Commit Graph
574 Commits
Author SHA1 Message Date
nhmall 7974533eab Merge branch 'NetHack-3.7' into win-wip3.7 2018-12-25 16:35:45 -05:00
Bart House b1ab64db43 program_state moved to g. 2018-12-25 10:09:04 -08:00
Bart House 0763046c38 zeroX, tc_gbl_data and fqn_prefix moved to instance globals. 2018-12-25 08:09:37 -08:00
Bart House 8c1a4d9a97 invent, youmonst, hackdir moved to g. 2018-12-24 21:04:15 -08:00
Bart House be5cdcf77a killer, level and rooms move to instance globals. 2018-12-24 19:50:08 -08:00
PatR 02cfd131ee status gold vs symset:Blank
Symset:Blank sets all the map symbols (except STRANGE_OBJECT) to
<space>.  The status lines for !STATUS_HILITES force status to use '$'
instead of ' ' for the prefix before ":1234" for gold, but the status
lines for STATUS_HILITES did not.  tty ended up with ":1234" for gold.
win32 and curses both ignore the prefix and construct their own, but
since win32 uses the map symbol for that it must also be ending up
with ":1234" (I assume; I haven't seen it).  curses is forcing '$' for
the prefix, even on the rogue level.

This attempts to fix win32 without be able to test the result.  I've
left curses alone.
2018-12-24 18:43:51 -08:00
Bart House 74edf42f1c Moved decl.c globals into instance globals. 2018-12-22 18:44:22 -08:00
nhmall a2296d043f eliminate sys/share/pcsys.c from Windows build
Windows build was actually only using a single function
in there, so just add a similar function to sys/winnt/winnt.c
and eliminate the need for including sys/share/pcsys.c in
the build.
2018-12-19 06:43:00 -05:00
Bart House 6ae5931a63 Updateda PDCurses Visual Studio project to latest PDCurses content. 2018-12-15 19:52:58 -08:00
Bart House 3af29b4f26 Merge branch 'win-minor' of https://rodney.nethack.org:20040/git/NHsource into win-minor 2018-12-15 17:35:43 -08:00
Bart House 6cec6a88a5 Added PDCurses project to VS 2017 build. 2018-12-15 17:35:27 -08:00
nhmall 902f76d1fa more win32 gui fuzzer work 2018-12-15 19:31:42 -05:00
Bart House d77545128b Merge branch 'win-minor' of https://rodney.nethack.org:20040/git/NHsource into win-minor 2018-12-15 14:50:14 -08:00
Bart House 266b5e3891 Small improvements to fuzzer for NetHackW.
Can toggle fuzzer on/off using "Pause" key if attached to debugger.
Extended command selected randomly.
2018-12-15 14:49:59 -08:00
nhmall 16cda0882c fix up PDCurses cursor placement for prompts 2018-12-14 23:08:41 -05:00
PatR cf7536b167 random_response() buffer overflow
'sz' is the size of the buffer; 'if (count < sz) buf[count++] = c;'
can fill the entire buffer, leaving count==sz, so buf[count] = '\0';
would be out of bounds.

Formatting was way off.  Indentation these days should be multiples
of 4 spaces, never tabs.
2018-12-13 02:12:31 -08:00
Bart House 0cd50847fb Changes to get fuzzer working in NetHackW. 2018-12-12 21:46:14 -08:00
Bart House ce7c9d5077 Terminal font when not fitting to screen. Consolas for fit to screen. 2018-12-11 20:52:07 -08:00
Bart House 1aec267c09 NetHackW default font changed from "Terminal" to "Courier New" 2018-12-09 14:06:25 -08:00
Bart House a8d5f49837 Merge branch 'win-minor' into win-fontmap
# Conflicts:
#	win/win32/mhmap.c
2018-12-09 14:02:57 -08:00
Bart House 88bbf781d1 Three fixes to NetHackW font handling.
Check that player level is valid before checking if it is rogue.
Prevent attempting to pick a font that is too small.
Don't leak fonts when trying to find a font that fits.
2018-12-09 11:57:50 -08:00
Bart House fccc3cbee6 Render the two block glyphs using FillRect instead of DrawText. 2018-12-09 11:30:29 -08:00
nhmall afc34d3016 a late bot() call was observed on GUI Windows so prevent such a crash 2018-12-08 22:08:55 -05:00
nhmall 01625455d9 more startup tweaking for Windows 2018-12-08 21:17:34 -05:00
nhmall 547f0a32cc Update Visual Studio projects to reflect recent change 2018-12-08 20:24:24 -05:00
nhmall dc1e2da359 Windows startup modifications
Changes to be committed:
	modified:   include/winprocs.h
	modified:   src/options.c
	modified:   sys/share/pcmain.c
	new file:   sys/share/safeproc.c
	modified:   sys/winnt/Makefile.msc
	modified:   sys/winnt/stubs.c
	new file:   sys/winnt/windmain.c
	modified:   sys/winnt/winnt.c
	modified:   win/win32/vs2017/NetHack.vcxproj
	modified:   win/win32/vs2017/NetHackW.vcxproj
	modified:   win/win32/winhack.c

Because multiple window ports are supported on Windows
now, even in the same executable and selectable via
config file in some cases, some adjustments became
necessary. There will likely be some further refining
of this over the next day or two.

List of changes:

Move Windows startup from sys/share/pcmain.c and
into its own sys/winnt/windmain.c so that it can
be modified to fix some current breakage, and
allow altering the order of some things.

There is startup processing code that is common to
all of the Windows WindowPorts, but that startup
processing code needs to have no dependency on
any one of those WindowPorts.

Yet, during startup processing, some of the initialization
routines can end up calling NetHack functions that
expect an active Window port underneath, and if there
isn't one, routines like pline, impossible, panic can
end up invoking null function pointers.

Place a new file sys/share/safeproc.c, in which a complete
window port is available for early startup processing
purposes. It's WindowPort name field is set to
"safe-startup" just for reference.  The prototypes in
include/winprocs.h require that SAFEPROCS be

Usage:

 windowprocs = get_safe_procs(0);
initializes a set of winprocs function pointers that ensure
none of the function pointers are left null, but that's all it does.

 windowprocs = get_safe_procs(1);
initializes a set of winprocs functions pointers that ensure
none of the function pointers are left null, but also
provides some basic output and input functionality using nothing
other than C stdio routines (no platform or OS specific code).

The conditional code related to WIN32 has been removed from
sys/share/pcmain.c

The code common to all of the Windows WindowPorts calls
get_safe_procs() almost immediately to ensure that
there is a set of WindowPort winprocs available.
2018-12-08 17:56:20 -05:00
Bart House f081e53876 Fix for NetHackW.exe menu icon rendering. 2018-12-02 20:22:47 -08:00
Bart House 92612b8f0c Added some missing header files to VS2017 NetHackW project. 2018-12-02 18:15:02 -08:00
Bart House f3dcdc7fda Splash dialog and main window handle dpi change notifications. 2018-12-02 18:09:34 -08:00
Bart House 796bdce828 Update comment within mswin_status_string. 2018-12-02 13:35:48 -08:00
Bart House 6ee48481b1 Respect BL_FLUSH and BL_RESET indications to mswin_status_update. 2018-12-02 13:33:07 -08:00
Bart House 0f679b3109 NetHackW status hilite support improved to include support for attributes. 2018-12-02 13:25:03 -08:00
nhmall 5049d23ce0 make some progress on mingw build
Still not quite there yet though.
Focusing on tty (maybe curses) right now.

The gui has had significant code deviation from
prior gcc builds for windows and will take more
work.
2018-11-29 20:59:03 -05:00
Bart House 22af9a3bbf Adding manifest to NetHackW.exe in nmake build. 2018-11-28 21:06:39 -08:00
Bart House c44c0d3e01 Added support for color condition hilites to tile mode.
Code is complete but might take another pass over the code to simplify
where we can.
2018-11-25 21:04:30 -08:00
Bart House 95e701cd01 Fix map clearing when in tile mode and tile is set to NO_GLYPH. 2018-11-25 20:31:50 -08:00
nhmall 86637bb4ef fuzzer fixes on windows for testing 2018-11-21 18:50:02 -05:00
nhmall 312f492149 Merge branch 'win-minor' into win-curses 2018-11-18 04:32:28 -05:00
Bart House 6ba270563c Build curses if PDCurses is available.
There are two ways to enable curses in the build.  Either set the
environment variable PDCURSES to a folder containing a PDCurses repository
OR place the PDCurses folder alongside the NetHack source repository.
2018-11-17 23:56:31 -08:00
Bart House afe828507a Getting build working. 2018-11-17 14:48:38 -08:00
Bart House d2436d9f3c Map curso blinking controlled by win32_cursorblink. 2018-11-16 21:48:00 -08:00
nhmall 96ec49213f Add some windows command line option hooks 2018-11-16 19:32:00 -05:00
Bart House dcac95b4b3 Delete GDI objects when map window is destroyed. 2018-11-16 13:50:12 -08:00
Bart House 90562f23c0 Menu check boxes drawn correctly when scaled.
Changed from using pattern brush to strech blt when rendering check box.
2018-11-16 13:29:59 -08:00
Bart House 94c4acc144 Made map cursor blink a compile time option. 2018-11-16 13:00:02 -08:00
Bart House 52cbbdafae Completed map back buffer work and implemented map cursor blink.
Map back buffer work is done eliminating all flickering caused by
clears of the front buffer during partial updates.

Implemented a cursor blink in both ascii and tile modes.

Fixed bug where we would lose fit to screen when entering rogue level.
2018-11-16 12:39:04 -08:00
Bart House 1f8c78fb40 Remove commented out line. 2018-11-14 21:08:59 -08:00
Bart House 093dc076ed Modified RIP dialog to take into account monitor DPI. 2018-11-14 20:44:02 -08:00
Bart House 489abb45f5 Added monitor dpi awareness to NetHackW splash dialog. 2018-11-13 20:48:56 -08:00
Bart House 8069659912 Adjust menu item rendering based on monitor dpi. 2018-11-12 22:40:36 -08:00