Commit Graph

5 Commits

Author SHA1 Message Date
nhmall
375a2c28f1 fixes updates for win32gui
Changes to be committed:
	modified:   doc/fixes36.0
	modified:   doc/fixes36.1
	modified:   win/win32/mhsplash.c
	modified:   win/win32/mswproc.c
2015-12-10 07:51:33 -05:00
PatR
cee9426694 fix #H4038 - distant name vs Eyes of the Overworld
distant_name() temporarily blinded the hero before calling xname() or
doname() in order to prevent the object being formatted from having
its dknown flag set.  The Eyes of the Overworld override blindness, so
that bit got set for heros wearing them regardless of intention.  This
switches to a file-scope global instead of blindness as the way that
distant_name() tells xname() not to set dknown.

This bug has been present ever since the Eyes were added (3.3.0?).
2015-12-10 01:34:09 -08:00
PatR
c14336fee2 fruit enlightenment
Move the 'if (wizard) { /* give feedback for named fruit */ }' code
in ^X/enlightenment into an #if DEBUG block, and expand the if (wizard)
predicate with '&& explicitdebug("fruit")' to require that 'fruit' be in
DEBUGFILES.  So, build with DEBUG enabled and run via
 |% DEBUGFILES='fruit' nethack
to get it back....

This isn't actually a bug fix and it isn't necessary for 3.6.1, but I
got tired of seeing ^X and end-of-game disclosure of attributes end with
three lines about fruit when I'm not doing anything with named fruit.
2015-12-10 00:36:01 -08:00
Pasi Kallinen
f4a6ccf3f0 Update sysconf MAXPLAYERS docs a bit 2015-12-10 10:14:24 +02:00
PatR
de4e4bb601 doc/fixes36.1 - get it started... 2015-12-10 00:06:52 -08:00