Commit Graph

145 Commits

Author SHA1 Message Date
PatR
ec855a93c2 static analyzer lint for w*.c 2025-01-19 11:52:44 -08:00
nhmall
be5143bb74 window-port updates
Remove start_screen() and end_screen() from the
Window-port interface.

They were only ever used by tty, and there was a comment
carried to several window-ports about how they "really
should go away. They are tty-specific"

term_start_screen() and term_end_screen() are part of
terminal/NO_TERMS supporting routines now.
2025-01-04 23:38:34 -05:00
PatR
4e2494c859 fix hunger status highlighting text match
Crash triggered by fuzzer.

The Null value for not-hungry between "Satiated" and "Hungry" in the
array of possible hunger states caused a crash if C++ regex handling
was being used.  With posixregex, it would pass benignly for tty but
crash for curses.  I didn't check any other interface.
2024-09-30 12:41:29 -07:00
PatR
993c3b303f some reformatting (4 of 4) 2024-09-05 16:49:42 -07:00
nhmall
0eb7f109e0 follow-up, program_state 2024-07-13 16:31:35 -04:00
nhmall
6c0ae092c6 distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
2024-07-13 14:57:50 -04:00
PatR
d5546d3384 revise curses_raw_print()
For curses, behave like tty by keeping a count of messages issued via
raw_print, then if that is non-zero issue a prompt and require the
player to acknowledge them before it erases the screen.  Mainly so
that complaints during RC file processing will be seen.

For tty, force getret() to be an unconditional routine instead of
sometimes a routine, sometimes a macro which calls another routine.
2024-05-17 14:38:17 -07:00
Pasi Kallinen
a57d0e6f4f Curses: add support for the palette config option
Depends on CHANGE_COLOR compile-time option.

Also allow multiple palette-definitions in the config file.
2024-04-13 12:01:43 +03:00
nhmall
15db874f71 CHANGE_COLOR palette option adjustments
It was too early to call the windowport change_color() routine
while processing the config file. The windowport was not yet
fully operational.

Now the palette option processing will just place the rgb
value into the appropriate ga.altpalette[CLR_MAX] entry.

init_sound_disp_gamewindows(void) [allmain.c] calls
change_palette() [coloratt.c] and it will call the windowport
change_color() function for each ga.altpalette[] entry that
has been set.

Notes:
The rgb values stored in ga.altpalette[] have the NH_ALTPALETTE bit set
so that the rgb value of 0 can be stored and be distinguishable from
a "not set" entry.

The NH_ALTPALETTE bit is cleared from the rgb value in change_palette()
prior to calling the windowport change_color() function.

The syntax for palette is colorname/r-g-b.
For example: palette:black/12-12-12

colorname must be one of the NH_BASIC_COLOR names or a suitable
alias for one of those 16 entries.

Some of the windowport CHANGE_COLOR functions had the wrong parameters,
perhaps due to bitrot. Those have been corrected to match the prototype.
2024-04-12 21:57:27 -04:00
nhmall
a1a1049890 follow-up for an apparent conflict in Qt5 2024-03-29 16:10:33 -04:00
nhmall
af3a0db083 onefile fix 2024-03-29 07:02:04 -04:00
nhkeni
9c0ed8ae63 NOSTATICFN for src/* 2024-03-14 17:41:51 -04:00
RainRat
a3658f85ac fix typos 2024-02-28 20:15:56 -08:00
nhmall
688ac6ffbe remove register from variable declarations 2024-02-19 16:30:07 -05:00
nhmall
213302d973 check def_monsyms[], def_oc_syms[] index
Resolves #1179
2024-01-11 20:13:02 -05:00
nhmall
9a0f9b37cb Merge branch 'fix-windows' of https://github.com/argrath/NetHack into NetHack-3.7 2024-01-11 19:50:12 -05:00
Pasi Kallinen
8ee7b11ed6 Use TRUE or FALSE for booleans 2024-01-05 17:00:04 +02:00
nhmall
caf436934e NONNULLxxx for several files
src/date.c
src/mdlib.c
src/timeout.c
src/u_init.c
src/vault.c
src/version.c
src/windows.c
2023-12-27 20:11:59 -05:00
SHIRAKATA Kentaro
358278938a add sanity check on choose_classes_menu()
If class_list contains an illegal char for mon/obj class (even if it should not happen), it might cause out-of-bound access.
2023-12-16 14:49:05 +09:00
nhmall
0ef2f15f51 check tty in can_set_perm_invent
During very early startup, Windows may not have loaded
the tty window procs yet, and it is running with safeprocs.
It will eventually load the tty stuff. If the currently
operating window port fails in can_set_perm_invent(),
try the check for WC_PERM_INVENT again explicitly on
the tty windowport.
2023-12-09 01:31:08 -05:00
PatR
9847fcb5b1 improve the menu for setting pickup_types option
For
|Autopickup what?
| a - amulets
 ...
| A - all classes
prevent invert all and set all from setting the 'A - all classes'
entry.  For invert, toggling it is wrong.  For set, suppressing it
from being set is academic since all other entries get set.

Simplify the notes about what happens when no classes are selected,
and when autopickup is On about how to not autopickup anything at all.
Add one when it's Off, about how to make the chosen classes matter.
2023-11-29 21:37:40 -08:00
nhmall
fa4a47d8ff relocate choose_classes_menu() to windows.c
choose_classes_menu was declared extern. The only caller presently
was calling it was optfn_pickup_types() in options.c.

It could have had the extern declaration from include/extern.h and
declare it as static within options.c, if that was the only use
anticipated. Also, if the one existing caller were all there would
ever be, the argument passed to it that was the subject of pr #1146
could have just been removed along with the switch.

Checking the comments above the function, however, it was clearly
designed as a general-purpose function that could be called from
anywhere for the functionality desired, even though there's presently
just the one caller, passing just the one variation of the category
argument.

Relocate the general-purpose function over to src/windows.c, where
several interface-related / menu-related general-purpose functions
already reside.

options.c has gotten *huge* and this is a fitting opportunity to
reduce its size a little.
2023-11-23 14:28:12 -05:00
nhmall
04082a2033 Remove TEXTCOLOR build option 2023-11-22 16:01:58 -05:00
nhmall
d7ed474fa7 2nd follow-up to alternative fix for menu search (':') 2023-11-17 14:13:58 -05:00
nhmall
0a13d759a3 more bot() tinkering 2023-11-17 09:47:39 -05:00
nhmall
7903849939 follow-up: program_state variables are int 2023-11-17 08:42:43 -05:00
nhmall
8d1001842d alternative fix for menu search (':')
This avoids clearing core context variables within a window port.
2023-11-17 08:37:54 -05:00
nhmall
ce587ac3b0 menu heading tweaking Take 2
Apparently, color option is meant to apply only to the map, so doesn't
need to appear here, and the reference on the previous commit was wrong.

    <curses guicolor>
    on: map, menu items, menu headings, menu prompt/title can all feature color, as can
    menu borders, menu-selector letters.
    off: map, menu headings, menu prompt and menu items (menucolors on) can still feature color,
    but all other non-map features such as menu borders, menu-selector
    letters will not have color.

    <menucolors>
    on: menu items can have colors if they match one of the regex in config
    file; menu headings, menu prompt can also be in color (based on menu_headings option).
    off: menu items won't have colors, but menu headings, menu prompt still
    will feature colors (based on menu_headings option); those are not impacted by turning
    off menucolors.
2023-11-16 17:57:22 -05:00
nhmall
bb10f9a5d0 more menu header tweaking re options
<color>
off: map, menu items, menu headings, menu prompt/title all, everything should have color suppressed.

<curses guicolor>
on: map, menu items, menu headings, menu prompt/title can all feature color, as can
menu borders, menu-selector letters.
off: map, menu headings, menu prompt and menu items (menucolors on) can still feature color,
but all other non-map features such as menu borders, menu-selector
letters will not have color.

<menucolors>
on: menu items can have colors if they match one of the regex in config
file; menu headings, menu prompt can also be in color (based on menu_headings option).
off: menu items won't have colors, but menu headings, menu prompt still
will feature colors (based on menu_headings option); those are not impacted by turning
off menucolors.
2023-11-16 13:41:07 -05:00
nhmall
86067dcffd use ctrl_nhwindow() for menu prompt style
This implements the mechanics to use the ctrl_nhwindow() interface
capability to pass down a setting change from the core to the active
window port, without resorting to accessing a core global variable
from within the window port, and without altering the interface..

The passed setting is honored in the tty and curses window ports.

X11 and mswin receive and store the values, but no implementation
to change the menu prompt style is there yet.

Qt does not store the values or have an implementation.

The setting change is done in allmain.c immediately after
creating the WIN_INVEN window.
2023-11-16 00:10:06 -05:00
PatR
d748dbaa12 more menu headings
Simplify suppression of highlighting for menu header lines during end
of game disclosure.  Didn't actually affect as many things as I was
expecting.

Plus a bit left out of the optfn_dogname() parsing commit.
2023-11-14 17:51:27 -08:00
nhmall
5b2ec5d6ee minor optomization - explicity avoid menucolors 2023-11-13 14:00:02 -05:00
Pasi Kallinen
d2ca1794df Move other add_menu routines to windows.c 2023-11-13 20:12:47 +02:00
nhmall
4b79baa55b add_menu follow-up, part 2 of interface adjustment
Remove menu_color support from the window port side of the interface.
The window port just has to honor the color parameter that was added
to the add_menu() interface definition in June 2022 commit
2770223d10, and let the core-side of
the interface handle things.

To that end, this does the following:

Removes the #define of add_menu() from include/winprocs.h and add a
real core-side add_menu() function to windows.c which acts as a
trampoline to the window port win_add_menu() function, while providing
a single location to adjust the parameters passed to the window port
function. get_menu_coloring() is now called in there.

Moves get_menu_coloring() from options.c into windows.c and makes it
static.

Removes all the calls to get_menu_coloring() from the tty, Qt, X11,
curses, and win32 interfaces and adjusts their code to simply honor
the color parameter in add_menu, similar to what the menu_headings
change from earlier today did.
2023-11-13 12:56:38 -05:00
nhmall
234c0da66f update comment preceding mixed_to_glyph() 2023-09-25 08:42:07 -04:00
nhmall
0b472d15f5 relocate mixed_to_glyphinfo to windows.c 2023-09-24 11:13:15 -04:00
nhmall
826ce951e7 get rid of NetHack macro conflict with curses routine delay_output() 2023-04-21 08:25:53 -04:00
nhmall
02a48aa8cf split g into multiple structures
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.

It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.

Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.

To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.

A global variable named 'amulets', would be found in ga.
    ga.amulets
     ^ ^
A global varable named 'move', would be found in gm.
    gm.moves
     ^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
    gv.val_for_n_or_more
     ^ ^
A global variable named 'youmonst' would be found in gy.
    gy.youmonst
     ^ ^
2022-11-29 21:53:21 -05:00
PatR
9a7f8418ee 'nethack --usage' and '?' menu
Write up a description of how the command line works on UNIX and put
that in new file dat/usagehlp.  Add support for
|nethack --usage | --help | -? | ?
to display it and exit.

Also add a menu entry for nethack's help command to show it during
play.  That can be suppressed by uncommenting new '#define HIDE_USAGE'
in config.h since it won't be useful on servers that don't give
players access to command lines.

New genl_display_file() just writes to stdout.  opt_usage(), which
calls it, might need some suid/sgid handling to make sure the output
is done as the player rather than as nethack.

doc/nethack.6 is already out of date again.
2022-11-18 16:07:15 -08:00
nhmall
27e311b733 remove code on Windows referencing WIN32_GRAPHICS
As far as I know, there's no such thing as WIN32_GRAPHICS in the
current source tree. The Windows graphical port uses the preprocessor
macro MSWIN_GRAPHICS.
2022-11-10 11:47:31 -05:00
nhmall
99a93fe50b some C99 changes
Instead of using index() macro defined to strchr, use C99 strchr.
Instead of using rindex() macro defined to strrchr, use C99 strrchr.

If you want to try building on a platform that doesn't offer those
two functions, these are available:
    define NOT_C99       /* to make some non-C99 code available */
    define NEED_INDEX    /* to define a macro for index()  */
    define NEED_RINDX    /* to define a macro for rindex() */
2022-10-29 10:54:25 -04:00
PatR
11c8d5cd5e Unix: command line --windowtype:foo fix
initoptions(), including initoptions_finish(), was running to
completion with the default window system before windowtype from the
command was parsed and activated.  When the default window system
is tty without MS-DOS the map type gets set to ascii; command line
--windowtype:X11 doesn't switch it back to the X11 default of tiled.

So,
| NETHACKOPTIONS=windowtype:X11 nethack
ran nethack in tiles mode but
| nethack --windowtype:X11
ran it in text mode (assuming .nethackrc left tiles vs text with the
default setting).

I think this fix is quite iffy but it seems to work as intended....
It reclassifies '--windowtype' as an "early option" in unixmain.c,
and the options.c code ultimately processes it twice.
2022-08-28 00:09:50 -07:00
PatR
9541f17126 fix end-of-game DUMPLOG panic
dump_create_nhwindow() has been returning a bogus value.  In the past
that didn't make any difference but after some recent perm_invent
changes, it started triggering a panic when writing the inventory
portion of DUMPLOG.

The changes to invent.c just avoid attempting to create a window that
won't be used.
2022-08-22 14:03:28 -07:00
nhmall
c84e0ba6e1 rework TTY_PERM_INVENT; update window port interface
Change the inner workings of the experimental TTY_PERM_INVENT.

Switch to delivering the content to tty for the experimental perm_invent
via the existing window port interface (start_menu(), add_menu(), end_menu).

This also adds a new window port interface call ctrl_nhwindow() for
delivering information to the window port, and/or obtaining specific
information from the window port. The information and requests can
be extended as required. To be documented later once the changes settle
down.

Due to the intrusive nature of these changes and the possibility of
some bugs in the new code, I'm going to leave TTY_PERM_INVENT commented
out in the repository for a day or two.  Anyone wishing to test it out
can do so by uncommenting TTY_PERM_INVENT in config.h.
2022-07-03 00:35:32 -04:00
nhmall
3004cf2d34 be more consistent with coordinates 2022-07-02 09:10:03 -04:00
nhmall
30b557f7d5 change xchar to other typedefs
One of the drivers of this change was that screen coordinates require a
type that can hold values greater than 127. Parameters to the window
port routines require a large type in order to be able to have values
a fair bit larger than COLNO and ROWNO passed to them, particularly for
their use to the right of the map window.

This splits the uses of xchar into 3 different situations, and adjusts
their type and size:

                        xchar
                          |
               -----------------------
               |          |          |
            coordxy     xint16     xint8

coordxy: Actual x or y coordinates for various things (moved to 16-bits).

xint16:  Same data size as coordxy, but for non-coordinate use (16-bits).

xint8:   There are only a few use cases initially, where it was very
         plain to see that the variable could remain as 8-bits, rather
         than be bumped to 16-bits.  There are probably more such cases
         that could be changed after additional review.

Note: This first changed all xchar variables to coordxy. Some were
reviewed and got changed to xint16 or xint8 when it became apparent that
their usage was not for coordinates.

This increments EDITLEVEL in patchlevel.h
2022-06-30 23:48:18 -04:00
nhmall
f228fefabd updated window_procs
Add a non-string identifier to window_procs for use in runtime
identification of the current window port being used.

Use a macro WPID to add the identification at the top of the
various existing window_procs declarations. It expands to the
existing text string, as well as the newly added field wp_id
with a wp_ identifier.

For example, WPID(tty) expands to: "tty", wp_tty

The generated wp_tty must be present in the wp_ids enum at
the top of include/winprocs.h.

The WINDOWPORT(x) macro has been updated to expand to a simple
value comparison (port.wp_id == wp_x), instead of a
string comparison.
2022-06-29 23:21:19 -04:00
nhmall
a518d82c54 no quotes in WINDOWPORT macro invocation 2022-06-29 22:13:28 -04:00
nhmall
2770223d10 interface groundwork for core-side color decisions
(user-side decisions really, but as it stands right now
user-side decisions/options are made and processed by the core)

add a parameter to add_menu so color can be passed
2022-06-25 13:21:51 -04:00
nhmall
736e9f14f8 groundwork for an interface change
Add a new window-port interface function
     perminvent_info *
     update_invent_slot(winid window, int slot, perminvent_info *);

That should be nice and flexible and allow exchanges of useful
information between the core and the window port. Information
to be exchange can be easily modified in include/wintype.h as
things evolve.

Information useful to the core can be exchanged from the
window-port in struct to_core.

Information useful from the core to the window-port can be
passed in struct from_core.

I'm not going to update any docs until much later after things
are fully working and settled.

This also doesn't fix or have anything to do with existing
TTY_PERM_INVENT issues.
2022-06-23 14:01:35 -04:00