85 lines
4.2 KiB
Groff
85 lines
4.2 KiB
Groff
$RCSfile$ $Revision$ $Date$
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General Fixes and Modified Features
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-----------------------------------
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monster draining the player using Stormbringer decreased monster's hitpoints
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polymorphing to a flaming sphere should cure slime like other flaming monsters
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grammar, spelling and other typos
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wishing for student corpse yielded a valkyrie one, not an archeologist one
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fix typo in bustling town down stairs declaration
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you could exceed the limits on nazgul and erinys counts via bones files
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fix inconsistency where you can't kick something out of a pit, but you can
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escape the pit and still pick it up; items are now assumed to be at
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the bottom of pit
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room cleanup, eg on Bustling Town, could incorrectly truncate room bounds
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for rooms that become L shared due to partial overlap with the MAP
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approaching Medusa while having reflection+invisibility+esp would cause her
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to turn herself to stone if you happened to be blind at the time
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Master Kaen's death message was not appropriate
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missing fountain tag in minend-3
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do not pacify shopkeeper when the hero enters a shop if that hero previously
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angered the shopkeeper without ever visibly entering the shop
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attempting to place migrating monsters onto a monster-saturated level no
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longer triggers impossible()
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open_levelfile_exclusively() was showing the return value -1 in a panic message,
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even though that was the only possible value; show errno instead
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it was inappropriate to have a ghost "appear" in desecrated temple when
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you were blind and without telepathy
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accept wish for "grey spell book" not just "grey spellbook"
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do not double credit when putting gold into an unpaid container
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manes are nonliving
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poles and grappling hook worked thru walls when wearing Eyes of the Overworld
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more tweaks to fog cloud behavior
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when dismounting by choice and unimpaired, try not to land on a boulder
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casting stone-to-flesh on self while wielding a statue caused problems
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add tab support to menu strings for control-x minimal_enlightenment()
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if the monster that a statue represents is not made of flesh then don't
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allow stone_to_flesh to animate it, make a meatball instead
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attempting to saddle a cockatrice while wearing gloves shouldn't stone you
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kicking a closed drawbridge and dieing should not say "kicking a wall"
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cannot get blessed potions from sink, remove unreachable message
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couldn't insert gold into a container using full menu style if no other
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objects in inventory unless compiling with GOLDOBJ
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nagas eat
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always have warriors on the Valkyrie quest be female
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be more consistent with sounds when dropping into water
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surface() returns "bottom" when Underwater
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bill for all discarded, opened tins
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monsters that cannot pick things up cannot throw things either
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eating an amulet of unchanging un-changes you
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Vlad won't waste time trying to use wand of digging in his own tower
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non-weapon iron objects should rust when dipped in fountains since
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iron weapons rust
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suppress "turn to flee" message if monster is mfrozen
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Platform- and/or Interface-Specific Fixes
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-----------------------------------------
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win32tty: fix visible CRLF characters during lockfile error message
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win32tty: switch to low level console routines
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win32tty: refrain from cursor movement until an input is pending (M. Lehotay)
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win32tty: distinguish blue, bright blue, cyan, and bright cyan (Nicholas Webb)
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win32gui: you couldn't specify an alignment in defaults.nh and have it stick
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win32gui: allow race/gender/alignment selections beyond those specified in
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defaults.nh, while still honoring defaults.nh choices
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unix: don't define errno if NHSTDC
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unix: save file permissions could be wrong in explore/debug mode
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X11: avoid a possible crash when using window manger to close a player
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selection window
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Gnome: add Quiver menu item, fix outdated Quit menu item
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Gnome: key values on unsigned char platform could fail to compare correctly
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Gnome: real extended command menu so all extended commands can be entered
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tty: avoid crash displaying quit inventory if inventory was already displayed
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General New Features
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--------------------
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bones file compatibility info is now written into the dat/options file
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extend autodig to work downwards via '>'
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make attribute that is used to distinguish headings in a menu configurable
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Platform- and/or Interface-Specific New Features
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------------------------------------------------
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