Commit Graph

26 Commits

Author SHA1 Message Date
nethack.allison
bd77bb85cc urban legend 2003-01-03 05:56:45 +00:00
nethack.rankin
810386390e eating mimic corpses
Don't mimic gold if you are Unchanging at the time you eat a
mimic corpse.
2002-10-21 08:19:17 +00:00
nethack.allison
4430f8f652 B13001 mild buzz
feel a mild buzz only if energy or maxenergy increased
2002-10-03 00:44:16 +00:00
nethack.rankin
bd6f5b87bf "eye of newt"
Add <Someone>'s "eye of newt" patch, which confers energy
when eating a newt corpse.  Consumed energy is restored by up to 3
points, and if that takes the character past max energy there's a
chance to boost the latter by 1 point.  I introduced randomization
so that level 1 characters can't just kill and eat all the newts on
the first couple of levels to unconditionally boost their initial
mana (22% chance per newt to increase max energy now instead of his
original 100% chance).
2002-09-26 07:13:10 +00:00
nethack.allison
9ac2c2c576 <email deleted>
> I'm working on a Nethack port, and one of the header files a
> library uses has a structure with a member named "red". Since
> includes/decl.h #defines red to something, this totally loses.
>
> Attached is a patch which fixes the color defines.
2002-09-06 00:12:44 +00:00
nethack.allison
98d53c93a8 win32 recover; also a core bit from Yitzhak 2002-09-02 14:10:05 +00:00
arromdee
0247ab5c1c eating rings
Found on the newsgroup: someone pointed out that you don't get a message
when you eat a ring of increase damage.  They thought it was intentional--
it's not.
2002-08-07 05:17:45 +00:00
nethack.allison
40940991bb change GOLD_CLASS to COIN_CLASS 2002-07-08 23:25:53 +00:00
cohrs
e88a6182dd cancellation, polymorphed and unchanging
<Someone> reported that a wand of cancellation would ignore Unchanging,
noting the case of cancelling yourself while polymorphed into a stone golem.
He thought the wand should win, killing the player.  I felt otherwise,
since the case he specified passes the flag allow_cancel_kill == FALSE.
2002-07-07 23:25:43 +00:00
cohrs
1359896784 eating conduct followup
lost the non-EGG case when removing the unnecessary LEATHER, et al, checks.
2002-07-07 15:25:23 +00:00
cohrs
e8dc88c950 rotten food and veggie conduct
<Someone> reported (in April) that eating cursed tripe, for example, did
not violate vegetarian conduct.  This patch moves the various conduct
checks into common code that is executed before the rotten state of food is
determined.
2002-07-07 05:07:53 +00:00
nethack.rankin
3842c87c0f grammar of food warnings
Change "The corpses smell like it could be tainted! Eat it anyway?"
to be "The corpses smell like they could be tainted! Eat one anyway?"
when eating one of multiple stacked food objects.
2002-07-02 02:39:27 +00:00
nethack.rankin
365a76ca28 annoying shop bug
The shop billing code assumes that food marked partly eaten
is worthless, but the eating code was changed to make sure that any
eating attempt will never leave food marked as not partly eaten.
The end result is that non-corpse food which is consumed in a
single byte can be eaten off shop floors for free, and if eaten
from inventory--so already on shop bill--the "Ix" display of used
up goods lists the item as partly eaten (with right price though).

     This fix makes single-byte food be handled the same as other
food:  the first byte taken causes the food to be auto-purchased
immediately instead of waiting until it's used up to add it to the
shopping bill.
2002-03-23 06:53:09 +00:00
nethack.allison
416331f4d1 slap against floor while riding
> Greetings! <Someone> suggested I report this bug to you:
> in 3.3.1, riding a horse while blind, I ate a bad carrot (to
> unblind myself) and got the message, "Blecch! Rotten food! The
> world spins and you slap against the floor." Upon regaining
> consciousness, I found I was still safely mounted on my steed,
> raising the question of what part of me could have "slapped
> against the floor." I thought I would have fallen off my
> horse, or at least have slumped against it. <Someone> said in his
> reply to me on rgrn: "Looks like Yet Another message that
> fails to take riding into account; should be easy enough for
> the DevTeam to fix, though, since it's one that's already
> being modified for levitation and the like." Hope this helps.
> Thanks very much! <email deleted>
>
2002-03-07 23:54:15 +00:00
arromdee
e4f694986c french fried food (B7010)
This implements the suggestion in beta bug 7010.
2002-03-02 16:18:39 +00:00
cohrs
924f3cbd37 player eating metal
1) player-as-rust monster should obey same rules for edible metal as monsters.
2) with GOLDOBJ, player-as-xorn couldn't eat gold in inventory
2002-02-12 03:53:05 +00:00
cohrs
e5a5b5253e rotten wraith corpse
sidestep the rotten partly eaten wraith corpse impossible() message by
causing rotten wraith corpses to immediately rot away completely
2002-02-10 20:19:24 +00:00
cohrs
91c5521009 verb agreement
add and use new APIs, Tobjnam, otense and vtense, is_plural
to determine tense/form of verbs and a few pronouns as well
2002-02-09 00:24:49 +00:00
arromdee
9aa253c8ab salamanders
If salamanders are made immune to slime, then all the other places in the
code which check for fire creatures should be modified too.
2002-02-06 05:11:25 +00:00
cohrs
78f59d2046 salamanders immune to sliming
Since salamanders are plane-of-fire creatures, they too should be immune to
fire like fire elementals & vortexes
2002-02-06 04:06:41 +00:00
nethack.allison
06528d1002 3.3.2 to 3.4.0 2002-02-04 16:06:00 +00:00
arromdee
0aa32a65c2 From the beta-testers; the ability to detect bad food should detect slime as
well as cockatrice meat.
2002-02-04 03:35:17 +00:00
cohrs
371bbc2fb8 cost of eating an unpaid tin
The cost of an unpaid tin should be calculated before eating, not after,
so the cost will be based on your pre-eating hunger, not post.
2002-01-21 03:25:50 +00:00
arromdee
f93521e95d wizard #poly and #levelgain
This adds the wizard #poly and #levelgain commands.
2002-01-17 02:47:23 +00:00
cohrs
c77073be31 sync changes since last snapshot 2002-01-07 02:12:04 +00:00
jwalz
bc2a4c5fca *** empty log message *** 2002-01-05 21:05:49 +00:00