Before using this updated packaging you will need
to do the following (one time):
sh sys/msdos/fetch-cross-compiler.sh
And you'll need to update your Makefiles as follows.
On Linux:
sh sys/msdos/setup.sh sys/unix/hints/linux.370
or on macOS;
sh sys/msdos/setup.sh sys/unix/hints/macOS.370
Create the msdos package with:
make CROSS_TO_MSDOS=1 package
where calling term_start_color(NO_COLOR) would have the same
effect as calling term_end_color().
That change only included a change for termcap, but not any of
the NO_TERMS configurations. (NO_TERMS is defined for an
implementation where termcap is not used).
This attempts to make sys/msdos/video.c and sys/windows/consoletty.c
honor the change.
The msdos change has not yet been tested.
No attempt was made to alter the term_start_color() implementations
within the outdated tree.
- Move secondary preprocessor defines down further in config.h
so that they can be overridden via [platform]conf.h which is
included from global.h, specifically:
LIVELOGFILE when LIVELOG is defined
DUMPLOG_FILE when DUMPLOG is defined
- Minimize platform-specific, or compiler-specific code in hack.h and decl.h.
- reorganize src/decl.c to align with include/decl.h.
- a new header file cstd.h added, containing calls to C99
standard header files.
- hack.h, decl.h, and decl.c have been cleaned up and had code
moved so that things line up as follows:
hack.h defines values that are available to all
NetHack source files, contains enums for use in all
NetHack source files, and contains a number of
struct definitions for use in all NetHack source files.
It does not contain variable declarations or variable
definitions.
decl.h contains the extern declarations for variables that
are defined in decl.c. These variables are global and
available to all NetHack source files. The location of
the variables within decl.h was random, so give it some
order for now.
decl.c contains the definition of the variables declared in
decl.h, and initializes them where appropriate. The
variable definitions are laid out in much the
same order as their declarations in decl.h.
- wintty.h: There were some varying terminal-related prototypes in
system.h, and that was the only thing left that demanded that
system.h be included. Those have been replaced by an #include
<term.h> in include/wintty.h to get the more current (and hopefully
more correct) prototypes, rather than hardcoding them in NetHack
sources.
For edge-case platform compatiblity, there is no #include <term.h>
if the build defines NO_TERMCAP_HEADERS. In that case one set of
hardcoded prototypes is still used in include/wintty.h.
The added #include "term.h" is also bypassed for NO_TERMS builds (builds
that don't link to terminfo/termcap at all, but still present a tty
interface using platform or window-port specific functions to fulfill
the same role as that of terminfo/termcap).
- some scattered, unnecessary #include "integer.h" were removed from
various files, since that's always included in current NetHack-3.7
sources, either directly from config.h or indirectly from #include
"hack.h".
- system.h references removed.
- new cstd.h added; the #include "system.h" references in Makefiles
and project files (Xcode, visual studio), were replaced
with #include "cstd.h" references. A "make depends" is probably
warranted.
Also:
- Use of <term.h>, which defines clear_screen() as a macro, conflicts
with an actual function with that name in win/tty/termcap.c. The most
straight-forward course of action was to rename the NetHack function,
and change the references to it, from clear_screen() to
term_clear_screen(), so that was done.
Also includes support by paxed for polearm targeting using the
frame color.
Also renames USE_TILES to TILES_IN_GLYPHMAP which is a more
accurate description.
Not all window interfaces have full support for the color framing
of the background square yet.
MS-DOS needs further work (to bring it to both VESA and VGA, with
and without tiles.
Windows GUI is missing support.
X11 and Qt have been started, but may require further refinement.
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.
It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.
Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.
To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.
A global variable named 'amulets', would be found in ga.
ga.amulets
^ ^
A global varable named 'move', would be found in gm.
gm.moves
^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
gv.val_for_n_or_more
^ ^
A global variable named 'youmonst' would be found in gy.
gy.youmonst
^ ^
When dist2() got changed to use coordxy parameters, a macro that uses
it in its definition was overlooked and it had (int) casts in it.
That caused a warning about possible data loss when the int
then got converted to coordxy for the dist2() call.
Give online2() coordxy parameters instead of int, like its bretheren.
Avoid a couple of implicit conversion warnings where ints were being assigned
to smaller uchar or ints being assigned to smaller short.
A couple of signed vs unsigned warnings on some rumor processing.
Avoid some signed vs unsigned warnings in mdlib/makedefs where a signed int
param eventually got used in an external call that took size_t.
Eliminate all of it by just having the outer NetHack routine also take
a size_t.
Lastly, insert some default C99 alternative time-related code
in mdlib/makedefs since asctime() and ctime() are being flagged as
deprecated in the upcoming C23 standard and will now start to trigger
warnings for anyone using a C23-compliant compiler.
Instead of using index() macro defined to strchr, use C99 strchr.
Instead of using rindex() macro defined to strrchr, use C99 strrchr.
If you want to try building on a platform that doesn't offer those
two functions, these are available:
define NOT_C99 /* to make some non-C99 code available */
define NEED_INDEX /* to define a macro for index() */
define NEED_RINDX /* to define a macro for rindex() */
../sys/msdos/font.c:24:12: warning: declaration of 'flags' shadows a global declaration [-Wshadow]
24 | uint32 flags;
| ^~~~~
In file included from ../include/hack.h:285,
from ../sys/msdos/font.c:3:
../include/flag.h:422:29: note: shadowed declaration is here
422 | extern NEARDATA struct flag flags;
| ^~~~~
make[2]: Entering directory '/home/nhmall/git/NHsource/util'
If the VESA mode chooses a mode with 8 bit pixels, but the tile set
has too many colors for that, a null dereference can result when
trying to set up the nonexistent palette. Catch this condition and
refuse to set VESA mode instead.