(from <Someone>) >The tile size is actually set just once in mhmap.c so validation can be done >in one place. The patch is attached. > ><email deleted> on Sunday, March 24, 2002 at 16:15:50 --------------------------------------------------------------------------- mailversion: 1.10 nhversion: 3.4.0 nhfrom: 3.4.0 Official binary release for Windows 95/98/NT/2000/Me/XP (nh340win.zip) hardware: 1 Ghz AMD Athlon, 512 MB RAM etc. etc. I don't think that the hardware is related to the problem because I found it. software: I used Win 98 (1st edition) and MS VC++ 6.0 to find/fix the bug in Nethack 3.4.0. comments: steps to crash: start nethackw.exe - start a game - select "fit to sreen" in the map menue - rezize the map until it is very very small -> crash
27 KiB
27 KiB