When a monster is drawn on the map, remove any "remembered, unseen monster" glyph being shown at the same spot. Clairvoyance shows all monsters in vicinty, then ones which can't be seen are replaced with the 'I' glyph (which is on the object layer or the display, not the monster layer show is subject to different update behavior). But subsequent monster refresh didn't get rid of it when a sensed monster was displayed over it. (3.6.1 included a similar fix for warned-of monsters.) Also during clairvoyance, don't draw an 'I' at a spot that will immediately be refreshed with a monster because 'I' clobbers any remembered object at the same location.
30 KiB
30 KiB