Commit Graph

10 Commits

Author SHA1 Message Date
Sean Hunt
1c081b1647 Remove stale version control lines. 2015-05-25 09:21:31 +09:00
Sean Hunt
8b57d96fd2 Reformat .h files.
I did my best to exempt some of the bigger aligned blocks from the reformatting
using the /* clang-format off */ and /* clang-format on */ tags. Probably some
that shouldn't have been formatted were anyway; if you encounter them, please
fix.

The clang-format tags were left in on the basis that it's much easier to prune
those out later than to put them back in, and it means that, modulo my custom
version of clang-format, I should be able to run clang-format on the source tree
again without changing anything, now that Pat has fixed the VA_DECL issues.
2015-05-25 09:21:15 +09:00
karnov
2a907f894e Version number increment 2015-05-06 22:04:27 -04:00
keni
03140969ee Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-02-26 09:19:03 -05:00
keni
df20791e59 Add RCS version lines 2009-05-06 10:45:32 +00:00
nethack.rankin
e205569714 extended quest text formatting (trunk only)
Add questpgr formatting codes to support pronouns for leader,
nemesis, deity, and artifact.
  %lh -> "he" or "she" for leader; %nh for nemesis; %dh for hero's god;
  %li -> "him" or "her"; likewise %ni, %di;
  %lj -> "his" or "her"; and %nj, %dj;
H, I, and J modifiers yield capitalized form of same.
  %oh -> "it" or "they" for artifact (Eyes of the Overworld is plural);
  %oi -> "it" or "them";
  %oj -> "its" or "their"; plus capitalization with uppercase modifiers.
Also, %O yields shortened artifact name ("the Foo" in place of "the Foo
of Bar").  These provide support for terser summary lines, but can also
be used in the regular quest text passages.

     A couple of nemeses don't specify gender.  The random choices need
to be made early so that the leaders' messages can get them right.  This
chooses during role initialization and then uses that result once the
corresponding monster is eventually created.  It does the same for leader
even though no current leader needs it, and for deity too.
2009-04-07 02:19:54 +00:00
nethack.allison
c146fe012d housekeeping: mark trunk sources 3.5 (include) 2005-01-02 16:50:12 +00:00
nethack.allison
06528d1002 3.3.2 to 3.4.0 2002-02-04 16:06:00 +00:00
arromdee
166affb0f9 polymorphed quest leader
Duuuh.  Of course adding objects already changed the editlevel.

Anyway, here's the fix I was working on.  It only matters in a very obscure
situation.  (Also, the quest leader still speaks no matter what he's
polymorphed into.)
2002-01-21 22:15:22 +00:00
jwalz
f5dab5f62f *** empty log message *** 2002-01-05 21:05:48 +00:00