Files
nethack/sys/unix/unixmain.c
nhmall cb0c21e91d ENHANCED_SYMBOLS
A new feature, enabled by default to maximize testing, but one which can
be disabled by commenting it out in config.h

With this, some additional information is added to the glyphmap entries
in a new optional substructure called u with these fields:
    ucolor          RGB color for use with truecolor terminals/platforms.
                    A ucolor value of zero means "not set." The actual
                    rgb value of 0 has the 0x1000000 bit set.
    u256coloridx    256 color index value for use with 256 color
                    terminals, the closest color match to ucolor.
    utf8str         Custom representation via utf-8 string (can be null).

There is a new symset included in the symbols file, called enhanced1.

Some initial code has been added to parse individual
OPTIONS=glyph:glyphid/R-G-B entries in the config file.

The glyphid can, in theory, either be an individual glyph (G_* glyphid)
for a single glyph, or it can be an existing symbol S_ value
(monster, object, or cmap symbol) to store the custom representation for
all the glyphs that match that symbol.

Examples:
   OPTIONS=glyph:G_fountain/U+03A8/0-150-255

(Your platform/terminal font needs to be able to include/display the
character, of course.)

The NetHack core code does parsing and storing the customized
entries, and adding them to the glyphmap data structure.

Any window port can utilize the additional information in the glyphinfo
that is passed to them, once code is added to do so.

Also, consolidate some symbol-related code into symbols.c, and remove it from
files.c and options.c
2022-05-07 10:25:13 -04:00

1072 lines
33 KiB
C

/* NetHack 3.7 unixmain.c $NHDT-Date: 1646313937 2022/03/03 13:25:37 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.99 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
/* main.c - Unix NetHack */
#include "hack.h"
#include "dlb.h"
#include <ctype.h>
#include <sys/stat.h>
#include <signal.h>
#include <pwd.h>
#ifndef O_RDONLY
#include <fcntl.h>
#endif
#if !defined(_BULL_SOURCE) && !defined(__sgi) && !defined(_M_UNIX)
#if !defined(SUNOS4) && !(defined(ULTRIX) && defined(__GNUC__))
#if defined(POSIX_TYPES) || defined(SVR4) || defined(HPUX)
extern struct passwd *getpwuid(uid_t);
#else
extern struct passwd *getpwuid(int);
#endif
#endif
#endif
extern struct passwd *getpwnam(const char *);
#ifdef CHDIR
static void chdirx(const char *, boolean);
#endif /* CHDIR */
static boolean whoami(void);
static char *lopt(char *, int, const char *, const char *, int *, char ***);
static void process_options(int, char **);
static void consume_arg(int, int *, char ***);
static void consume_two_args(int, int *, char ***);
static void early_options(int *, char ***, char **);
static void opt_terminate(void) NORETURN;
static void opt_showpaths(const char *);
static void scores_only(int, char **, const char *) NORETURN;
#ifdef _M_UNIX
extern void check_sco_console(void);
extern void init_sco_cons(void);
#endif
#ifdef __linux__
extern void check_linux_console(void);
extern void init_linux_cons(void);
#endif
static void wd_message(void);
static boolean wiz_error_flag = FALSE;
static struct passwd *get_unix_pw(void);
int
main(int argc, char *argv[])
{
char *dir = NULL;
NHFILE *nhfp;
boolean exact_username;
boolean resuming = FALSE; /* assume new game */
boolean plsel_once = FALSE;
early_init();
#if defined(__APPLE__)
{
/* special hack to change working directory to a resource fork when
running from finder --sam */
#define MAC_PATH_VALUE ".app/Contents/MacOS/"
char mac_cwd[1024], *mac_exe = argv[0], *mac_tmp;
int arg0_len = strlen(mac_exe), mac_tmp_len, mac_lhs_len = 0;
getcwd(mac_cwd, 1024);
if (mac_exe[0] == '/' && !strcmp(mac_cwd, "/")) {
if ((mac_exe = strrchr(mac_exe, '/')))
mac_exe++;
else
mac_exe = argv[0];
mac_tmp_len = (strlen(mac_exe) * 2) + strlen(MAC_PATH_VALUE);
if (mac_tmp_len <= arg0_len) {
mac_tmp = malloc(mac_tmp_len + 1);
sprintf(mac_tmp, "%s%s%s", mac_exe, MAC_PATH_VALUE, mac_exe);
if (!strcmp(argv[0] + (arg0_len - mac_tmp_len), mac_tmp)) {
mac_lhs_len =
(arg0_len - mac_tmp_len) + strlen(mac_exe) + 5;
if (mac_lhs_len > mac_tmp_len - 1)
mac_tmp = realloc(mac_tmp, mac_lhs_len);
strncpy(mac_tmp, argv[0], mac_lhs_len);
mac_tmp[mac_lhs_len] = '\0';
chdir(mac_tmp);
}
free(mac_tmp);
}
}
}
#endif
g.hname = argv[0];
g.hackpid = getpid();
(void) umask(0777 & ~FCMASK);
choose_windows(DEFAULT_WINDOW_SYS);
#ifdef CHDIR /* otherwise no chdir() */
/*
* See if we must change directory to the playground.
* (Perhaps hack runs suid and playground is inaccessible
* for the player.)
* The environment variable HACKDIR is overridden by a
* -d command line option (must be the first option given).
*/
dir = nh_getenv("NETHACKDIR");
if (!dir)
dir = nh_getenv("HACKDIR");
#endif /* CHDIR */
/* handle -dalthackdir, -s <score stuff>, --version, --showpaths */
early_options(&argc, &argv, &dir);
#ifdef ENHANCED_SYMBOLS
if (argcheck(argc, argv, ARG_DUMPGLYPHIDS) == 2)
exit(EXIT_SUCCESS);
#endif
#ifdef CHDIR
/*
* Change directories before we initialize the window system so
* we can find the tile file.
*/
chdirx(dir, TRUE);
#endif
#ifdef _M_UNIX
check_sco_console();
#endif
#ifdef __linux__
check_linux_console();
#endif
initoptions();
#ifdef PANICTRACE
ARGV0 = g.hname; /* save for possible stack trace */
#ifndef NO_SIGNAL
panictrace_setsignals(TRUE);
#endif
#endif
exact_username = whoami();
/*
* It seems you really want to play.
*/
u.uhp = 1; /* prevent RIP on early quits */
g.program_state.preserve_locks = 1;
#ifndef NO_SIGNAL
sethanguphandler((SIG_RET_TYPE) hangup);
#endif
process_options(argc, argv); /* command line options */
#ifdef WINCHAIN
commit_windowchain();
#endif
init_nhwindows(&argc, argv); /* now we can set up window system */
#ifdef _M_UNIX
init_sco_cons();
#endif
#ifdef __linux__
init_linux_cons();
#endif
#ifdef DEF_PAGER
if (!(g.catmore = nh_getenv("NETHACKPAGER"))
&& !(g.catmore = nh_getenv("HACKPAGER"))
&& !(g.catmore = nh_getenv("PAGER")))
g.catmore = DEF_PAGER;
#endif
#ifdef MAIL
getmailstatus();
#endif
/* wizard mode access is deferred until here */
set_playmode(); /* sets plname to "wizard" for wizard mode */
/* hide any hyphens from plnamesuffix() */
g.plnamelen = exact_username ? (int) strlen(g.plname) : 0;
/* strip role,race,&c suffix; calls askname() if plname[] is empty
or holds a generic user name like "player" or "games" */
plnamesuffix();
if (wizard) {
/* use character name rather than lock letter for file names */
g.locknum = 0;
} else {
/* suppress interrupts while processing lock file */
(void) signal(SIGQUIT, SIG_IGN);
(void) signal(SIGINT, SIG_IGN);
}
dlb_init(); /* must be before newgame() */
/*
* Initialize the vision system. This must be before mklev() on a
* new game or before a level restore on a saved game.
*/
vision_init();
display_gamewindows();
/*
* First, try to find and restore a save file for specified character.
* We'll return here if new game player_selection() renames the hero.
*/
attempt_restore:
/*
* getlock() complains and quits if there is already a game
* in progress for current character name (when g.locknum == 0)
* or if there are too many active games (when g.locknum > 0).
* When proceeding, it creates an empty <lockname>.0 file to
* designate the current game.
* getlock() constructs <lockname> based on the character
* name (for !g.locknum) or on first available of alock, block,
* clock, &c not currently in use in the playground directory
* (for g.locknum > 0).
*/
if (*g.plname) {
getlock();
g.program_state.preserve_locks = 0; /* after getlock() */
}
if (*g.plname && (nhfp = restore_saved_game()) != 0) {
const char *fq_save = fqname(g.SAVEF, SAVEPREFIX, 1);
(void) chmod(fq_save, 0); /* disallow parallel restores */
#ifndef NO_SIGNAL
(void) signal(SIGINT, (SIG_RET_TYPE) done1);
#endif
#ifdef NEWS
if (iflags.news) {
display_file(NEWS, FALSE);
iflags.news = FALSE; /* in case dorecover() fails */
}
#endif
pline("Restoring save file...");
mark_synch(); /* flush output */
if (dorecover(nhfp)) {
resuming = TRUE; /* not starting new game */
wd_message();
if (discover || wizard) {
/* this seems like a candidate for paranoid_confirmation... */
if (yn("Do you want to keep the save file?") == 'n') {
(void) delete_savefile();
} else {
(void) chmod(fq_save, FCMASK); /* back to readable */
nh_compress(fq_save);
}
}
}
}
if (!resuming) {
boolean neednewlock = (!*g.plname);
/* new game: start by choosing role, race, etc;
player might change the hero's name while doing that,
in which case we try to restore under the new name
and skip selection this time if that didn't succeed */
if (!iflags.renameinprogress || iflags.defer_plname || neednewlock) {
if (!plsel_once)
player_selection();
plsel_once = TRUE;
if (neednewlock && *g.plname)
goto attempt_restore;
if (iflags.renameinprogress) {
/* player has renamed the hero while selecting role;
if locking alphabetically, the existing lock file
can still be used; otherwise, discard current one
and create another for the new character name */
if (!g.locknum) {
delete_levelfile(0); /* remove empty lock file */
getlock();
}
goto attempt_restore;
}
}
newgame();
wd_message();
}
/* moveloop() never returns but isn't flagged NORETURN */
moveloop(resuming);
exit(EXIT_SUCCESS);
/*NOTREACHED*/
return 0;
}
static char ArgVal_novalue[] = "[nothing]"; /* note: not 'const' */
enum cmdlinearg {
ArgValRequired = 0, ArgValOptional = 1,
ArgValDisallowed = 2, ArgVal_mask = (1 | 2),
ArgNamOneLetter = 4, ArgNam_mask = 4,
ArgErrSilent = 0, ArgErrComplain = 8, ArgErr_mask = 8
};
/* approximate 'getopt_long()' for one option; all the comments refer to
"-windowtype" but the code isn't specific to that */
static char *
lopt(
char *arg, /* command line token; beginning matches 'optname' */
int lflags, /* cmdlinearg | errorhandling */
const char *optname, /* option's name; "-windowtype" in examples below */
const char *origarg, /* 'arg' might have had a dash prefix removed */
int *argc_p, /* argc that can have changes passed to caller */
char ***argv_p) /* argv[] ditto */
{
int argc = *argc_p;
char **argv = *argv_p;
char *p, *nextarg = (argc > 1 && argv[1][0] != '-') ? argv[1] : 0;
int l, opttype = (lflags & ArgVal_mask);
boolean oneletterok = ((lflags & ArgNam_mask) == ArgNamOneLetter),
complain = ((lflags & ArgErr_mask) == ArgErrComplain);
/* first letter must match */
if (arg[1] != optname[1]) {
loptbail:
if (complain)
config_error_add("Unknown option: %.60s", origarg);
return (char *) 0;
loptnotallowed:
if (complain)
config_error_add("Value not allowed: %.60s", origarg);
return (char *) 0;
loptrequired:
if (complain)
config_error_add("Missing required value: %.60s", origarg);
return (char *) 0;
}
if ((p = index(arg, '=')) == 0)
p = index(arg, ':');
if (p && opttype == ArgValDisallowed)
goto loptnotallowed;
l = (int) (p ? (long) (p - arg) : (long) strlen(arg));
if (!strncmp(arg, optname, l)) {
/* "-windowtype[=foo]" */
if (p)
++p; /* past '=' or ':' */
else if (opttype == ArgValRequired)
p = eos(arg); /* we have "-w[indowtype]" w/o "=foo"
* so we'll take foo from next element */
else
return ArgVal_novalue;
} else if (oneletterok) {
/* "-w..." but not "-w[indowtype[=foo]]" */
if (!p) {
p = &arg[2]; /* past 'w' of "-wfoo" */
} else {
/* "-w...=foo" but not "-w[indowtype]=foo" */
goto loptbail;
}
} else {
goto loptbail;
}
if (!p || !*p) {
/* "-w[indowtype]" w/o '='/':' if there is a next element, use
it for "foo"; if not, supply a non-Null bogus value */
if (nextarg && (opttype == ArgValRequired
|| opttype == ArgValOptional))
p = nextarg, --(*argc_p), ++(*argv_p);
else if (opttype == ArgValRequired)
goto loptrequired;
else
p = ArgVal_novalue; /* there is no next element */
}
return p;
}
/* caveat: argv elements might be arbitrary long */
static void
process_options(int argc, char *argv[])
{
char *arg, *origarg;
int i, l;
config_error_init(FALSE, "command line", FALSE);
/*
* Process options.
*
* We don't support "-xyz" as shortcut for "-x -y -z" and we only
* simulate longopts by allowing "--foo" for "-foo" when the user
* specifies at least 2 characters of leading substring for "foo".
* If "foo" takes a value, both "--foo=value" and "--foo value" work.
*/
while (argc > 1 && argv[1][0] == '-') {
argv++;
argc--;
arg = origarg = argv[0];
/* allow second dash if arg is longer than one character */
if (arg[0] == '-' && arg[1] == '-' && arg[2] != '\0'
/* "--a=b" violates the "--" ok when at least 2 chars long rule */
&& (arg[3] != '\0' && arg[3] != '=' && arg[3] != ':'))
++arg;
l = (int) strlen(arg);
if (l < 6 && !strncmp(arg, "-no-", 4))
l = 6;
else if (l < 4)
l = 4; /* must supply at least 4 chars to match "-XXXgraphics" */
switch (arg[1]) {
case 'D':
case 'd':
if ((arg[1] == 'D' && !arg[2]) || !strcmpi(arg, "-debug")) {
wizard = TRUE, discover = FALSE;
} else if (!strncmpi(arg, "-DECgraphics", l)) {
load_symset("DECGraphics", PRIMARYSET);
switch_symbols(TRUE);
} else {
config_error_add("Unknown option: %.60s", origarg);
}
break;
case 'X':
discover = TRUE, wizard = FALSE;
break;
case 'n':
#ifdef NEWS
if (!arg[2] || !strcmp(arg, "-no-news")) {
iflags.news = FALSE;
break;
} else if (!strcmp(arg, "-news")) {
/* in case RC has !news, allow 'nethack -news' to override */
iflags.news = TRUE;
break;
}
#endif
break;
case 'u':
if (arg[2]) {
(void) strncpy(g.plname, arg + 2, sizeof g.plname - 1);
g.plnamelen = 0; /* plname[] might have -role-race attached */
} else if (argc > 1) {
argc--;
argv++;
(void) strncpy(g.plname, argv[0], sizeof g.plname - 1);
g.plnamelen = 0;
} else {
config_error_add("Character name expected after -u");
}
break;
case 'I':
case 'i':
if (!strncmpi(arg, "-IBMgraphics", l)) {
load_symset("IBMGraphics", PRIMARYSET);
load_symset("RogueIBM", ROGUESET);
switch_symbols(TRUE);
} else {
config_error_add("Unknown option: %.60s", origarg);
}
break;
case 'p': /* profession (role) */
if (arg[2]) {
if ((i = str2role(&arg[2])) >= 0)
flags.initrole = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2role(argv[0])) >= 0)
flags.initrole = i;
}
break;
case 'r': /* race */
if (arg[2]) {
if ((i = str2race(&arg[2])) >= 0)
flags.initrace = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2race(argv[0])) >= 0)
flags.initrace = i;
}
break;
case 'w': /* windowtype: "-wfoo" or "-w[indowtype]=foo"
* or "-w[indowtype]:foo" or "-w[indowtype] foo" */
arg = lopt(arg,
(ArgValRequired | ArgNamOneLetter | ArgErrComplain),
"-windowtype", origarg, &argc, &argv);
if (arg)
choose_windows(arg);
break;
case '@':
flags.randomall = 1;
break;
case '-':
/* "--" or "--x" or "--x=y"; need at least 2 chars after the
dashes in order to accept "--x" as an alternative to "-x";
don't just silently ignore it */
config_error_add("Unknown option: %.60s", origarg);
break;
default:
/* default for "-x" is to play as the role that starts with "x" */
if ((i = str2role(&argv[0][1])) >= 0) {
flags.initrole = i;
break;
}
/* else config_error_add("Unknown option: %.60s", origarg); */
}
}
if (argc > 1) {
int mxplyrs = atoi(argv[1]);
boolean mx_ok = (mxplyrs > 0);
#ifdef SYSCF
config_error_add("%s%s%s",
mx_ok ? "MAXPLAYERS are set in sysconf file"
: "Expected MAXPLAYERS, found \"",
mx_ok ? "" : argv[1], mx_ok ? "" : "\"");
#else
/* XXX This is deprecated in favor of SYSCF with MAXPLAYERS */
if (mx_ok)
g.locknum = mxplyrs;
else
config_error_add("Invalid MAXPLATERS \"%s\"", argv[1]);
#endif
}
#ifdef MAX_NR_OF_PLAYERS
/* limit to compile-time limit */
if (!g.locknum || g.locknum > MAX_NR_OF_PLAYERS)
g.locknum = MAX_NR_OF_PLAYERS;
#endif
#ifdef SYSCF
/* let syscf override compile-time limit */
if (!g.locknum || (sysopt.maxplayers && g.locknum > sysopt.maxplayers))
g.locknum = sysopt.maxplayers;
#endif
/* empty or "N errors on command line" */
config_error_done();
return;
}
/* move argv[ndx] to end of argv[] array, then reduce argc to hide it;
prevents process_options() from encountering it after early_options()
has processed it; elements get reordered but all remain intact */
static void
consume_arg(int ndx, int *ac_p, char ***av_p)
{
char *gone, **av = *av_p;
int i, ac = *ac_p;
/* "-one -two -three -four" -> "-two -three -four -one" */
if (ac > 2) {
gone = av[ndx];
for (i = ndx + 1; i < ac; ++i)
av[i - 1] = av[i];
av[ac - 1] = gone;
}
--(*ac_p);
}
/* consume two tokens for '-argname value' w/o '=' or ':' */
static void
consume_two_args(int ndx, int *ac_p, char ***av_p)
{
/* when consuming "-two arg" from "-two arg -three -four",
the *ac_p manipulation results in "-three -four -two arg"
rather than the "-three -four arg -two" that would happen
with just two ordinary consume_arg() calls */
consume_arg(ndx, ac_p, av_p);
++(*ac_p); /* bring the final slot back into view */
consume_arg(ndx, ac_p, av_p);
--(*ac_p); /* take away restored slot */
}
/* process some command line arguments before loading options */
static void
early_options(int *argc_p, char ***argv_p, char **hackdir_p)
{
char **argv, *arg, *origarg;
int argc, oldargc, ndx = 0, consumed = 0;
config_error_init(FALSE, "command line", FALSE);
/*
* Both *argc_p and *argv_p account for the program name as (*argv_p)[0];
* local argc and argv impicitly discard that (by starting 'ndx' at 1).
* argcheck() doesn't mind, prscore() (via scores_only()) does.
*/
for (ndx = 1; ndx < *argc_p; ndx += (consumed ? 0 : 1)) {
consumed = 0;
argc = *argc_p - ndx;
argv = *argv_p + ndx;
arg = origarg = argv[0];
/* skip any args intended for deferred options */
if (*arg != '-')
continue;
/* allow second dash if arg name is longer than one character */
if (arg[0] == '-' && arg[1] == '-' && arg[2] != '\0'
&& (arg[3] != '\0' && arg[3] != '=' && arg[3] != ':'))
++arg;
switch (arg[1]) { /* char after leading dash */
case 'd':
if (argcheck(argc, argv, ARG_DEBUG) == 1) {
consume_arg(ndx, argc_p, argv_p), consumed = 1;
#ifndef NODUMPENUMS
} else if (argcheck(argc, argv, ARG_DUMPENUMS) == 2) {
opt_terminate();
/*NOTREACHED*/
#endif
} else {
#ifdef CHDIR
oldargc = argc;
arg = lopt(arg,
(ArgValRequired | ArgNamOneLetter | ArgErrSilent),
"-directory", origarg, &argc, &argv);
if (!arg)
error("Flag -d must be followed by a directory name.");
if (*arg != 'e') { /* avoid matching -decgraphics or -debug */
*hackdir_p = arg;
if (oldargc == argc)
consume_arg(ndx, argc_p, argv_p), consumed = 1;
else
consume_two_args(ndx, argc_p, argv_p), consumed = 2;
}
#endif /* CHDIR */
}
break;
case 'n':
oldargc = argc;
if (!strcmp(arg, "-no-nethackrc")) /* no abbreviation allowed */
arg = nhStr("/dev/null");
else
arg = lopt(arg, (ArgValRequired | ArgErrComplain),
"-nethackrc", origarg, &argc, &argv);
if (arg) {
g.cmdline_rcfile = dupstr(arg);
if (oldargc == argc)
consume_arg(ndx, argc_p, argv_p), consumed = 1;
else
consume_two_args(ndx, argc_p, argv_p), consumed = 2;
}
break;
case 's':
if (argcheck(argc, argv, ARG_SHOWPATHS) == 2) {
opt_showpaths(*hackdir_p);
opt_terminate();
/*NOTREACHED*/
}
/* check for "-s" request to show scores */
if (lopt(arg,
(ArgValDisallowed | ArgNamOneLetter | ArgErrComplain),
"-scores", origarg, &argc, &argv)) {
/* at this point, argv[0] contains "-scores" or a leading
substring of it; prscore() (via scores_only()) expects
that to be in argv[1] so we adjust the pointer to make
that be the case; if there are any non-early args waiting
to be passed along to process_options(), the resulting
argv[0] will be one of those rather than the program
name but prscore() doesn't care */
scores_only(argc + 1, argv - 1, *hackdir_p);
/*NOTREACHED*/
}
break;
case 'v':
if (argcheck(argc, argv, ARG_VERSION) == 2) {
opt_terminate();
/*NOTREACHED*/
}
break;
default:
break;
}
}
/* empty or "N errors on command line" */
config_error_done();
return;
}
/* for command-line options that perform some immediate action and then
terminate the program without starting play, like 'nethack --version'
or 'nethack -s Zelda'; do some cleanup before that termination */
static void
opt_terminate(void)
{
config_error_done(); /* free memory allocated by config_error_init() */
nh_terminate(EXIT_SUCCESS);
/*NOTREACHED*/
}
/* show the sysconf file name, playground directory, run-time configuration
file name, dumplog file name if applicable, and some other things */
static void
opt_showpaths(const char *dir)
{
#ifdef CHDIR
chdirx(dir, FALSE);
#else
nhUse(dir);
#endif
iflags.initoptions_noterminate = TRUE;
initoptions();
iflags.initoptions_noterminate = FALSE;
reveal_paths();
}
/* handle "-s <score options> [character-names]" to show all the entries
in the high scores file ('record') belonging to particular characters;
nethack will end after doing so without starting play */
static void
scores_only(int argc, char **argv, const char *dir)
{
/* do this now rather than waiting for final termination, in case there
is an error summary coming */
config_error_done();
#ifdef CHDIR
chdirx(dir, FALSE);
#else
nhUse(dir);
#endif
#ifdef SYSCF
iflags.initoptions_noterminate = TRUE;
initoptions(); /* sysconf options affect whether panictrace is enabled */
iflags.initoptions_noterminate = FALSE;
#endif
#ifdef PANICTRACE
ARGV0 = g.hname; /* save for possible stack trace */
#ifndef NO_SIGNAL
panictrace_setsignals(TRUE);
#endif
#endif
prscore(argc, argv);
nh_terminate(EXIT_SUCCESS); /* bypass opt_terminate() */
/*NOTREACHED*/
}
#ifdef CHDIR
static void
chdirx(const char *dir, boolean wr)
{
if (dir /* User specified directory? */
#ifdef HACKDIR
&& strcmp(dir, HACKDIR) /* and not the default? */
#endif
) {
#ifdef SECURE
(void) setgid(getgid());
(void) setuid(getuid()); /* Ron Wessels */
#endif
} else {
/* non-default data files is a sign that scores may not be
* compatible, or perhaps that a binary not fitting this
* system's layout is being used.
*/
#ifdef VAR_PLAYGROUND
int len = strlen(VAR_PLAYGROUND);
/* FIXME: this allocation never gets freed.
*/
g.fqn_prefix[SCOREPREFIX] = (char *) alloc(len + 2);
Strcpy(g.fqn_prefix[SCOREPREFIX], VAR_PLAYGROUND);
if (g.fqn_prefix[SCOREPREFIX][len - 1] != '/') {
g.fqn_prefix[SCOREPREFIX][len] = '/';
g.fqn_prefix[SCOREPREFIX][len + 1] = '\0';
}
#endif
}
#ifdef HACKDIR
if (!dir)
dir = HACKDIR;
#endif
if (dir && chdir(dir) < 0) {
perror(dir);
error("Cannot chdir to %s.", dir);
/*NOTREACHED*/
}
/* warn the player if we can't write the record file
* perhaps we should also test whether . is writable
* unfortunately the access system-call is worthless.
*/
if (wr) {
#ifdef VAR_PLAYGROUND
/* FIXME: if termination cleanup ever frees fqn_prefix[0..N-1],
* these will need to use dupstr() so that they have distinct
* values that can be freed separately. Or perhaps freeing
* fqn_prefix[j] can check [j+1] through [N-1] for duplicated
* pointer and just set the value to Null.
*/
g.fqn_prefix[LEVELPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[SAVEPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[BONESPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[LOCKPREFIX] = g.fqn_prefix[SCOREPREFIX];
g.fqn_prefix[TROUBLEPREFIX] = g.fqn_prefix[SCOREPREFIX];
#endif
check_recordfile(dir);
}
return;
}
#endif /* CHDIR */
/* returns True iff we set plname[] to username which contains a hyphen */
static boolean
whoami(void)
{
/*
* Who am i? Algorithm: 1. Use name as specified in NETHACKOPTIONS
* 2. Use $USER or $LOGNAME (if 1. fails)
* 3. Use getlogin() (if 2. fails)
* The resulting name is overridden by command line options.
* If everything fails, or if the resulting name is some generic
* account like "games", "play", "player", "hack" then eventually
* we'll ask him.
* Note that we trust the user here; it is possible to play under
* somebody else's name.
*/
if (!*g.plname) {
register const char *s;
s = nh_getenv("USER");
if (!s || !*s)
s = nh_getenv("LOGNAME");
if (!s || !*s)
s = getlogin();
if (s && *s) {
(void) strncpy(g.plname, s, sizeof g.plname - 1);
if (index(g.plname, '-'))
return TRUE;
}
}
return FALSE;
}
void
sethanguphandler(void (*handler)(int))
{
#ifdef SA_RESTART
/* don't want reads to restart. If SA_RESTART is defined, we know
* sigaction exists and can be used to ensure reads won't restart.
* If it's not defined, assume reads do not restart. If reads restart
* and a signal occurs, the game won't do anything until the read
* succeeds (or the stream returns EOF, which might not happen if
* reading from, say, a window manager). */
struct sigaction sact;
(void) memset((genericptr_t) &sact, 0, sizeof sact);
sact.sa_handler = (SIG_RET_TYPE) handler;
(void) sigaction(SIGHUP, &sact, (struct sigaction *) 0);
#ifdef SIGXCPU
(void) sigaction(SIGXCPU, &sact, (struct sigaction *) 0);
#endif
#else /* !SA_RESTART */
(void) signal(SIGHUP, (SIG_RET_TYPE) handler);
#ifdef SIGXCPU
(void) signal(SIGXCPU, (SIG_RET_TYPE) handler);
#endif
#endif /* ?SA_RESTART */
}
#ifdef PORT_HELP
void
port_help(void)
{
/*
* Display unix-specific help. Just show contents of the helpfile
* named by PORT_HELP.
*/
display_file(PORT_HELP, TRUE);
}
#endif
/* validate wizard mode if player has requested access to it */
boolean
authorize_wizard_mode(void)
{
struct passwd *pw = get_unix_pw();
if (pw && sysopt.wizards && sysopt.wizards[0]) {
if (check_user_string(sysopt.wizards))
return TRUE;
}
wiz_error_flag = TRUE; /* not being allowed into wizard mode */
return FALSE;
}
static void
wd_message(void)
{
if (wiz_error_flag) {
if (sysopt.wizards && sysopt.wizards[0]) {
char *tmp = build_english_list(sysopt.wizards);
pline("Only user%s %s may access debug (wizard) mode.",
index(sysopt.wizards, ' ') ? "s" : "", tmp);
free(tmp);
} else
pline("Entering explore/discovery mode instead.");
wizard = 0, discover = 1; /* (paranoia) */
} else if (discover)
You("are in non-scoring explore/discovery mode.");
}
/*
* Add a slash to any name not ending in /. There must
* be room for the /
*/
void
append_slash(char *name)
{
char *ptr;
if (!*name)
return;
ptr = name + (strlen(name) - 1);
if (*ptr != '/') {
*++ptr = '/';
*++ptr = '\0';
}
return;
}
boolean
check_user_string(const char *optstr)
{
struct passwd *pw;
int pwlen;
const char *eop, *w;
char *pwname = 0;
if (optstr[0] == '*')
return TRUE; /* allow any user */
if (sysopt.check_plname)
pwname = g.plname;
else if ((pw = get_unix_pw()) != 0)
pwname = pw->pw_name;
if (!pwname || !*pwname)
return FALSE;
pwlen = (int) strlen(pwname);
eop = eos((char *) optstr); /* temporarily cast away 'const' */
w = optstr;
while (w + pwlen <= eop) {
if (!*w)
break;
if (isspace(*w)) {
w++;
continue;
}
if (!strncmp(w, pwname, pwlen)) {
if (!w[pwlen] || isspace(w[pwlen]))
return TRUE;
}
while (*w && !isspace(*w))
w++;
}
return FALSE;
}
static struct passwd *
get_unix_pw(void)
{
char *user;
unsigned uid;
static struct passwd *pw = (struct passwd *) 0;
if (pw)
return pw; /* cache answer */
uid = (unsigned) getuid();
user = getlogin();
if (user) {
pw = getpwnam(user);
if (pw && ((unsigned) pw->pw_uid != uid))
pw = 0;
}
if (pw == 0) {
user = nh_getenv("USER");
if (user) {
pw = getpwnam(user);
if (pw && ((unsigned) pw->pw_uid != uid))
pw = 0;
}
if (pw == 0) {
pw = getpwuid(uid);
}
}
return pw;
}
char *
get_login_name(void)
{
static char buf[BUFSZ];
struct passwd *pw = get_unix_pw();
buf[0] = '\0';
if (pw)
(void)strcpy(buf, pw->pw_name);
return buf;
}
#ifdef __APPLE__
extern int errno;
void
port_insert_pastebuf(char *buf)
{
/* This should be replaced when there is a Cocoa port. */
const char *errarg;
size_t len;
FILE *PB = popen("/usr/bin/pbcopy", "w");
if (!PB) {
errarg = "Unable to start pbcopy";
goto error;
}
len = strlen(buf);
/* Remove the trailing \n, carefully. */
if (len > 0 && buf[len - 1] == '\n')
len--;
/* XXX Sorry, I'm too lazy to write a loop for output this short. */
if (len != fwrite(buf, 1, len, PB)) {
errarg = "Error sending data to pbcopy";
goto error;
}
if (pclose(PB) != -1) {
return;
}
errarg = "Error finishing pbcopy";
error:
raw_printf("%s: %s (%d)\n", errarg, strerror(errno), errno);
}
#endif /* __APPLE__ */
unsigned long
sys_random_seed(void)
{
unsigned long seed = 0L;
unsigned long pid = (unsigned long) getpid();
boolean no_seed = TRUE;
#ifdef DEV_RANDOM
FILE *fptr;
fptr = fopen(DEV_RANDOM, "r");
if (fptr) {
fread(&seed, sizeof (long), 1, fptr);
has_strong_rngseed = TRUE; /* decl.c */
no_seed = FALSE;
(void) fclose(fptr);
} else {
/* leaves clue, doesn't exit */
paniclog("sys_random_seed", "falling back to weak seed");
}
#endif
if (no_seed) {
seed = (unsigned long) getnow(); /* time((TIME_type) 0) */
/* Quick dirty band-aid to prevent PRNG prediction */
if (pid) {
if (!(pid & 3L))
pid -= 1L;
seed *= pid;
}
}
return seed;
}
/*unixmain.c*/