Make long worms grow more slowly (although that didn't seem to make as much a difference as expected) and limit the amount of HP they acculate if they shrink and then re-expand. Shrinking doesn't take away max HP but growing used to always add to max. Now it won't add to max HP unless the number of segments is at that worm's peak, so shrinking will inhibit the exhorbitant HP expansion that idle worms have had.
9.6 KiB
9.6 KiB