Commit Graph

297 Commits

Author SHA1 Message Date
nhmall
d4693d19bb Merge branch 'NetHack-3.6' 2019-07-11 08:46:50 -04:00
Bart House
08a1910867 Improved readability of topline state management. 2019-07-10 22:16:08 -07:00
nhmall
7dfffbb712 Merge branch 'NetHack-3.6' 2019-07-10 21:58:58 -04:00
Bart House
bc65112ce0 Added experimental feature NEW_KEYBOARD_HIT. 2019-07-09 22:30:34 -07:00
nhmall
e6efc2a81b Merge branch 'NetHack-3.6' 2019-07-02 14:07:26 -04:00
PatR
8bb8d32625 tty status highlighting via attributes
Highlighting via attributes got broken three months ago.  May or
may not have been noticeable depending upon which attributes are
supported.  Too many variations of attribute designations...
2019-07-02 01:37:04 -07:00
nhmall
2b754e0c92 Merge branch 'NetHack-3.6' 2019-06-15 18:54:28 -04:00
PatR
747981d0c5 take two: tty bug with long 'autodescribe' text
Messages on tty which bypass message history weren't handling long
lines properly.  If the text wrapped to line 2, that continuation
portion was left on the screen after whatever operation that put it
here was finished.  (To reproduce:  assign a long name to a monster
with a long type name so that the combined length exceeds the display
width, then move the cursor over it with ';' or '/' while autodescribe
is On.)

This time prompting isn't adversely affected.
2019-06-15 07:18:47 -07:00
nhmall
938a2c1b64 Merge branch 'NetHack-3.6' 2019-06-15 08:54:45 -04:00
PatR
9cbc8ace42 tty bug with multi-line prompts
This effectively reverts 1ad2415315
because it was interfering with prompts that spanned more than one
line (by inserting '--More-- + erase' between displaying of prompt and
getting input for the answer).

So we're back to the situation where autodescribe feedback when moving
the cursor will leave text on the second line if it generates text too
wide for one line.  (^R redraws the screen correctly.)
2019-06-15 05:11:08 -07:00
PatR
1ad2415315 tty bug with displaying long 'autodescribe' text
Messages on tty which bypass message history weren't handling long
lines properly.  If the text wrapped to line 2, that continuation
portion was left on the screen after whatever operation that put it
here was finished.  (To reproduce:  assign a long name to a monster
with a long type name so that the combined length exceeds the display
width, then move the cursor over it with ';' or '/' while autodescribe
is On.)
2019-06-12 17:57:24 -07:00
nhmall
91d93cd46b Merge branch 'NetHack-3.6' 2019-05-20 22:10:01 -04:00
PatR
716b72d682 wintty.c comments
Some minor stuff I had pending that I stripped away for the status
conditions patch.
2019-05-20 18:08:32 -07:00
nhmall
c7ed4920b0 Merge branch 'NetHack-3.6' 2019-05-20 15:50:17 -04:00
nhmall
cd6c2ebcdf status line count (word two) bit 2019-05-20 15:16:57 -04:00
nhmall
7d7111ec03 status_sanity_check is most useful in WIP and beta so restrict it 2019-05-20 12:08:51 -04:00
PatR
4c93e1fa21 more #H8609 - tty status condition rendering
The earlier fix removed a valid optimization which happened to be
implemented incorrectly.  Put that back.  It also left an invalid
optimization when applied to conditions.  Remove that one.

I don't think either of these explains truncating 'y' off of "Hungry"
which was shown in one of the reports.
2019-05-20 05:26:19 -07:00
nhmall
cbb3dbb5f5 make it tougher for incomplete render_status() to go unnoticed
Adds a sanity check that will write a paniclog
message if a code change prevents completion of
render_status() for each dirty (changed) field.
2019-05-20 01:33:33 -04:00
nhmall
e653868833 fix a botl status display issue
Reported as #H8609 (1679)

Some code recently added to render_status() for BL_CONDITION:
    if (!tty_condition_bits)
        continue;
was short-circuiting the required copy of NOW
values to BEFORE values for later comparison
further down in the for-loop.
    tty_status[BEFORE][idx] = tty_status[NOW][idx];

This caused some fields to be bypassed for rendering
once no more tty_condition_bits were set because the
length comparisons would match.
2019-05-19 23:35:21 -04:00
nhmall
db25fe56a8 Merge branch 'NetHack-3.6.2' 2019-05-05 23:30:50 -04:00
PatR
fcd38bdbef couple of interface comments 2019-05-05 13:38:58 -07:00
nhmall
e4ac043747 Merge branch 'NetHack-3.6.2' 2019-04-21 04:08:57 -04:00
PatR
6c84ccc241 status 'fieldorder'
DEC C in one of its non-ANSI modes didn't like
 fieldorder = test ? &array1 : &array2;
It first complained that '&' applied to an array has no effect (which
was typically true in pre-ANSI environments) and once those '&'s are
ignored, the attempted assignment didn't match the variable's type.
That code was actually more complicated that it needed to be; slightly
simpler code works as intended.
2019-04-19 12:28:14 -07:00
nhmall
d4dc1c1eab Merge branch 'NetHack-3.6.2' 2019-04-09 17:29:28 -04:00
PatR
24d09e64a3 tty blink & dim attributes
Enable blink and dim for the TERMLIB + !NO_TERMS configuration of the
tty interface.  Blink now works the same as in the curses interface
for status highlights.  The terminal emulator I'm using has an escape
sequence for dim but it evidently doesn't do anything (same no effect
as with curses), so that isn't adequately tested.
2019-04-09 13:16:54 -07:00
nhmall
add4540ba9 Merge branch 'NetHack-3.6.2' 2019-04-06 09:13:20 -04:00
PatR
0bfd12dd16 tty status
Take care of a minor 'TODO' and make another stab at getting truncated
encumbrance and/or level-description to reset to full size when enough
space becomes available.
2019-04-06 05:36:29 -07:00
nhmall
abfd80d3d7 Merge branch 'NetHack-3.6.2' 2019-04-02 12:25:16 -04:00
PatR
14d8ed199e tty: panning while clipped
Noticed while testing statuslines on a small terminal window.  Using
the cursor to pick locations that panned the map to view a new subset
would end up showing a new view of the regular map rather than a
different section of what was currently displayed.  For farlook that
caused monsters to take on new hallucinatory forms which was fairly
inconsequential, but for #terrain and various forms of detection it
reverted to the ordinary map instead of showing the map features that
the player requested or the temporarily revealed monsters and such.

Most interfaces keep track of the whole map and just show their view
of the new subset when panning, similar to redisplay after being
covered up and then re-exposed, but tty isn't doing that.  I made
same change to Amiga as to tty since the code it was using was very
similar.  I haven't touched any of the other interfaces and assume
that they don't need this.  I've verified that curses and X11 don't.
2019-03-29 14:35:36 -07:00
PatR
d1dade164e tty statuslines:3
Implement the 'statuslines' option for tty.  2 and 3 line status are
similar to curses.  Tty's version doesn't include insertion of extra
spaces for enhanced readability, or ignoring 'showexp' when space is
needed for other fields, or right justifying 'score' and suppressing
it when there isn't room for the entire number.  It continues to have
abbreviated condition and encumbrance descriptions that curses lacks
which get used when the normal ones take up too much space.

'statuslines' can be set with 'O' so it is feasible to switch back
and forth between 2 and 3 lines on the fly.  But only if the display
is at least 25 lines (actually ROWNO+4) or else CLIPPING is enabled
at build time.

This fixes the bug where after resorting to abbreviated condition
values it sometimes (always?) wouldn't switch back after more room
became available.  Abbreviated encumbrance values had problems too
(lack of leading space and not changing value if encumbrance changed
to anything other than unencumbered) and this fixes that as well.
2019-03-29 04:21:18 -07:00
nhmall
680008c79d Merge branch 'NetHack-3.6.2' 2019-03-27 18:41:40 -04:00
PatR
4867badd61 tty status fix
Yesterday's hitpointbar patch had a mistake in an unrelated change.
Simplifying the stripping of trailing spaces from hunger and leveldesc
broke that.
2019-03-27 12:55:42 -07:00
nhmall
773e896e60 Merge branch 'NetHack-3.6.2' 2019-03-27 07:22:04 -04:00
PatR
91ab87db2e tty hitpointbar
Catch up with curses and have hitpointbar work even if statushilites
is 0 to suppress other highlighting.  Indirectly fixes #H8389 by
making the circumstance which triggered that bug no longer do so.
2019-03-26 19:27:11 -07:00
nhmall
99b965ddee Merge branch 'NetHack-3.6.2' 2019-02-20 08:54:52 -05:00
PatR
8b08378bf7 DECgraphics vs eight_bit_tty
The fuzzer likes to set options randomly; the combination of
DECgraphics symbol set (on a display capable of rendering it) plus
eight_bit_tty produces a bizarre map display.  Make DECgraphics
override eight_bit_tty rather than the other way around.
2019-02-19 18:25:02 -08:00
nhmall
7d703fa978 Merge branch 'NetHack-3.6.2' 2019-02-10 00:08:07 -05:00
PatR
2d62513b1b minor nitpicks
A couple of trivial things I noticed while looking at status cleanup.
2019-02-09 15:33:16 -08:00
nhmall
72226b4189 Merge branch 'NetHack-3.6.2' 2019-02-04 21:40:16 -05:00
PatR
a8a187f89b tty ^P recall for dolook/whatis feedback
Noticed while testing the history suppression:  if you have DECgraphics
enabled and look at a graphics character on the map, the topline shows
x      description of x
where 'x' is displayed as it appears on the map (line drawing char).
^P for msg_window:single knows about that and reproduces the effect if
you recall such a line.  But msg_window:full/combination/reverse didn't
know about that and dumped it as-is into text output, ending up with a
strange 8-bit character for 'x' instead of the line drawing one.

I think other rendering schemes will be unaffected by this.  It's just
duplicating what is done for msg_window:single.
2019-02-04 18:24:17 -08:00
nhmall
44e13885be Merge branch 'NetHack-3.6.2' 2019-02-04 20:08:30 -05:00
PatR
190c90e95e tty ^P message recall
Extend 'putstr(WIN_MESSAGE, attribute, string)'s attribute so that
'custompline(SUPPRESS_HISTORY, ...)' can work with ^P's message
history like DUMPLOG history, in order to keep autodescribe feedback
and intermediate prompts for multi-digit count ('Count: 12', 'Count:
123') prompts out of recall history.  The old autodescribe behavior
could easily push all real messages out of the recall buffer when
moving the cursor around for getpos, and the count behavior looked
silly for a four or five digit gold count if you set the msg_window
option to 'full' or 'combination' and viewed them all at once.

Other interfaces may want to follow suit, but this doesn't force them
to make any changes.  I added a hook for "urgent messages" that might
be rendered in bold or red or some such and/or override the use of
ESC at --More-- from suppressing further messages, but there aren't
any custompline(URGENT_MESSAGE, ...) calls (potentially "You die...",
for instance) to exercise it.  Other people have implemented similar
feature it different ways and I'm not sure whether this one is really
the way to go since the core needs to categorize each message that it
deems to be urgent.  MSG_TYPE:stop may be sufficent, although MSG_TYPE
matching can entail a lot of regexp execution overhead at run-time.
2019-02-04 16:46:04 -08:00
nhmall
05ec7f36a8 Merge branch 'NetHack-3.6.2' 2019-01-29 22:34:07 -05:00
PatR
37e5a9cad2 randrole() fix
Give all the calls to randrole() its new argument.
2019-01-29 17:14:55 -08:00
nhmall
58f2218c4e Merge branch 'NetHack-3.6.2' 2019-01-09 07:24:18 -05:00
nhmall
fac470096b Merge branch 'NetHack-3.6.2' 2018-12-29 12:37:27 -05:00
nhmall
eed7c4bdd1 nttty topten output processing
switch back to using the safe routines
after tty port exits on Windows console
tty port.

Fixes H7758
1613
2018-12-29 12:26:33 -05:00
Bart House
06f8450be1 Merge branch 'win-wip3.7' into win-wip3.7-bart 2018-12-25 18:35:09 -08:00
Bart House
769ad91cc3 mthrowu, nhlan, options, regions, rip and role globals moved to g. 2018-12-25 16:26:27 -08:00
nhmall
7974533eab Merge branch 'NetHack-3.7' into win-wip3.7 2018-12-25 16:35:45 -05:00