Files
nethack/doc/fixes36.3
PatR 4201c21d23 farlook feedback for overloaded symbols
When using '/' or ';' and picking--not just viewing the autodescribe
feedback for--a space or '#' on the map, the game would produce
 That can be many things (stone)
or
 That can be many things (corridor)
unlike the usual
 -     the interior of a monster or a wall or an open door (wall)
when the symbol matched more than 4 things.  I first changed it to
append the full sentence's missing period, but ultimately switched to
 #     can be many things (corridor)
so that the symbol that "many things" refers to isn't hidden.  This
works better for ^P where player isn't looking at the symbol anymore.
2019-05-16 15:26:35 -07:00

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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.3 $ $NHDT-Date: 1558045586 2019/05/16 22:26:26 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
that another 3.6.x release is not anticipated, and most developer
focus will shift to the next major release.
General Fixes and Modified Features
-----------------------------------
when place_object() puts a non-boulder on the map at a spot which contains
other objects, put it under all boulders in the pile rather than just
under the top one; previously, map wasn't showing a boulder there if
the top one got moved by means other than pushing
when examining the map with '/' or ';', picking a symbol which is used for
more than 4 things yielded a sentence lacking its terminating period
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
------------------------------------------------------------------
Platform- and/or Interface-Specific Fixes or Features
-----------------------------------------------------
curses: very tall menus tried to use selector characters a-z, A-Z, and 0-9,
but 0-9 should be reserved for counts and if the display was tall
enough for more than 62 entries, arbitrary ASCII punctuation got used
Windows: some startup error messages were not being delivered successfully
General New Features
--------------------
classify sources as released, beta, or work-in-progress via NH_DEVEL_STATUS
rather than just released vs beta via BETA
NetHack Community Patches (or Variation) Included
-------------------------------------------------
Code Cleanup and Reorganization
-------------------------------