player's input as a comma-separated list of option:value settings Several compound values that aren't amenable to menus prompt for a line of input and pass it to parseoptions() as if it came from the run-time configuration file. That shouldn't be treating commas as option separators. The fix is trival, at least for handling the text properly without introducing new warnings to complain about rejections. Some options notice an unwanted comma and complain, others don't notice and the extra text gets ignored.
184 KiB
184 KiB