From a beta tester six years ago: specifying 'scores:own' resulted in an option setting of 'scores:3 top/2 around/own' when player wanted 'scores:0 top/0 around/own'. Change it so that when fewer than all three fields are given new values, the others are reset rather than having their old values merge with new settings. Also, 'scores:none' can be used to get 'scores:0 top/0 around/!own' to skip the scores at the end without skipping notification of whether the ending game's score made it into the top N list. Options parsing accepts '!scores' and then ignores the negation. Changing the optlist flags for 'scores' to allow negation resulted in a complaint about missing value; I gave up instead of pursuing that. 'scores:none' should suffice. Setting 'scores:!top/own' or 'scores:!around/own' would behave as 'scores:1 top/!own' or 'scores:1 around/!own', respectively. 'scores:!top/!around/own' behaved as 'scores:1 top/1 around/own' (note affect of two prior negations on final field compared to single negation in the earlier two variations). This fixes those.
65 KiB
65 KiB