The cavemen quest description includes an 'S' in the lower right corner of the MAP...ENDMAP section of the locate level. It produced a secret door as intended but did not have horizontal vs vertical set because the latter was only being done for DOOR directives. Instead of adding an explicit directive, make the loading code set horizontal vs vertical for all doors. This fixes the orientation of that secret door in the Cav locate level, but I noticed that it showed up an a visible horizontal wall when the spots on either side were still blank. It's behaving as if the door is on a lit spot and the adjacent walls are unlit (this misbehavior was already present before the current change; it was just shown incorrectly as a visible vertical wall before).
54 KiB
54 KiB