Attacking a concealed mimic at range by applying a polearm could make the hero be stuck to that mimic in addition to bringing it out of hiding. Only do that when adjacent. This also adds a new sanity check when setting u.ustuck. It may get triggered by other sticking activity since only attacking has been tested. The check must be explicitly enabled by setting the wizard mode 'sanity_check' option. Fixes #408
43 KiB
43 KiB