Issue a livelog/#chronicle message if saving-grace saves the hero. Right now it's classified as conduct for livelog filtering, because I didn't want to implement a new category (needs update of global.h and also the template 'sysconf') and conduct felt like the best fit of the existing classifications. Report whether saving-grace is available or already used, among the attributes of magical enlightenment or end-of-game disclosure. And move the fixes entry for it from the fixes section to the new features section of fixes3-7-0.txt. It seems likely that someone will want to turn not using saving- grace into a tracked conduct. That seems like overkill to me, not to mention inflating the N for "N conduct games".
187 KiB
187 KiB