An inventory of unpaid items where more than one was present would show |> bag's contents N zorkmids if any of the items were inside a container whose contents aren't known. But if there was only one item (so container must be owned by hero) the 'Iu' output menu was skipped for pline and yielded |> scroll of magic mapping 133 zorkmids Force the menu display if the lone unpaid item is inside a container whose contents are unknown. I'm not sure whether a hero-owned container can have both unknown contents and an unpaid item in normal play. I managed it while trying to fix a reported problem--except I can no longer find the relevant report--where itemized shop billing also revealed unseen container contents (for any number of items, not just 1). That isn't fixed yet, but I want to get the simpler 'Iu' part out of the way.
104 KiB
104 KiB