Log game events, such as entering a new dungeon level, breaking a conduct, or killing a unique monster, in a new "Major events" chronicle. The entries record the turn when the event happened. The log can be viewed with #chronicle -command, and the entries also show up in the end-of-game dump, if that is available. This feature is on by default, but can be disabled by defining NO_CHRONICLE compile-time option. This also contains "live logging", writing the events as they happen into a single livelog-file. This is mostly useful for public servers. The livelog is off by default, and must be compiled in with LIVELOG, and then turned on in sysconf. Mostly this a version of livelogging from the Hardfought server, with some changes.
2.2 KiB
2.2 KiB