Commit Graph
2012 Commits
Author SHA1 Message Date
nethack.allison fb2f6753d6 From <Someone>
This was caused by  character set incompatibility between message and map
windows. Apparently, Nethack is using  IBM character set (CP 437) but fonts
were create for Windows ANSI codepage. I fixed most of it by changing
character set of the fonts except for the Rogue level. I had to make changes
to src/drawing.c for Rogue level since most of Windows fonts are not capable
of displaying control characters (char. code<0x20)
And of course, disabling IBMGraphics option fixes it all.
2002-01-18 19:14:13 +00:00
nethack.allison 2fef55edc0 Add tile generation sub-project to win32 2002-01-18 12:57:06 +00:00
warwick d2c3d25462 (Qt) Old version support
Workarounds for Qt 2.1.0beta4 (?)
2002-01-18 08:47:28 +00:00
warwick 72879f0584 Change Mines tiles.
This is a long-overdue change to the Mines wall tiles. I was never happy
with the Mines walls being just brown normal-walls.
2002-01-18 08:16:07 +00:00
nethack.allison 35b46238fc From <Someone>: a couple of improvements to the user interface:
- fixed charset value for fonts
- wrap long lines in the message window (there is a #define to switch it on and off)
- multiple display modes for map
2002-01-18 00:42:04 +00:00
warwick 6ddd18069e Splash-screen fixes:
- change "Warwick Allison + DevTeam" to just "DevTeam".
  - fixes for Qt 3.0.
2002-01-17 06:40:41 +00:00
warwick f86ab80cfb Changes work with Qt 3.0 (basically just use obsoleted QTableView class
until I get around to replacing it properly).
2002-01-17 04:10:23 +00:00
warwick 5bf430c3d3 Ignore Alt-key navigation to menubar, as it's annoying when you
use Alt-Direction to move around.
2002-01-16 03:09:12 +00:00
nethack.allison 59b7cb4be4 Michael Allison wrote:
> There has been some feedback from others on the development team
> around the tiles:
>   "The Rogue Level should ideally be text-mode. It freaks out the
>    tiled-version-only players when they first get there, but that
>    makes it a good reminder of NetHack's roots."
>
> The other supported tiled ports work this way too.  They display
> regular ASCII characters on the Rogue level, just like Rogue did.

-Adds Rogue-level ascii support.
-Also removes unicode support.

Some other build script tweaks as well.

M. Allison
2002-01-14 12:36:09 +00:00
nethack.allison 50b24456cd > There is a tile in monster.txt that is still
> marked as "placeholder."  It is the tile for Neferet the Green,
> a green-colored wizard for the updated Wizard's quest.
It's not great, but the best I can do without her looking like some
sort of Zombie (most of the tiles try to follow rules - dark-green=zombie,
green=gnome, blue=dwarf, etc. in order that the player can recognize the
patterns, rather than concentrating too much on the details).
2002-01-14 11:43:13 +00:00
nethack.allison 5e1809b939 For his new port contribution, add <Someone> to the dungeoneer list,
and the history info.

Also fix a typo in the win32 stuff (cosmetic only).

M. Allison
2002-01-14 01:44:17 +00:00
nethack.allison cb6f682e9c more nt 2002-01-13 21:58:30 +00:00
nethack.allison 37cb3b1d3d More NT build changes 2002-01-13 21:22:51 +00:00
nethack.allison fe2be52b30 Ensure post-build steps are the same for Release and Debug win32 builds. 2002-01-13 12:13:05 +00:00
nethack.allison 963e5e69bf add mhstatus.h for win32 2002-01-13 05:30:08 +00:00
nethack.allison b79441dc5d Add WinHack source files to distribution 2002-01-13 05:27:55 +00:00
warwick b31f25cc25 isHidden() is not in Qt 2.1. It's only *really*
needed in Qt 3 (it make multi-head displays work better). This patch make
that explicit.
2002-01-13 01:08:41 +00:00
warwick 15e5fc1a95 Fix YN function in Qt windowport compact mode (wasn't parsing properly).
Often, the yn_function "choices" parameter is not set, so for a non-keyboard
GUI (compact mode is for handheld computers with a stylus), the windowport
has to parse the prompt to find out the posible input choices. I got the
parsing wrong.
2002-01-13 00:33:02 +00:00
cohrs d3765d91e8 re-adding nethack.png correct flags 2002-01-12 17:19:37 +00:00
cohrs 958bb149ec remove nethack.png so it can be re-added with correct flags 2002-01-12 17:18:50 +00:00
cohrs cebf048c50 Qt 2.1 support again
Fix the Qt code so it compiles wth Qt 2.1 again (Install.Qt still claims
the code works on Qt 2.0 and above).  One or more of the changes made this
week broke compilation on my RedHat Linux 6.2 system.  Qt 2.1 is still the
most recent Qt shipped by RedHat for this version.
2002-01-12 07:56:49 +00:00
warwick a7cbd7c9c2 Some more stuff missed for the splash screen in Qt windowport. Sorry! 2002-01-11 08:31:08 +00:00
warwick a3f40cb340 Disables HTML Guidebook until it is available. 2002-01-11 07:13:51 +00:00
warwick df13e93d67 Adds to Qt windowport:
- "Saved game" dialog (could be useful in other ports - plain C code used)
   - "splash screen"
   - compact mode cleanup for 240x320 displays
   - messages-on-map overlay display
   - allows online reading of Guidebook in HTML format (coming soon)
2002-01-11 07:03:12 +00:00
warwick 1bb96586d6 Fix Qt "compact mode" (as used on handhelds or other tiny screens) to work
on normal Qt (not just Qt/Embedded).
2002-01-11 03:02:44 +00:00
nethack.allison 767335698b <Someone>'s touchstone code and a bee swarm bit. 2002-01-09 03:31:30 +00:00
nethack.allison 40e0f19b53 Ken's leather cloak. 2002-01-09 00:33:38 +00:00
cohrs c77073be31 sync changes since last snapshot 2002-01-07 02:12:04 +00:00
jwalz 244d692830 *** empty log message *** 2002-01-05 21:06:03 +00:00
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jwalz f752a442be *** empty log message *** 2002-01-05 21:06:02 +00:00
jwalz 19f468b3ed *** empty log message *** 2002-01-05 21:06:02 +00:00