Like some of the other coordinates in testmove.lua (addressed in70008fc), the attempt to overwrite the stairs was targeting a spot one space to the left of the actual position of the stairs, causing it to have no effect (discussion suggested this may have been a result of99715e0). Update it so the stairs are properly erased and won't interfere with movement tests by stopping a running/rushing hero early.
6.3 KiB
6.3 KiB