Subtracting one dungeon depth value from another had the subtraction backwards and that yielded a negative value where a positive one is expected. If NH_RELEASE_STATUS were to be set to NH_STATUS_RELEASED then this was at risk of crashing (if the bad subtraction yields -2, rn2(diff+2) would divide by 0) since rn2()'s argument isn't validated for released version. fixes37.0 was confused, listing a couple of things that aren't bugs in 3.6 as general fixes. I suspect that the DLB one was fixed before being exposed via git, so shouldn't be there at all.
70 KiB
70 KiB