currently it's locked behind _MSC_VER, but anything that runs on Win32 should be able to use those functions as long as it has something that can pass as a debug window. also, add a non-wildcard-accepting version of showdebug for the dumpit() functions in dungeon.c and questpgr.c; this makes DEBUGFILES=* workable without being excruciatingly painful
21 KiB
21 KiB