XPM has been defined for some reason.
Only changes pm.h content if ENUM_PM is defined when compiling
util/makedefs.c
While NON_PM and LOW_PM could be included, it would require
for the makedefs.c compile, as well as an
around their macro definitions in permonst.h so for now those
particular lines are commented out in makedefs.c
There was a post-3.6.2 discussion on a forum where someone had
tried to copy the NetHack 3.6.2 exe file overtop of an
existing NetHack 3.6.0 playground, and then try to run it.
We have never suggested trying that, nor do we attempt to
provide any backward or forward compatibility between the
supporting files found in nhdat that would allow that. Any
particular version of NetHack expects to have matching
support files designed and matched to that version.
This adds optional support for helping to prevent the
opening of nhdat containing support files from an
unmatched version of NetHack.
If you #define VERSION_IN_DLB_FILENAME in your
platform's include/*conf.h file, it will use a
name such as nhdat362, instead of plain nhdat, and
will exit more gracefully than the fault/crash
mentioned in the discussion if it doesn't find the
file it is looking for.
Developers - please note that if you do
to cause NetHack to look for an nhdat* file with
the version info appended to the name, you will likely
have to modify your build/clean/spotless mechanics
beyond the C compile itself to properly deal with the
new generated file name.
When makedefs generates dat/options for #version, enhance the
formatting of the 'supported windowing systems' section with more
thorough word fill and also emphasize the actual window system names
so that user can tell what value to give to OPTIONS=window_system:%s
when picking one of them. Before and after
Supported windowing systems:
traditional tty-based graphics,
terminal-based graphics using curses libraries, and X11
with a default of tty.
Supported windowing systems:
"tty" (traditional text with optional line-drawing), "curses"
(terminal-based graphics), and "X11", with a default of "tty".
People have been wondering how to change the tiles on the X11
version, and the old default of NetHack-specific binary tile data
isn't directly editable with image editing tools.
Also show in the #version info if xpm and graphic rip are enabled.
Fix lev_comp's variable argument usage by changing it to make
add_opvars() expect an int rather than a long when given the "i"
indicator, and add "l" for really passing a long. The ints are
conveted to longs when setting up the interpreter. I think I changed
just about all the integer opvars to int, although there is one use
of "l" in lev_main.c just to make sure it works. There could be
arguments that really do need to be 'long'; if so, the add_opvars()
calls for them will have to have its indicator string updated and
possibly add or remove some casts.
There's a lot of reformatting included but it's not consistent about
tab replacement. Some of the changes are due to renaming long-named
'variable_definitions' to 'vardefs' to shorten a bunch of lines.
Updated sys/share/*_yacc.c will be checked in separately. The ones
currently in the repository won't work with patched lev_main.c due to
that renamed variable.
On Windows, if you build without STATUS_HILITES defined,
you'll be greeted by the following barrage of errors when
you start the game.
On Windows, use makedefs to detect that STATUS_HILITES
isn't defined, and comment out the offending lines in
the sample config file.
Errors received before this change:
OPTIONS=statushilites
* Line 197: 'statushilites' is not supported.
OPTIONS=hilite_status:hitpoints/100%/gray&normal
* Line 200: 'hilite_status' is not supported.
OPTIONS=hilite_status:hitpoints/<100%/green&normal
* Line 201: 'hilite_status' is not supported.
OPTIONS=hilite_status:hitpoints/<66%/yellow&normal
* Line 202: 'hilite_status' is not supported.
OPTIONS=hilite_status:hitpoints/<50%/orange&normal
* Line 203: 'hilite_status' is not supported.
OPTIONS=hilite_status:hitpoints/<33%/red&bold
* Line 204: 'hilite_status' is not supported.
OPTIONS=hilite_status:hitpoints/<15%/red&inverse
* Line 205: 'hilite_status' is not supported.
OPTIONS=hilite_status:power/100%/gray&normal
* Line 208: 'hilite_status' is not supported.
OPTIONS=hilite_status:power/<100%/green&normal
* Line 209: 'hilite_status' is not supported.
OPTIONS=hilite_status:power/<66%/yellow&normal
* Line 210: 'hilite_status' is not supported.
OPTIONS=hilite_status:power/<50%/orange&normal
* Line 211: 'hilite_status' is not supported.
OPTIONS=hilite_status:power/<33%/red&bold
* Line 212: 'hilite_status' is not supported.
OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/ove
rtaxed/red&inverse/overloaded/red&inverse&blink
* Line 215: 'hilite_status' is not supported.
OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainti
ng/red&inverse/fainted/red&inverse&blink
* Line 218: 'hilite_status' is not supported.
Hit <Enter> to continue.
Moved the code page 437 mapping table to winnt.c so that it could be
used in window and console clients.
Added check that fonts support unicode values we use from code page 437.
Use unicode to draw text if font supports it otherwise use ASCII.
mons[].difficulty takes over for monstr[]
Invoking "makedefs -m" gives a deprecation message; it is also included
in the (now mostly empty) monstr.c.
Ports should now remove "makedefs -m" from their build procedures but this
commit does not include that change.