Started out removing some trailing spaces and ended up making various
substantive changes.
Don't include tty by default since the sample make command shows how
to enable it and there isn't any easy way to disable it other than
not requesting it to begin with. (Due to using defined/not-defined
rather than values in the 'if' directives, WANT_WIN_TTY=0 is the same
as WANT_WIN_TTY=1 rather than it's inverse.)
That resulted in all the interfaces starting commented out, so add
some make code to make sure that at least one is enabled. If none,
it silently enables tty.
The sequence
|CXX=compilerA
|LINK=$(CXX)
|#CXX=compilerB
wouldn't work if 'make' substitutes immediately (I can't recall
offhand whether it does) and the first CXX was commented out in
order to uncomment the second one. The default CXX value would be
used instead of the #CXX=foo one even if it was uncommented. Just
move LINK= after it.
Build logic has been tested. Final install and packaging for
distribution have not (but weren't touched so shouldn't be affected).
Testing some hints revisions resulted in some bafflement which
turned out to be caused by 'make spotless' in the dat subdirectory
not removing 'options'. It wasn't removing several other generated
files either. That used to work but got clobbered when the lua
special levels replaced levcomp and dgncomp.
Assuming you have the prerequisite packages, You can specify the
window ports to include on the make command line:
make WANT_WIN_QT=1 WANT_WIN_X11=1 WANT_WIN_CURSES=1 WANT_WIN_TTY=1 all
Prequisites for window ports beyond tty:
(some sample homebrew commands to obtain them shown but that is not the
only way):
xquartz for x11 support
brew install xquartz
Qt for Qt support
brew install Qt
Using hints/macosx10.10-qt,
| make QTDIR={path} WANT_WIN_X11=1 USE_XPM=1
now builds a combined tty+Qt+X11 binary. Linking the X11 code
works a lot better when the Makefile tells the linker where the
X11 libraries are....
This reconciles some of the differences between macosx10.10 and
macosx10.10-qt but there are still lots more (including lack of
WANT_WIN_CURSES in the latter). And now 10.10 has differences
with the half dozen or so other macosx10.* hints.
After installing qt511-qtbase and qt511-qtmultimedia from macports
on my OSX 10.11 system (there is a qt513 but it requires OSX 10.12),
I can build the Qt interface with hints/macosx10.10-qt by overriding
QTDIR. It doesn't actually need the extra CFLAGS, and without those
I wonder whether the multimedia package is needed either, but I've
left them in. I have changed them to not be passed to the C sources
though, just the C++ ones.
I haven't tried combining with X11 or adding curses.
macosx10.10-qt was derived from an out of date version of
macosx10.10. This tries to make combined X11+Qt behave sanely but
I have no way of testing it.
It appears to require homebrew, at least that's what the construct
$(shell brew ...) to set up QTDIR suggests. That seems iffy and
should at least be documented.
It includes tty along with Qt but lacks support for including the
curses interface so definitely needs more updating.
and run it.
We need to do some about preserving the Makefiles as they were before
the obsolete code went away, because many of the bits that that
obsolete code depended on are now going away too.
Avoid the warning that tmpname should be replaced by mkstemp by
replacing tmpname with mkstemp. lua has code to do that but it isn't
trivial to activate while leaving the lua distribution unmodified.
[I've no idea whether nethack's usage even results in liblua ever
creating any temporary files.]
Using nethack's hints to pass -DLUA_USE_POSIX from top Makefile to
lib/lua-$(LUA_VERSION)/Makefile has been tested, building liblua.a
on linux with that has not.
Pull request #330 would add "ec2" ("ec2-user" after dash and whatever
follows has been stripped off) to GENERICUSERS for Amazon Linux. Now
that dashes-in-username handling has been fixed, that doesn't need to
be obscure and the full user name can be included instead.
I also added a commented out entry for PORTABLE_DEVICE_PATHS to the
default sysconf, then cloned that for Windows' sysconf.template.
Fixes#330
Fix for $USER, $LOGNAME, getlogin() values that have dashes in them:
keep dash and whatever follows as part of the name instead of stripping
it off for role/race/gender/alignment.
Before:
% USER=test-bar-fem ./nethack
|Shall I pick your female Barbarian's race and alignment for you?
and character ended up named 'test'.
After:
% USER=test-bar-fem ./nethack
|Shall I pick character's race, role, gender and alignment for you?
and character ends up named 'test-bar-fem'. However,
% ./nethack -u test-bar-fem
still behaves like the 'before' case.
|Shall I pick your female Barbarian's race and alignment for you?
Dash handling is only changed when the dash comes from user name (or
from envionment overriding user name), not from direct player input
or run-time config file.
Add some prototypes and add a new include to a couple of files that
use config.h instead of hack.h. So sys/unix/Makefile.src has been
changed slightly.
Allows creating shaped or themed rooms for the Dungeons of Doom
via lua script.
Invalidates bones and saves.
Makefiles updated for unix/linux by adding themerms.lua, but other
OSes need to have that added.
combine boolean and compound options into a single allopt[] array for
processing in options.c.
move the definitions of the options into new include/optlist.h file which
uses a set of macros to define them appropriately.
during compile of options.c each option described in include/optlist.h:
1. automatically results in a function prototype for an optfn called
optfn_xxxx (xxxx is the option name).
2. automatically results in an opt_xxxx enum value for referencing
its index throughout options.c (xxxx is the option name).
3. is used to initialize an element of the allopt[] array at index
opt_xxxx (xxxx is the option name) based on the settings in the
NHOPTB, NHOPTC, NHOPTP macros. Those macros only live during the
compilation of include/optlist.h.
each optfn_xxxx() function can be called with a req id of: do_init, do_set,
get_val or do_handler.
req do_init is called from options_init, and if initialization or memory
allocation or other initialization for that particular option is needed,
it can be done in response to the init req.
req do_set is called from parseoptions() for each option it encounters
and the optfn_xxxx() function is expected to react and set the option
based on the string values that parseoptions() passes to it.
req get_val expects each optfn_xxxx() function to write the current
option value into the buffer it is passed.
req do_handler is called during doset() operations in response to player
selections most likely from the 'O' option-setting menu, but only if the
option is identified as having do_handler support in the allopts[]
'has_handler' boolean flag. Not every optfn_xxxx() does.
function special_handling() is eliminated. It's code has been redistributed
to individual handler functions for the option or purpose that they serve.
moved reglyph_darkroom() function from options.c to display.c
Update sys/unix/Makefile.doc to be able to build Guidebook.dat, an
unpaginated copy of the plain text Guidebook. It's generated from
the 'roff source rather than by attempting to post-process the
regular text Guidebook.
No doubt there are easier ways to do this.
Preparation for moving enlightenment and conduct into new source
file insight.c. Right now it's a stub that shouldn't break anything
whether included or omitted. Once makefiles and project files have
been updated to compile and link it, the actual code will be moved.
unix/Makefile.src has been updated;
vms/Makefile.src and vmsbuild.com have been updated but not tested.
Add the new header file to HACKINCL which only matters to HSOURCES
which only matters for the 'tags' target.
'make depend' reordered some stuff that could have stayed as-is but
also found a missing dependency for nhlobj.{c,o}.
recover had deviated somewhat from NetHack in its
file expectations:
1) A couple of 3.7 fields needed to be accommodated.
2) hard-coded file size values had deviated.
The file sizes are now in an added header file named "filesize.h",
which is included at the bottom of config.h.
There will likely be another commit to write the filename size ahead
of the file name so that the precise number of characters can be read,
but since that will break existing saves, it can go in along with another
save-breaking commit.
This commit doesn't not alter savefiles written by nethack so does not
require an editlevel bump. It does alter the read-in expectation in
recover to match the game and this get recover working again.