Carried containers could have their contents-known state and/or lock-known state changed without persistent inventory window being updated to show the new information. This also changes the behavior when player has hero zap self with wand of locking or wizard lock spell. If it doesn't trigger a holding trap then the effect will hit inventory, similar to how opening/knock operates (releasing hero from holding trap or hiting inventory when that doesn't happen).
5.8 KiB
5.8 KiB