When lit due to being wielded by a monster, Sunsword continued to emit light after that monster was killed. This was fixed by <Someone> in 3.4.1 but a change I made for 3.4.3 broke that fix. When mdrop_obj() was split out of relobj(), relevant unwielding code ended up only being executed for monsters who were still alive.
18 KiB
18 KiB