Files
nethack/include/extern.h
copperwater 0befdbfd02 Re-implement gradient selections
Uncomments and makes available selection.gradient in Lua. (The backend C
code for this still existed, it just wasn't used.)

The only valid way to specify a gradient is with a table. I considered
adding non-table versions, but decided that there are too many
independent variables that can be optional. A non-table version, without
named parameters, would be confusing to read, especially since most of
the arguments are ints.

Also adds an impossible in the (possibly unreachable) case that
selection_do_gradient gets called with a bad gradient type.
2020-04-06 18:54:39 +03:00

117 KiB