Commit Graph

21 Commits

Author SHA1 Message Date
PatR
8c4e792770 curses ">>" (terse "--More--")
I've noticed many instances of the game pausing and not being sure why,
then pressing <space> and having it resume.  The curses interface had
a tendency to put its equivalent of the --More-- prompt, >>, somewhere
where that wasn't visible, either off the right hand edge (possibly) or
underneath the window borders if those were enabled.  Especially the
very last one it issues prior to exit.  (An extra one compared to tty
behavior.)

This ended up being a pretty substantial overhaul of message window
handling.  I wouldn't be surprised if it has off-by-one errors which
happen to be paired up and cancel each other out.  ">>" is still drawn
in orange if guicolor is on, now in inverse video when that is off.
If it happens to be drawn at the same screen location in consecutive
instances, the first ">" will toggle between blink and not blink so
that there'll be no doubt as to whether the keypress registered when
dismissing it (moot if the text preceding it is different but there's
no attempt to be smart enough to check that, just screen placement).
2019-04-04 17:55:40 -07:00
PatR
e5fea0291e curses prompting
Make the same fix to curses that was done for tty in 3.6.1:  don't
let MSGTYPE entries be matched against prompt strings.  Like tty,
curses was using ordinary pline() to issue prompts; something like
MSGTYPE=hide"yn"
could wreak havoc.  Switch to custompline(OVERRIDE_MSGTYPE,...).
2019-04-04 13:52:14 -07:00
PatR
be966cfe5a curses ^P msg_window:Full
This changes the recently added msg_window:f for curses to start
viewing the old messages on the last page rather than the first.  For
msg_window:Reversed (the default for curses) and for either direction
when all of the message history happens to fit on one page, there's
no change.  But for multiple pages, the FIFO feedback now pads the top
of the first page with blank lines so that the last page is full, and
it starts out showing that last page first.  So if you only want to go
back few or several messages, they will be in view immediately.

Old layout:
|first message (oldest)   |  |1st message of last page |
|2nd message of 1st page  |  | ...                     |
| ...                     |  |final (most recent) mesg |
| ...                     |  | (blank filler)          |
|last message of 1st page |  | (blank filler)          |
|             (1 of 2) => |  |          <= (2 of 2)    |
and ^P started with first page visible and needed normal menu handling,
<space> or '>' or '|', to go forward to view the most recent messages.

New layout:
|1st message of last page |  | (blank filler)          |
|2nd message of last page |  | (blank filler)          |
| ...                     |  |first message (oldest)   |
| ...                     |  | ...                     |
|final (most recent)      |  |last message of 1st page |
| <= (2 of 2)             |  |    (1 of 2) =>          |
and ^P starts on last page (two of two in this example) but can go
back with '<' and '^'.

So if the total size takes one and third pages (which isn't uncommon
for the default number of kept messages), you'll see 3/4 of the most
recent messages on the initial screen, then you can page backward if
you want to see the other 1/4.

The page indicator is deliberately drawn a bit differently just to
draw attention to the fact you're starting on the last page.  I'm not
sure whether that is actually worthwhile but it was trivial to do.
2019-04-02 01:11:59 -07:00
PatR
cd12422af5 curses message suppression
The curses interface was using 'moves' as if it meant "moves" rather
than "turns".  Typing ESC at >> (curses' terser version of --More--)
prompt would suppress messages for the rest of the current turn rather
than just the rest of the current move.  So if the hero got an extra
move due to being Fast, there would be no feedback during that move.
2019-03-31 15:34:46 -07:00
PatR
ee53a9fea6 curses message recall, memory leaks
Using ^P right after resize or 'O' of align_message, align_status,
statuslines, or windowborders would result in
'curses_display_nhmenu: attempt to display empty menu'
because some memory cleanup I added several weeks back was being
executed when the curses interface tore down and recreated its
internal windows.

This fixes ^P handling by making sure that that menu (which is just
text but uses a menu to support '>'/'<'/'^'/'|' scrolling) will never
be empty and it also fixes the window deletion to not throw away
message history until it's final deletion at exit time.

^P uses a popup window to display previous messages and it was never
deleting that window, just creating a new one each time.  Same with
the routine which displays an external help file.  Using either or
combination of both close to 5000 times would probably make internal
window creation get stuck in an infinite loop.  Delete those windows
after they're used so it'll never be put to the test.

The memory cleanup I added for map/status/messages/invent was only
being preformed at end of game, not when saving.  Fix that too.
2019-03-24 17:50:26 -07:00
nhmall
acc92bcacb yet more mingw w64 build
Fix:
../sys/winnt/nhraykey.c: In function 'CheckInput':
../sys/winnt/nhraykey.c:459:37: warning: type of 'mode' defaults to 'int' [-Wimplicit-int]
 int __declspec(dllexport) __stdcall CheckInput(hConIn, ir, count, numpad,
                                     ^~~~~~~~~~
2019-03-13 19:55:43 -04:00
PatR
53777fa03a win/curses comment
Twice I've gone through the curses code to deal with CHAR_P, BOOLEAN_P,
and so forth.  Both times I eventually changed my mind.  This time I'm
just adding an explanatory comment instead.
2019-03-10 16:06:29 -07:00
PatR
683226c3c5 curses vs extended commands
Extend the earlier support for Delete/Rubout in getline() to the
text entry for extended commands.  In other words, treat <delete>
and <backspace> as synonyms in both places.

Some reformatting too, but only in a couple of the files.
2019-03-10 14:53:31 -07:00
PatR
f3072cdb43 curses: plug most memory leaks
This takes care of a lot of the leaked memory in the curses interface.
It still needs to free memory allocated for status fields when the
status window is destroyed at game end; likewise for message history
when the message window is destroyed.
2019-02-08 15:50:59 -08:00
PatR
19d737951e curses: change from malloc() to nethack's alloc()
There was no provision for malloc() potentially returning Null and it
wasn't integrated with nethack's MONITOR_HEAP.  'heaputil' shows that
the curses interface is leaking like a sieve.  If some things are
actually being allocated separately and then freed from within curses,
those need to be thoroughly documented and maybe switched back to
malloc().
2019-02-07 16:48:37 -08:00
nhmall
a5f154d925 a couple of source spelling consistencies for /*FALLTHRU*/ 2018-12-28 10:08:56 -05:00
Tangles
9fd28fb852 curses - fix count selection not working for PICK_ONE menus.
eg: d2b would drop 2 of item b, but using d* to pick from a menu
and then selecting 2b would ignore the count and just drop the
whole stack.
2018-12-28 15:42:32 +01:00
PatR
ceb446eaea curses lint 2018-12-26 01:45:17 -08:00
nhmall
16cda0882c fix up PDCurses cursor placement for prompts 2018-12-14 23:08:41 -05:00
nhmall
c258f9c3f8 update header on cursdial 2018-12-05 17:40:33 -05:00
nhmall
6fe706f274 'curses_display_nhmenu' should return a value
Caught by automated build test

../win/curses/cursdial.c:598:9: error: non-void function 'curses_display_nhmenu' should return a value [-Wreturn-type]
        return;
        ^
../win/curses/cursdial.c:605:9: error: non-void function 'curses_display_nhmenu' should return a value [-Wreturn-type]
        return;
2018-12-02 18:47:23 -05:00
Tangles
69d9a7a51b curses - don't autocomplete wiz cmds except in wizmode 2018-12-02 11:19:56 -05:00
Tangles
1f94456e46 curses - change some panics to impossibles. 2018-12-02 11:19:35 -05:00
nhmall
bf4bb47518 Update header at the top of the curses files
Place the copyright notice within the win/curses files as confirmed
by the original curses port author on November 28, 2018.
2018-11-28 20:00:20 -05:00
Bart House
0b1e975b07 Addressed compiler warnings.
Moved locals before code.  Changed comment type.
2018-11-20 10:35:25 -08:00
nhmall
748280d5dc curses new file additions 2018-11-16 20:53:38 -05:00